They should only give alliance dual spec, as an incentive to roll alliance and pvp
I chose meme nelf priest at least in part because starshards makes solo questing/ grinding more tolerable in a healing spec. I obviously chose to give up access to the human priest racials or dwarf racials which are objectively superior in other pve/ pvp situations. That’s a big part of what classic wow is all about: there are trade-offs to be made and it’s not a game where everyone get access to everything.
It would be super disappointing if you caved to the kids here who want to have their cake and eat it too. You can’t start a game, have players choose their respective pieces, and then just change the rules midway because it’s convenient for Karen. If we we’re gonna do dual spec, that decision should have been made months ago before we went live.
Lots of people here who want game features that their sub already grants them access to – in retail.
Dual Spec is not a retail feature.
Irrespective of whether the chronoboon is a good case in point or not, if a change is exploitable it will get exploited.
Decent guilds have done this from day one, find hacks to give them an advantage. Most of what we deem as “the Meta” is guilds finding ways to hack the game in their favour.
If a change occurs that can impact gameplay and offer a competitive advantage then it will be used to gain a competitive advantage and will become “the meta”.
Edit: There are ways Dual spec could be implemented that probably can’t impact game play - such as instance locking specs to specific instance lockouts. But this requires additional development work and I don’t trust ActaBliz to do that. I reckon if we do get dual spec it will be a straight copy of existing code and design where you can basically switch spec per encounter. That would be a horrible way to do it. I don’t think the problem we’re trying to solve is substantial enough for that risk.
TBC is a fairly inconvenient game - like all MMOs of its time. It takes the position that players should solve player problems not developers. The inconveniences are part of the game. Modern players don’t have the stomach or imagination for that anymore but if we want a game that is in the spirit of the original it is a game of frustration and inconvenience overcome by players forming long term bonds with other players - that is the spirit of TBC, that’s why when we look at MMO pals that have lasted they came from this type of game. They’re the ones that lent you 50g so you could raid with them, or the ones that defended you as you grinded primals while being camped by the other faction.
Man some of those PvP battle out in the open world while farming motes of water for SSC were pretty glorious. Good memories.
Bumping for some nice dual spec request
Dual spec or Bust!
add in dual spec and finish this frankenstein game off, blizzard.
I agree. Glad to see you’ve come around.
Fully support it, after the recent same faction bg change I am open to anything and everything.
It’s hard for the Devs to make changes that are true to the “spirit of the game” when it’s clear that the Devs don’t understand the original game design priorities at all …
Every time I see someone post this argument it gets even more stupid. This is literally like saying “Chemo didn’t completely get rid of cancer in everyone, so we’re just going to not do it anymore.”
It will vastly help tank/healing/pvp shortages. Will it perfectly fix them? No. Will it make players who otherwise wouldn’t do these things do them and therefore lessen the shortage? Yup.
It’s crazy we still dont have it.
It’s like I’m talking to a child. The argument that BC dungeons were designed to be done without dual spec is nonsense. I did BC dungeons on alts that got dual spec with wrath. it’s not like you had to wait until you got to level 70 in wrath to dual spec a low level alt. There was no need to redesign bc dungeons when wrath added dual spec because the dungeons were not designed without dual spec in the first place
Yea bud, I feel the same. You can use dual spec in old world too in retail. Doesn’t mean it belongs in classic vanilla. Here’s the deal , this isn’t classic plus, it’s supposed to be a recreation of old game tbc. The fact that blizzard has decided to bork up the game is not a gate opener for your whims. Enjoy your dual spec in wrath classic, you ain’t getting it early.
That’s not a fact. It’s only your personal opinion. Learn to use a dictionary until you learn the proper definitions of words. I get that a lot of people like you think all you need to know is what you learned in elementary school but learning is a life time project.
No, you can’t. You can’t use Dual Spec in retail because it doesn’t exist in retail.
It’s the height of narcissism and hubris for you to think you do. You weren’t part of the original dev team. At most you were just a player then. If you ever played vanilla at all.
It’s not the dungeons but rather the game itself. TBC class design is designed around different specs and classes bringing various things to the table that others don’t. This is on purpose, it is to ensure that players put thought into class composition for raids. Encounters like High King lean heavily on this.
The game design team changed midway through TBC and that was the team that designed WoTLK. They had the opposite view on game design, something Ghost Crawler coined as “bring the player not the class”. Dual spec was very much a part of that game design philosophy as was the removal and generalisation of niche spec abilities.
Making assumptions about other players you couldn’t possibly know could be considered:
The devs published a lot of info about their design objectives at the time.
Again I would direct you to addressing the argument and not the person making the argument in your criticism. A fundamental convention for all productive discussion.
Some of it is still around. You can learn a lot about the design objectives of the earlier iterations of the game by reviewing older blue posts and looking up wiki articles about who was running the show back at the time. A lot of the info is common knowledge.