Dual Spec.. please?

:eyes:

Technically it’s not relevant how the other person I was talking to felt about the feature but he was telling his player experience and I was telling mine.

Willie suggested that switching to your second spec should incur a 24-hour cooldown on switching back.

Except we have most of the popular tbc Is private servers do have dual spec And it doesn’t kill the game there.

As far as different design I Don’t think there is a huge difference in design Is overall from tbc to wath In fact honestly I don’t think we really saw a major shift till cata.

What?

What on earth is this reference?

Which server? How many players are there? What type of server? Progression or PvP Arena?

Careful with your answer, because I actually know pservers.

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[quote=“Shïvana-scarlet-crusade, post:6011, topic:1001694”]“It’s a QOL change, that’s why it was in private servers.”
Thus
Any QOL change would be put into private servers.[/quote]

You’re saying since it wasn’t put it with all other QoL features, it’s not a QoL feature. This is a leap in logic. For example, it may just be that dual spec was a QoL feature rank ordered and weighed based on work involved.

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He’s talking about warmane. They explicitly called dual spec a QoL change in their TBC server announcement and it was later implemented

This is significant since tbc servers are almost always low pop, warmane’s was the exception

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So it was added not because it was a QOL feature, but because it was something they could feasibly add.

This is not what im saying. can you just read the words, and not make up new ones?

WhyNotBoth.jpeg

it could be both, but that would still make the original statement im commenting on wrong.

I’d look but that person keeps jacking up the quotes so I can’t ping backwards in the thread easily.

here fasc, this ^

Okay so reading this in order:

This tells me that Dual Spec was added as a popular QoL improvement.

This appears to just reiterate that point with the name of the actual p-server.

This appears to augment the original point about Dual Spec being very popular as it was a variable that stood out among other TBC p-servers that lacked Dual Spec, with Warmane being the popular one.

Which then leads to you saying:

I don’t see how this follows at all. If something was added, we know it was feasible to do so. If something was not added, we don’t know if it was feasible to do so unless we get some kind of statement to that effect.

So unless I’m missing another post in the chain, it looks like Graenelda was consistent in saying that Dual Spec is merely a QoL feature, it doesn’t have a significant impact on the game itself, but is so popular as to be a significant factor in whether people want to play with it available or not.

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We already got to see the consequences of dual spec in wrath. It changed jack. It’s a QoL change, that’s why the most popular TBC private server has it.

This is bad logic. Under this notion, every QOL change ever thought up would have been put into tbc private servers.

Either you were saying it wasn’t a QoL change because it wasn’t put in with others, meaning it was a fun server feature or something, or it’s some non-sequitur point about something else I haven’t understood yet.

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you seem to have swapped something.

Either way, I’m giving up on this tangent, its not worth the effort.

Depending on perspective, pretty much all pservers are low pop.

There’s a reason pservers are a really obtuse comparison:

  1. They are free and thus there is no value proposition.
  2. Common knowledge that Warmane lies about it’s population, and even the lie is small in comparison to Classic.

Another thing is what people generally really like in their free non-official, pirated WoW option is very un-aligned with the values of Classic.

For example, do you know what the most popular WOTLK pserver is?

It’s Dalaran.

On Dalaran’s “donation shop” you can purchase:

  1. Epic gear from any tier
  2. Progress/levels
  3. Premium features
  4. Almost everything in-between

This would undoubtedly be an absolute non-starter for retail classic players.

So what is a popular private server is generally going to be a horrid, and completely silly comparison to what should be done with retail classic. Retail classic has a philosophy that must be abided by, while also making that experience worth the money.

People will play on servers with completely silly features like I listed above because it’s free and of no cost.

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It isn’t conclusive, but it is probative to say that among a host of servers doing TBC, we can identify both the most popular server based on population, and any factors in play that that server has over other servers.

It is by no means exhaustive, but it isn’t inherently wrong to suggest that Dual Spec as a feature is popular as indicated by its near exclusive application to a p-server that was itself very popular.

It may conflict with the Blizzard Devs’ philosophy of just credit card swiping to victory… but it also indicates that more players generally find it more fun to have optional bonuses and perks available, even if they never plan on using them.

The “modern audience” that Dawson references more than once in his interviews definitely fits this group, and while it is by no means everyone that plays WoW Classic or WoW TBCC, it is certainly big enough to pay attention to for keeping with the times.

I mean, yes & no. I agree that pservers give a certain…“pulse” on what non-paying subscribers want, but it’s not as relevant as I feel like you’re painting it.

There are so many factors and variables to why one picks a private server, including the person actually picking and what they want out of a server, for example we have pservers that are completely original content that never existed in WoW before, or pservers where you get random abilities every time you level up.

Classic actually has stated and so-far-mostly-lived-by standards that were explicitly named. They want this to be a somewhat authentic recreation of the original experience. Thus, invalidating erroneous additional features’ chance at getting in unless it’s for the benefit of the health of the experience by modern player habits. Pservers are not bound by this set of standards, they create their own, and as a result, people make the (easy) choice to either play on them, or don’t because it doesn’t cost anything to try.

Classic does have expectations and standards they are bound to.

Let’s say adding microtransactions for tier gear would increase their profit by, IDK, 1000% for TBCC, making it a definitively “popular” choice. I still think that there is no reality in which they would do that, regardless of the benefits to them, because it completely defies the promise of TBCC.

So ultimately we wind up back at square 1, whether dual spec as a feature defies this promise, and really the same rehashed arguments we’ve already thrown at each other up to this point apply.

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Warmane was buggy crud that sold stuff too.

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I’m by no means being definitive, just that such trends can be tracked along with so many other things and we shouldn’t be dismissive of the rather frothing faithful folks that are either whales themselves, or for whatever reason really like playing WITH the whales and dolphins of such communities.

Blizzard considers those folks part of the community too, and caters to them from time to time.

You really need to drop this expectation because it just… isn’t true. That Blizzard has performed in a way you PREFER doesn’t mean they always will, nor must they. You’re just setting yourself up for massive disappointment when we get a midnight blue post that announces some NewThing™ that conflicts with your expectations of what ought to be.

Most p-servers were buggy crud, especially once you moved away from Vanilla. Friends that played on Dalaran-WoW showed some hilarious (and hilariously unfaithful) results inside of the raids.