I don’t make assumptions about other players. I just don’t take what they claim at face value.
The last thing I want is a tank or healer thinking because they can respec means they can tank or heal a heroic dungeon. You see this in retail all the time and after 10+ years of dual-spec the situation hasn’t improved.
To make matters worse is tanks and to a lesser degree healers need a proper tanking or healing set, not just slap on a shield or healing power weapon and calling it good.
It doesn’t matter what spec you play in pvp unless it’s ina rated enviroment or you’re premading. If you’re premading then the 100g investment is actually worth it.
Dual spec adds it’s own laundry list of problems to the equation when you apply it to heroics where knowing what you’re doing matters. Theres enough terrible tanks out there, we don’t need more.
Good, then you didn’t just now post that you don’t think I played in Vanilla? Edit: There’s an armoury, you can check btw.
Lets get this discussion out of the mud and stick to the actual arguments being made.
I’d much rather get a tank that’s inexperienced or undergeared and struggle through a dungeon that not find a tank at all and not even get the chance to make the attempt. But it’s ok if you would rather not try unless you can get the best to carry you through.
I posted it as a possibility. Learn to read. Considering how bad you are at it why should I trust anything you claim to have read from the original devs? You’re likely misinterpreting that as well if you even read it.
Fine but was the point I made incorrect?
Did the shift from Spec niches to “Bring the player not the class” not occur?
This is what I meant about addressing the argument rather than cheesing the discussion by trying to discredit or imply stuff about the person making the argument. Was my claim incorrect?
The argument was whether BC dungeons were consciously designed without dual spec in mind. When you decide to jump into the middle of a conversation you should read the comments that precede it.
What is this actual argument lol
I don’t want to run the chance of there being bad tanks so lets not even give them an incentive to try it??
HIGH END HEROIC GAMING RIGHT HERE
So to protect your fragility of MAYBE getting a noob tank without gear you want to block dual spec for everyone? How mind bogglingly selfish.
Thanks for being reliable by continuing to sling insults. I’m a child, riiiight.
Enjoy your Dual Spec …… in WotLkC
Agreed.
Rest assured, you’ll be called a child or something similar for your opinion though.
Dual specc would be pretty awesome.
Would make my life easier for sure
Itd make alot of things easier tbh
That’s not the position I took. So, by this I can assume then that you’re not taking issue with the position I took?
Your claim is that individual dungeons were not designed consciously with not having dual spec in mind. I think this is a very self serving and narrow description of the argument you claim others are making.
For instance, my argument is not that the dev team consciously designed specific dungeons to not have dual spec (I take no issue with you here), but rather that the whole game was not designed around accommodating it.
So, it’s not that the game content is anti Dual spec but rather that it is not designed to support dual spec. Dual spec itself is part of a wider paradigm captured in the “bring the player not the class” idea. It has implications.
Edited grammar for readability.
Enjoy your pally seal change… in Wrath.
Enjoy merc mode bgs… in Wrath.
Lot’s of children pretend what they want is gonna happen.
I’m not planning to play Wrath, but thanks?
So you won’t be trying to hold back improvements in wrath then. That’s good news.
I really don’t want to talk to you at all. All the sensible arguments were made in the first few hundred posts. Now I’m just using you to keep the thread on the front page.
Should have been implemented in vanilla. Dual spec is a QoL feature that promotes additional gameplay that players otherwise would not partake in. Cross between PVE and PVP + farming / various world activities for tank / healer specs.
The only caveat that I would add is that it should be disabled in raid instances and maybe add a 2 or 3 hr CD to spec swapping to erase as much of the sweaty BS as possible. The point is to open up player options to enjoy all of the game content, not to have 2 raid specs. Although, i guess that i dont actually care if people do that, so whatever.
Good for you. I don’t like suffering more than I need too. I’ve progressed TBC before, I’m already bored to tears with dungeons and raids. I’m literally on auto-pilot the whole time, ticking off he boxes as they pop up.
I don’t need carries and I value my time more than you do obviously. I don’t need badges, I don’t need rep and I don’t need to babysit someone through 15 year old content just to get my feel good points.
That time could be better spent farming gold,leveling alts or doing something not computer related.
I think it’s fine if you want to play the game solo. But some of us like BC because it’s a massive multiplayer on line game. We want to play with other people. Dual spec will get more people into groups. You’ll still be able to farm gold or level alts while we’re doing dungeon runs. If a tank is inexperienced it won’t affect your solo game play at all.
Guilds are the built in mechanism TBC provides for tackling group content.
TBC is probably the least pug friendly iteration of the WoW franchise. If you are trying to pug your way through the group content - I hate to say - you’re doing TBC wrong.
If the devs change TBC to be more pug friendly, well, that’s not in the spirit of what the game was, at all.