XP reduction? QoL improvement
Rebalancing a class and making it more powerful? QoL improvement
Badge vendor? Can I get a QoL improvement?
Everything that positively benefits you is a QoL improvement
XP reduction? QoL improvement
Rebalancing a class and making it more powerful? QoL improvement
Badge vendor? Can I get a QoL improvement?
Everything that positively benefits you is a QoL improvement
Oh, let’s be real - there are like three reasons tops.
Allll you wannnnttt is tooooo save that monaaaaaayyyyy
First they tell us that everything in the game was perfectly thought out and integrated and any change disrupts the integrated whole then they tells us the changes weren’t thought out at all. /shrug. Everything you claim filters through your bias against dual spec
you apparently do not know how to read lol
At no point have I said that everything in tbc is perfect, there are obvious design flaws in every iteration of this game.
That however does not mean that I support changes to the game as I believe the game as it was is better and more enjoyable than later iterations, of which you are attempting to implement game systems/changes from into this iteration of the game.
except they dont want to disincentivize fighting bosses.
they DO want to disincentivize respeccing several times a day.
learn the difference
Do you honestly believe that? Like, you read all those words up there and saw an off-hand remark about adding more than 2 spec slots being a QoL addition means that adding the second spec slot in the first place is pure QoL? Like, this is you earnestly believing that and not just trying to win an argument?
Seriously?
Additional spec slots were considered a QoL change. Dual Spec is an additional spec slot. Dual Spec is a QoL change.
Keep the petty ad hominem remarks to yourself.
So you don’t actually understand what you read. Got it. Saves me the trouble.
I can agree to the player it very much sounds like a QoL change. However for that QoL change to occur, it requires an overhaul of the system for it to be effective without ruining the spirit of the game. As such Blizzard began to downgrade their encounters to be able to be done by anyone vs taking a class for what it specifically offered. Or even began to downplaying the unique class buffs to where even considering them was a waste of time on your roster if someone else was available. Compare Wrath Heroics vs TBC or Cata Heroics.
If you look at TBC you’ll see the heroics early on relied more upon CC or kiting which wasn’t even to the degree it is today to complete it. Wrath we received DS and content appropriate to that. The complaint was “Wrath Heroics were stupidly easy Blizzard fix it.” We got Cata heroics akin to TBC, and the playerbase moaned after having a braindead model and Blizzard removed the need for CC again killing the identity of class spec so anyone could do it.
If that isn’t an overhaul to your system, I don’t know what is.
It must have been the night elf mohawk.
They also started development of tbc in vanilla, the development of wotlk during tbc, the development of cata during wotlk, exc. So by that logic, we should have all the retail features in classic.
So again, no to dual spec.
I completely understand it. Dual Spec is a QoL change.
QoL change for you and I, a complete change in design of the game entirely to them. Which was an overhaul.
Why bring a smite priest when the same priest can be soeced holy and shadow with dual spec. The desireability of the smite priest is being flexible in a raid. With dual spec They can be flexible with a full dps and full healer talent build thus making the flexibility of smite priest not worth it because it loses its value from dual spec being in game.
Or you take the priest pigeonholed into one spec who in a pinch can’t save the raid if a healer goes down or provide a heal should the tank have taken damage the healer can’t keep up with, or the other who can’t really contribute damage outside of a wand as they’re completely healing focused.
Flexibility is what a hybrid is about.
I, with my superior gaming knowledge from January 2005 to now deem that the implementation of dual specialization was in fact not a QoL change. This is to be reiterated and proliferated as the truth because I am the smartest forum user. Straight fax no printer honestly do you guys see my face right now I’m dead serious I am the smartest player and until someone who comes in here stating they started playing in December of 04 I will continue to spit truth and my word is law and fact.
That’s just your guess. If that’s what they wanted they could have put respecs on a cool down. Lot’s of things in the game are on several different cool down lengths from an hour to days Instead they made respecs unlimited with no cool down at all
It overhauls a lot of playstyle, gold sink, and social aspects of tbc game design.
Why bring a smite priest when you can bring a holy shadow dual spec priest? It changes the meta, kills hybrid specs, reduces social aspects of talking to people, removes a major gold sink, and you don’t see this as a major change???