Emissary rewards are a bit much

Raid tiers average 5-6 months in length.

BoD released on 1/22 so it is exactly 3 months old right now. Its not even close to the end of the tier. We are at less than 500 Jaina kills still, and a lot of raiders are worried if Uunat is just as hard as her tjere is no way they will have enough time to getting him down.

A late July release for the new raid is only 6 months of it being out.

CoS doesnt even come close to replacing BoD. Its 3 slots per class per boss, with odd gear that have a lot being terrible and a few decent.

CoS doesnt drop azerite.

The item level cap is staying 425.

Its a mini cross over raid for lore purposes and some fun.

These changes would have made sense if they were coming 3 weeks before the new Azhara raid. Then raid item levels also go ip for every slot, mythic+ new affix, etc.

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Took 44 responses to find this one. I don’t get why people don’t like to talk about the real reason this is bad. It pretty much makes anyone regardless of how good you are at the game have the same rewards. Socialism is great.

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It’s simple really. A very simple equation. Effort = Rewards. The more effort, the higher the reward. WoW bread and butter is literally raiding and dungeons, there is difficulty that accommodates every skill level player, no need for changes like these that seem to be artificially pushing the masses towards higher ilvl for reasons I don’t understand.

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Emissary rewards don’t start at 370/400 with this update. The update just increases their cap in preparation for 8.2 and the new raid. It will be no different than it is now. You still need to increase your personal ilvl until the rewards match what is appropriate for you. Fresh 120s aren’t going to be getting 370/400 right away from emissaries.

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See, that doesn’t work. There are plenty of ways to put forth effort in an MMO.

Does completing a mythic raid take more effort than, say, getting every mount in the game? Not even close. Heck, I would argue that, back in the day, it often took more effort to get certain rare pets than to complete a raid on mythic. And what about people who do every single quest ever, or people who create an entire role-playing story of their own with friends within the game? How about people who made a ton of gold back before making gold was easy?

Raiders love to say they put in more time and effort than other players but I’ve been playing since early BC and I don’t believe that. I think there are players of almost every stripe that put loads of time and effort into the game. It’s just that Blizzard has always favored raiders over everyone else; that’s the only reason raiders get the most nifty stuff.

Oh, and lest you say that mythic raiding takes the most skill? No way. Player versus player takes the most skill (and has always played second fiddle to raiding).

I don’t hate raiders at all, and actually never had a problem with them getting the best armor…until so many of them whined about anyone else getting stuff, lol. Even mere LFR gear made them angry. It was shiny and stuff. Only raiders deserve to feel pretty!

And that made me lose a ton of respect for raiders. Because I am tired of hearing how you guys put in the most time (you don’t) and the most effort (you don’t) and how you are the heart of the game (you aren’t) and have the most skill (you don’t) and deserve all the loots (you don’t).

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Well I’m a solo player so… yeah.

LAUGHS IN SOLO PLAYER!

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I’m only quoting this because it’s an awesome mixed metaphor that actually works.

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The only thing in this post that makes sense at all is pushing rank 1 pvp is as hard as clearing a mythic raid.

The rest is awful.

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It is most definitely not this, I could not care less what you or anyone has, I am sitting at 417 on my main and up until this weeks reset that is mythic raiding level, one tier above base level heroic raids, which is currently 2 whole tiers (or 30 iLVL’s) above the best content you can get outside an instance.

Now because we have 2 whole new bosses they bump up the rewards outside instances to rival heroic raiding from a current tier? With gear that is arguably not even that great. I am OK when they do this when a whole raid drops, but not something that is only for 2 bosses.

How would you feel if you worked on many +10’s and 100’s of wipes in the current tier raiding, spending hours and hours each week only now to think “Hey, I can gear my alt the same for 10 minutes a day!”

And than there is this argument:

Why can’t people who do WQ’s just be happy to do the content? You know, in the same way those people tell raiders to just enjoy the content and not worry about the reward.

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I have never had a real problem with how people gear with WQs or otherwise not “hardcore” content. But that was back when raid gear was meaningfully different due to abilities and tier sets.

As it is right now Raid gear is just better looking quest gear and if it has a unique Azerite trait its often locked to being useful in that raid. Just doesnt feel meaningful, might as well stick with WQ gear as it’s traits are more universal and work no matter where I go.

Uhm, getting the mount IS the reward. You don’t get it…different rewards for different play styles. You don’t need cutting edge gear to get most mounts. Similarly, some people are Achievement hunters, their reward is getting the actual Achievement and sometimes a title, or mount.

Aw. I really thought my post was going to be popular! :rofl:

Chill. Ion still loves you best and wants you to be the prettiest. Nobody gives a rat’s what I have to say, anyhow. If they did we wouldn’t have had WoD, Legion, or BfA (but we would have had an entire Drustvar expac).

And yet there are raid only mounts…so raiders get mounts and pets and gear! Funny how that works, isn’t it?

Shhh, the gatekeepers don’t like when you use the word solo.

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Something about two Q’s

elitism. its a horrible thing to suffer from. as you see the OP is having afall out over nothing

This again… Since Wrath people whines and whines about the The Awful Dirty Casuals that have access to gear… I mean is just gear, let the people have it.

What’s the big deal? That people won’t awe and gasp in wonder when you pass by? That this is not Vanilla? I mean c’mon… The game may be “dying” (like every other expansion) but is not due to the casuals I bet you that most of the population of wow is casual, if everything goes hardcore only catering to raiders this game might as well dig its own grave.

Ask WildStar.

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We are at the equivalent of if during ICC you could get a full set of 264 ICC 25man gear from daily quests.

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I am surprised they didn’t wait until the next tier opened up to do this. I get it’s a catch up mechanism, but right now seems a bit early.

If this trend continues they should put some on-use abilities on raid gear to draw a distinction between equivalent i-lvl gear obtained through WQs.

I have no issue with them bumping the Emmisary i-lvls, it just seems miss-timed.

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I really ahould stay away from GD some days. Not good for the health.

As for the op I wrote, it was more that by a technicality its not really the end of teir if the hard cap is at 425. I dont have a issue with the catch up mechanic. Just the mechanic is far to soon and too close to item level of crusible to make it worth while. But its just my opinion after all.

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