Everyone left because of being treated like a speck of dirt. I found it funny devs got their feeling hurt because of the negative feedback. They are in a service industry for peet sake. They need to stop punishing the people who pay their bills. This is why everyone leaving for a better product. SL was just another punishment exspansions.
If anyone got their feelings hurt it was the players who spam the forum whining about how bad the game is while continuing to pay for said game.
rofl imagine seeing “elitists” quitting and then thinking the game is made for them.
maybe the game isn’t made more anyone. maybe everyone is unhappy. maybe it’s time to stop pointing fingers at eachother and acknowledge the real problem: blizzard.
The game IS bad. Just take a look at a random toy and tell me that the cooldown is appropriate for the effort you put in. Banners/costumes can’t be used permanently. What’s the point in actually getting them? Or the seasonal cosmetic items?
You cannot have fun. In FF14 you can run around with a chicken hat and nobody cares - but no, in WoW you’re just allowed to have fun by buying the cosmetic yeti BlizzCon set for $25. Nothing really matters in the game. And the more serious RP-cosmetics are locked away, aren’t accessible or too hard to obtain. So, yes, I would say the game is not fun but we love the world we’re living in which is why we still play for the moment.
Then go do something else with your time. My god.
I do. I started RPing in the game and it is far more rewarding then the regular gameplay. You should try it out for yourself as well. Oh, wait, you’re already on a RP-server, so you know what it feels like to be liberated from the hamster wheel.
No that is what customers are supposed to do when they are not happy. As an employee, it is your job to suck it up. That is how you run a successful business. Take what customers do not like and make it better. Thus, you would have a failed business if you like dev blame customers.
FYI. yes, not all customers right. That does not matter as long they are happy. Repeat business is key. Not who is right or wrong. There just yes mama and no mama to make them happy.
Have you ever held a position that wasn’t an entry level position? lol
You have a very poor memory of history if you believe that. As a former CE raider, I didn’t buy BFA till it went on sale, and I still haven’t bought Shadowlands-- nor do I intend to, at all.
The game’s current problems were visible from the end of Legion, and having been invited to BFA’s beta, they were easy to see; game-play and story was simply not being well thought out.
The “casuals” at the time, here on the forums, were clamoring over the NEED for the game to include various convinces (Ei: being able to fly) off the bat, and insisted on those being priority over EVERYTHING else. What you failed to understand, at the time, was that flying was a band-aid to skip over already boring game-play.
The game’s decline has been years in the making, and it had little to do with the people who actually wanted to play the game (raiders)-- And more to do with those who just wanted to SKIP everything they “had no time for.”
Nobody wanted this game, that’s why people are leaving. Heck, don’t they even ignore people who beta test patches?
/target Wildthyme
/highfive
This is what elite players say when they mean “I didn’t get everything I was hoping for. That must mean it’s the casuals’ fault, that they got everything they were demanding.”
You aren’t being ignored. Casuals didn’t get what they wanted. Nobody got what they wanted. However, I really think the devs, as clueless as they are about why people play the game, thought they were catering to elites. They thought they were telling you what you wanted to hear and giving you what you needed to keep you inspired to play. Casuals lost gearing and content. Ion is a lifetime raid logger (who no longer actually plays). So he built the game he thought he wanted to play and even he couldn’t keep playing it.
Actually this is not true.
Elitists and their tryhard brethren are and will always continue to stick with this game because they have invested too much into it. Indeed, for many, it has become so ingrained in their life and their success in it so crucial it actually is a large chunk of their personality.
You also see it in the leadership…both the game director (Ion) and the actual president of the company (Mike) are mythic raider tryhards and in the case of Mike, an avid booster. The game has been squarely focused on elitist and their tryhard brethren for multiple expansions now at the cost of casuals. Even the stuff no life elitists and tryhards gripe and whine about aren’t things that benefit casuals either.
There is also no indication Blizzard is even remotely entertaining the idea of changing direction anytime soon. For that to happen, you literally would need to see top down purging of people from leadership positions at the minimum.
Interesting thing is that in beta it was the casual players that liked systems like the covenants being locked while top 1% hated it. Now everyone dislikes it but if someone liked it, they were probably casual. How in that situation did 1% players get what they wanted while casuals didn’t?
What content did they lose? seriously other than titan forging what was taken from them? dungeons, LFR, WQ, rep grinds etc. If you actually look at it rep used to be something raiders needed for attunement but now it’s almost all cosmetic ( the exception of them putting sockets on the rep vendor in SL ) also why would a casual player get raid gear from easy content? sure there should be a gear progression in the easier content but didn’t they do that? I remember WQ gear getting better with renown and upgrading my covenant gear, and If Korthia isn’t for casuals who is it for then? you have gearing, just not a free pass for gear others had to overcome a challenge for.
so? he’s also game director. I swear I say this every time I engage here but it makes ZERO financial sense to only care about raiders. ZERO. The members of world first guilds and the guy that players 20 minutes a week pay blizz the exact same amount of money. They obviously don’t sit down in a meeting and go “lets hear ideas for raiders, screw everyone else”
I solo… I didn’t make the labels, but I guess I’m casual in this case. I have two toons at 233 Ilvl from soloing. This is usually my happy time, I did the best i could do with what I enjoyed doing. I can over power the world zones I grew up in until the next expansion. I have played since beta, and I am happy with the progression at this point, but don’t take stuff away and make me feel like a second class player and I will stay… The power levels are about right in the current game IMO.
Then this is a problem of the game quality. Why can’t we have a Gold Saucer or fun activities? A community doesn’t need to grind 24/7, we should be allowed to have fun.
I have never looked into FFXIV, but from looking at the wiki for the Gold Saucer, is it not the same thing as the Darkmoon Faire?
Thats probably something everyone can agree on… The trouble is, grinding, has been Blizzard’s end-game model since the original Diablo 2. In the 20 years I have been playing Blizzard games, that has not changed.
Gonna say something blasphemous here: the lack of a grind is what I really liked about WoD. There was no AP, or M+ to grind for more “power,” and when you finished raiding for the week, you were secure in the knowledge that you had done everything you could to progress.
While I know you are right, I guess you will never get it through the heads of the crowd here.
If they were to know what that means, they would not be playing this game for a long time now too.
However you know the origins of it ? The new team got a game designed around being a kind of icon in the competitive scene, and they saw that dying in SC2, so they decided to slowly turn it into fluffyland. The transition wasnt really smooth, and they dont know how to fully finish it now.
Yep, top heavy theme park design digging their own grave.
You mean in the forums? I had doubts that the players posting as “casuals” who said they wanted people to be forced into arbitrary “meaningful choices” were sincere, since most of them didn’t even play the game. I saw a lot of “you casuals are going to love this” but very little posting by actual casuals.
I’ve said before that I asked during the leadup to shadowlands what casual content was going to be. No one had a clue. No one who responded had even considered that. That’s how I knew casual content was going to be an afterthought at best.
World quests and LFD/LFR are now pointless and unrewarding. Just because they still exist doesn’t mean they are unchanged. Casuals used to do them as their end game in Legion and BfA. But now, why bother?
I’m not sure you would bring up this bizarre and false claim while I thought we were having a serious discussion about changes. But no matter. So we’re done. You are free to continue to believe that all casuals are demanding mythic raid gear be mailed to them on logging in every day, or whatever you guys repeat to yourselves as a mantra so you can avoid actual contact with casuals to hear what they actually think.
Proceed. I’m done with you. Go lie to somebody else.