i literally cannot express how annoyed i get everytime blizzard makes changes that make the game less fun to play.
take dragonflight for example -
here are some things i liked about dragonflight season 2
- previous max ilvl of season 1 was normal raid ilvl in season 2 - it made me feel good about moving into the new season and glad i played a little extra on my main and alts to get them max ilvl because that effort was rewarded in season 2.
So what does blizzard do?
The make the ilvl jump a lot higher from season 2 to season 3 so that any effort put into gearing in season 2 is completely irrelevant by day 1 of the next patch.
- I liked the crest system and how easy it was to upgrade my gear by being able to grind alot at the beginning of the seaons.
What does blizzard do? They time gate crest acquisition so it artificially takes longer to gear, regardless of your skill or effort.
- I liked the fact that crafted items had a buff in ilvl, making them the same ilvl as end of vault rewards in mythic plus for a 20. It provided me a realistic path to gear my character as needed to get the proper stat weights that i needed without sacrificing ilvl.
It felt really good to gear my character, if I was unlucky with drops for stats that I wanted, it wasn’t a big deal, I could craft some pieces and recraft them to change stats as i needed. AND THAT FELT GREAT.
So what does blizzard do? They nerf the ilvl of crafted gear so that even if you use crafted gear to change your stats, it will never be an upgrade in terms of dps over higher ilvl pieces.
Here are some things I didn’t like about season 2:
- I didn’t like the fact that I had to spam mythic 17s in order to get hero track gear. When you are farming a specific piece of gear in mythic plus, the chances of you actually getting the piece of loot you need are so astronomically low, that you could very well farm a dungeon 100 times before seeing the piece of gear you need.
there are multiple occasions this patch where i spent upwards of 60 runs in a dungeon trying to farm a specific trinket.
so what does blizzard do? they double down on that and make it so that you can only get hero track gear at end of dungeon from 18s. thanks.
- I didn’t like having to farm exalted rep with the Enlightened in Shadowlands in order to get my infinite augment rune on top of having to pay 40,000 gold. Exalted requires 42,000 rep.
The new augment rune will require 18 renown with the new faction. 18 x 2500 = 45,000… also the new augment rune costs 100,000 gold.
so blizzard took what we didn’t like and just doubled down on it, making it cost more gold and making it require MORE rep.
frankly, I’m fine with the gold cost but the rep requirement is too much. Also making us wait until season 3 is too much, especially for dragonflight where augment runes are literally only available to players who tank or heal heroic/normal dungeons and in limited supply since the call to arms bonus isn’t always active.
again, blizzard doubles down on something we dislike.
- I didn’t like that nokhud offensive required dragon riding and i ignored that dungeon as much as possible unless I had a friend who would go with and let me use the ride along.
What does blizzard do? they double down on that and put dragon riding into the raid…