I’m actually 100% okay without it. Totally okay with waiting til wotlk for it. If you’re gonna speak for others though… probably should bring statistics to back your claim up.
If you are trying to be competitive in both pve and pvp thats a little different. I guess my response was more if you are competitive in one mode you can use that gear with little issue.
That’s fair. We’re all different and value different things.
I personally don’t let my role define me, that’s why I’m kind of an altaholic and enjoy both PvP and PvE, I like doing everything.
I can respect you for enjoying focusing on one role and character.
Dual spec won’t stop me from playing Shockadin, in fact it will help me play it by giving me an extra spec to play those hybrid fun to play builds.
Yes, because not every person who plays the game goes and writes on the forum. So the WoW population that uses the forums are just a smaller number of the game’s population
So this might be a bit silly, or I might be a bit crazy, but I’ve toyed with the idea of getting more into PvP and I’ve been looking forward to making a leveling another character for that experience specifically. I’m not saying that should be the solution for everyone (and I kind of hate it when people say “jUSt mAkE A NEw ChARActER!” When talking about things like appearance change)
The problem with leveling another character specifically is that the line between PvP and PvE in TBC is thin, in order to be truly competitive in PvP, you unfortunately need certain PvE pieces as your BiS.
I respect that this is your experience, but please understand that for many, possibly most people, backed by the evidence of the pervasiveness of the world buff meta, the experience will be:
Some Sweaty GM: “raiders, here are your assigned specs. You may not play anything else. On this fight x class will switch to Y spec for z mechanic”
At least right now there’s a reason to take some talents outside the norm to help your comp
Was there anything preventing said sweaty GMs from demanding that of their raiders sole spec?
While it’s true that many of the QoL changes implemented over the years panned out positively, the bottom line is what is Blizzard’s paradigm for these classic re-releases?
If it’s authenticity to the originals, then I think they should say no to what you’re proposing. If it’s a synergy between authenticity and some of the later QoL aspects then I guess they ultimately will.
Whatever keeps the most players playing and paying the monthly sub with a vision towards the long-term, is what they’ll likely decide.
no and if anything has been amplified since the release of classic.
“hey boss, our comp doesn’t have X, if I take Y in my talents it’ll be better for the team”.
It’s a small hope but it’s there. DS for these teams will mean another mandatory cost, and two mandatory specs instead of one. It may even force raiders to play roles they don’t want to because they have an extra spec and can.
On the PVP note.
We do have guild members that only care about PVP. They have outright stated that they will be pvp speced & they have no intention of re-specing under any circumstances because all they care about is pvp. Thats fine with us, we will still bring them to raids… after it is on farm, which lets be honest will probably be after the first day of every raid tier. They have accepted the trade off of being in alt raids or not in raids the first week and having lower loot priority so that they can play their pvp spec.
The huge problem here is that people want to be able to optimized for every facet of the game with no reprecusions.
You can find a guild that will take you to raid with your unoptimized spec, or you can pug with your unoptimized (mostly because the raids are a joke). Dual spec creates an expectation of optimization. Dual spec actually makes your choice to be a pvper less meaningful. I’m reminded of the quote here. If everyone’s special, then no one is. Embrace your identity as a pvper and find people who will accept you for what you are.
It’s only mandatory if you let it be mandatory.
You don’t have to stay in a guild that believe they are entitled to your time and enjoyment of the game.
The paradox of classic is that authenticity to the original will eventually lead to a product that players didn’t like and left to go play classic.
LFR is anathema to classic wow… Until classic cata rolls around, then it’s #nochanges, the game evolves so worshiping strict adherence to the code is ultimately a destructive practice.
This is the best argument for classic +, to revisit future expansions in the same play style and spirit of classic. That means we have to define what that is however.
I’d rather make changes that being us back to how we felt the expansions were played out, and when. We get to those tipping points, redesign the game without those things such as LFR (an easy punching bag example). Ultimately though it means that in order for things to play out how I would like to see them play out, Blizzard would have to stop re-releasing content and start releasing new expansions made for the classic experience. I highly doubt they will do that.
As a personal side note, I would have loved it if this expansion was different, and it was revealed that we (classic wow) was actually playing through the alternate dimension that WoD created in the lore. Would have never happened with what would have had to of changed for TBC, but in my mind that will always be the “missed opportunity” of this classic exercise.
Our identity is defined by our ranking, PvP gear and clout, not by our spec.
Most PvPers want more players into PvP and the lack of dual spec is a massive barrier to allowing more people to enjoying the PvP side of the game when they need their one spec for PvE.
That’s a nice sentiment, so we can expect then that the world buff meta didn’t pressure a single person into participating?
We can’t point to community being a strong point of classic only when it suits us, the truth of community is that these pressures are very much a part of it. “I can do what I want, and no guild can ask me to play any different” is not a community mindset, that’s something we find in the modern representation of world of Warcraft.
PVP balance is going to be the largest barrier of entry to PVP and not having dual spec. I suck at PVP I’ve got no problem with that, always have and probably always will.
Usually my experience in PVP is just “rogues or mages” are bullsh** and has nothing to do with my spec. If you want more players in PVP then you should be pushing for PVP balance changes first and dualspec second.
Here’s an idea:
1000 gold to unlock free (or massively reduced cost) for respec. Still need to go back to your trainer to change spec and can’t do it mid raid without the same hurdle as original TBC minus the steep cost.
Well if no one wants the dual-spec, what about lower the cost of respec? Crap adds up.