Hey I’m not calling you a liar or anything. There is even the possibility Blizzard is intentionally making the mobs weaker and lying because they want classic to be popular but don’t believe a hard game will draw people in.
I’m not going to say that though because in spite of me not trusting Blizz to keep their word on something, I don’t think that they’d lie on something like numbers. I think it’s either numbers are messed up, or they aren’t. I mean, you could be wrong, but I’m not saying you are.
The only thing in the patch notes listed is in the Cataclysm pre-patch when the dungeon’s level got adjusted.
Though the increasing power grade of characters in TBC and WotLK probably made them feel heavily nerfed prior to that. Especially in WotLK once we got our hands on heirlooms.
I remember running through on a private server and being surprised by how easy it was there too, compared to what I remember from Vanilla.
defence raiting will stop crushing blow from happening.
i think if a mob is 1 level higher than you then it had 5% chance crushing blow and that was 150% or 200% dmg.
if mob is 3 higher level then 15% crushing blow.
And for armor will lower the damage % you will take
correct me if im wrong
Explain the video evidence I linked, please. The numbers on the beta are 1.12 correct. If they’re not 1.1-1.11 correct, it makes absolutely no difference because 1.12 is the goal.
i posted a video absolutely debunking your “memories”, but you immediately said it “wasn’t accurate” because the post didn’t compare Argul, which, if anyone watched for about 30 seconds, they’d notice the damage is identical… just like the rest of the dungeon.