Dungeon Difficulty: Poll

The streamers have 0 clue. It’s pretty funny actually. It’s the blind leading the blind.

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1.12 is the best of Vanilla.

We don’t need 1.0-1.11.

Thank goodness they didn’t make the mistake of doing that progression garbage.

in my opinion they should at least keep the dungeon difficulty of 1.0 to retain the original experience . slower progression = more game time and more $ and in my opinion, more fun.

2 Likes

How about I type No Changes for the No Changes answer…

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thats what i would prefer also, but instead of keeping the original dungeon difficulty, it seems they are jumping straight ahead to a patch that came out 2 years later

So people are watching streamers just pet-pulling and AoEing down large packs of dungeon elites similar to how they would in an M+, and they’re concerned that Classic might not be as hard as the “remember” vanilla being?

the dungeons were more difficult prior to patch 1.12 (which they are starting from apparently.) That patch came out like two years after the release

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How were they changed in 1.12? I’m looking at the page on the wow wiki and the only dungeons mentioned are ZF, Uldaman, and Mauradon.

No changes.

#nochanges

How about we just make it what it was in 1.12 and call it a day.

kthxbye

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1.12 fixed a lot of talents and buffed them so near the end of the vanilla a lot of things were easier.

Edit: with that in mind, its a good thing we aren’t getting BC talents pre-tbc like water elemental etc.

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Yeah, cause LFD is really hard, oh wait, its the lowest difficulty available.

And in Classic, the ONLY difficulty will be the lowest available, thus the comparison.

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it may just be that the class buffs from 1.12 made the lower level dungeons easier. starting to think that’s what the problem is.

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So there is ONLY one difficulty and it`s that easy ?

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probably. but it’s not easy when the character is weakened :smiley: oh well, just rush us to naxx and lets get it over with so we can purchase BC Classic :smiley:

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No

If this is classic this is classic.

I think back in the day you ran these things with umm, less than optimal groups. Regularly ran them with less than 5 people, and I remember being really angry at 60 that people insisted on having a healer in every group :rofl:

You just did the pre-quests, got one sending you to the deadmines, and went with whoever was available. If that was 2 hunters, a lock, and a pally, then so be it.

No, I had full groups. I think it was the patch 1.12 class buffs that turned the dungeons into a cakewalk.

They are looking at BC and Wrath $ instead of starting from the beginning, almost guarantee. That’s fine though.

1 Like