Obviously the best course of action would be to have to make players travel to the corresponding area to switch covenants that’s common sense I’d hoped you be able to grasp that. But I’m aware that common sense isn’t that common.
Tsk tsk. You keep glossing over the fact that it’s you that’s dictating how others should play. Unlocking covenants does not change your gameplay one bit, only your preconceived fantasies.
You were doing so well too.
I want to play how the game was intended, not how someone on the beta thinks. I want to experience it on my own and not rely on biased opinions.
Then you can do so if you want. Pick a covenant and stick with it. You don’t have to change it.
Really? Because it sure looks like people from the beta trying to change the game before its released…
Ahh so you must be an anti-flier as well then?
Spoiler alert. No expansion has an “intended release.” There have been massive gameplay changes already in alpha/beta so their original intentions of Shadowlands have already changed many times due to Alpha/Beta feedback.
The purpose of a beta is to identify problems and fix them before the final product is available to the public.
I’m more bummed out that stupid argument ruined an Expansion.
The flying debacle in WoD?
Yes. It was such a pointless drama.
Speaking of which, your topic, yes?
I remember reading that there was a plan to have trains be the form of travel, over a flight path system. I forget the reason for abandoning that - and whether or not that was something legit or some trick my mind is playing on me…
I do prefer flight, but I don’t want to sidebar. I agree the back and forth over flight left a sour taste in my mouth in WoD.
Some people would like to play the game before there’s massive edits over opinions from just the beta crowd.
I would honestly like to experience something new instead of reverting immediately to Ten Levels, One Talent Row Since TBC…
At what expense, though? If the game is excessively tedious and annoying, is it worth losing all those subs to appease people who want to play Blizzards flawed vision?
The goal seems to create a time barrier than a difficulty one. If people can’t freely swap around all willy nilly they won’t swap covenants on Monday for a M+ if they raid on Tuesday. But if they do want to swap doing so does not take an excruciatingly long time nor does going back.
How it will impact pugs is another matter. Just because you won’t swap on Monday doesn’t mean much to a pug group, but if pugs can’t fill people with the covenant they want because people aren’t willing to change then they’ll have to deal with it or wait a very long time.
Ultimately, whether you agree with it or not, it boils down to Ion’s logic of if everything can be freely changed up then there is no choice because people expect you to make the best choice and they are trying to recreate a feeling of sticking to your decisions for a more extended period of time. I look at it similar to how the original gold sink of Vanilla worked. You may swap periodically, but you did not do it regularly just to make sure you always had the best spec.
Start doing CE raiding so you can get into the beta for next expansion then
I just want to experience something that isn’t ‘Level your ten, pick a talent’. I’ve done that for so long, Legion was super refreshing in that regard.
But, if beta testers are saying a system doesn’t work and is only frustrating and tedious, why would we want Blizzard to ignore that feedback if they know they’re going to lose subs over it?
But you get where I’m coming from. People who don’t sign up for beta might want some things still in the game to at least experience before going back to trodden paths.