Dungeon and ELITE damages - do it right for god sake

There are a lot of videos on youtube for the level 60 content… we’ll know more when the level limit has been increased.

Lol. Evidence from 2004 when everything was downloaded and streaming wasnt prevalent yet?

1 Like

There are internet archives that date back to the 90s.

I believe I did note at some point “even a forum post or a Thottbot comment or anything would help”.

1 Like

I did like to watch Exo clear Naxx videos.
Naxx Naxx revolution

You are forgetting that Asmon & a lot of the streamers that got in the first few days hit 30 and have farmed BIS gear for level 30.

2 Likes

in all fairness the players back then were much worse, had much less of an idea of optimized gear paths, or even talent specs. That and most people keyboard turned and clicked their abilities. It’s all the same it’s just the relative skill level of people has gone up drastically and we all know how to do those encounters if we’ve done them before.

1 Like

Wait, theres another way of turning other than using the keyboard!!!???

Yeah just plug in your atari stick and get to it! best way to play wow!

1 Like

Ah, sh**. Ive been doing it wrong all this time.

1 Like

It took asmongler 20 mins to get through GY @ level 30, then another 45ish to finish armory. And thats with him using the WW axe and having mcconnell decked out in dungeon blues.

If that’s 1.12, that’s 1.12. sigh. god i hope blizzard finds a bug on their end. what an absolute buzz kill.

Yeah this too - my friends and I came from FFXI so we were used to hardcore minmaxxing optimal path etc. so we were blindsided by how unskilled many people playing vanilla were. It was considered a very easy game back then, like called “casual” even, considering all of the MMORPGs that came before it.

yeah, like, i dunno where all this, “omg vanilla was so hardcore!11!!” came from.

i was from UO and i remember everyone mocking WoW and calling it a casual game, even back in '04.

2 Likes

Guys, it will be more difficult than retail, and that’s fine by me. Just more of a challenge is all I’m looking for.

The community is where it’s at anyways.

1 Like

lol. you know that internet archives were front end only snapshots right. the amount of information you can find is extremely limited.

There’s still plenty of stuff in the archives, even if you can’t get everything.

There’s literally no reason to take you seriously about 1.1 being harder if your entire argument boils down to “trust me because I said so”.

1 Like

Literally every single Blue post made in the last 13 years is archived. There’s so much information a person can access.

That’s how I found the right-click report auto-squelch function was implemented in May of 2007. Of course people still don’t believe it, even when presented with irrefutable evidence.

1 Like

The past is the past. If we can’t find it we can’t find it. Proof is impossible. Plenty in the archives? Especially regarding how dungeon game play was like? Have you tried looking? I have and couldn’t find anything. Edit: Using waybackmachine isn’t exactly like using google.

There’s reason why I said so many times that Vanilla is dead. The Vanilla experience - the numbers, calculations, etc are all dead - save 1.12. And we can’t get that back. Private servers had their own numbers. And Classic now supposedly only has 1.12.

You’re going to believe what you want to believe. But based on your post history you do take issue with those who talk about how things “were”. Not sure what your deal is there. But, I’m not alone in all this. If I was, I would definitely be second guessing myself.

I’ve used the waybackmachine a lot, just not to find evidence of this because I’m not trying to support a claim that the game was harder.

My point is that if you want to talk about how things were and deny any arguments that don’t agree with specifically how you want to remember things, then you should probably have proof of that if you want to act like it was fact.

When I pointed out that Rhahk’zor’s damage didn’t change from 1.1 to 1.12 and neither did the armour formula(meaning if they tested it on authentic 1.1 it would be the exact same result), people started making up things like “Well dungeon mobs were probably ninja nerfed before 1.12”.

Which when I said people would do that, that was supposed to be a joke and not a suggestion =P

1 Like

For some reason many people have this warped view of how hard WoW was in vanilla… but coming from EQ to vanilla I just remember how easy it was in comparison.

I’m just not sure why they refuse to acknowledge that they’re wrong and continue to shift the goalposts.

So far, elites and normal seem to be doing appropriate levels of damage, based on playing the same characters and doing what I’d normally do.

3 Likes