Dual Spec.. please?

Well your claim isn’t true it’s not like we haven’t given arguments as well we feel it opens choice and would help with the healer/tank shortage.

On top of that it would make people that play a tank or healer lives a little bit easier if they need to quest or to farm.

It would give you flexibility With your character that’s character choice his voice any argument you’ve made against Is dual spack.

We could just as easily say Is the opposite is true because here’s the thing right at the end of the day no matter what we say on here we will not know.

Until they put it on the PTR however We’ve seen proof That it doesn’t destroy the game how many private servers have there been that have had dual spec on them.

And it doesn’t destroy the game On top of that when you think about the feature the absolute worst thing that could happen would only affect maybe the top 30%.

And no it’s not like world buffs There is a very huge difference between able to switch your speck At well And gather buffs up That literally increase the overall DPS of your raid by is arrayed by at least 30% there’s a very big difference there.

Hey I’m totally fine adding dual spec at the same time those devs ended up adding it :slight_smile:

There’s no evidence of this. There’s evidence that it actually does nothing.

This isn’t an argument for adding dual spec, it’s a personal benefit you desire by it being added.

This isn’t an argument for adding dual spec, it’s a personal benefit that you desire by it being added.

Arguments for dual spec are not equivalent to ways in which the game becomes easier for you.

So a’las, you have not made any actual arguments for dual spec, all you’ve done is outline why you like the feature.

You need to learn the difference.

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Except for all the people who actually do switch from dps to tank/heal something from time to time.

Oh yeah how many people is that? :sweat_smile:

Maybe a %? How many % of players do you think struggle with this obstacle and require dual spec to complete their tasks?

As far as I can tell, this entire argument is based on utterly unproven theorycraft of human behavior, but doesn’t actually reflect the reality of what people actually do, which is to say, they simply don’t tank because they don’t want to, and those who would see a life-changing benefit from being able to spec tank on a whim to get their dungeon group is actually insignificantly small.

We know that Blizzard won’t make a move on something if the affected crowd is so insignificantly small, heck, even in their rejection of dual spec in original TBC, they said that the number of people needing to spec to PvP simply wasn’t “the majority” enough for them to bother reconsidering adding dual spec.

I remember grouping with warriors all the time in vanilla classic, and there were a lot of those btw, and many of them would not step up to tank even when the last spot was for a tank. They don’t even need to be prot spec! Yet they still wouldn’t do it. They simply don’t enjoy the role. This was pretty much very par for the course then, and literally every single expansion added to retail has affirmed this reality since original vanilla.

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A number greater than 0 which is all anyone has claimed.

And every one who does is on less dps and one more tank/healer, which given how many groups break up looking for that could easily be the difference between a group running or not.

And it’s blizzards responsibility to fix your lack of resourcefulness…why?

BTW “a number greater than zero” is such a ‘you’ thing to say lmao.

Almost as good as your so-called line being “I would not like if they implemented current modern day talent trees in to TBC”.

Really love striking a clear picture for readers about where you stand don’t you :sweat_smile:

When people ask how old you are, do you answer with “I am not zero years old”? Can’t answer a question directly without the answer allowing for a LIMITLESS POSSIBILITY, can you? Lol.

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Question:

Why not just push for retail spec with tbc talent trees (so, tri-spec basically, and free)?

Why specifically is dual spec the play?

Tri spec is too much to ask for by your calculation, but dual spec isn’t?

I mean you have like 7 expansions worth of features that you can #somechanges in to TBCC! Why are you limiting yourself to dual spec?

As you said, retail is the “expanded” version, the complete and fully robust version. So why are you settling for chumpy dual spec? Why not the actual refined, to-date model?

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Exactly - a model that offers even more convenience and flexibility. If that’s all that counts, why stop short?

What if a number greater than 0 would tank a dungeon if they had more than two options, but otherwise they would just have a dps spec and a pvp spec? That would make it worth going for a more flexible system than dual spec yes?

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They care about me. they hate me. I guess i matter more than you do zippy

Wod still had dual spec

quit. would that matter?

Not to me, probably not to Bliz, but Zyrius seems to think it would.

The point is - Zyrius is claiming that a change is justified on the basis that it provides convenience, and improve the lot of any number of people greater than zero.

Having no chance to respec is the furthest extreme. TBC and Vanilla offer the convenience of being able to respec for a fee. That adds convenience and allows people to switch roles, some will fill the much needed tanking and healing roles as a result.

WoTLK goes one better and allows you to toggle between two specs for a one off fee. This is “an improvement” in moving toward Zyrius’ standard. But it is still weak in that you are restricted to two specs.

Retail gives complete talent flexibility - why stop at dual spec? Exactly the same justifications can be made for retails talent system as are now being made for dual spec. Importantly - exactly the same criticisms can be made of dual spec by comparison to the retail system as are now being made about respec fees in TBCC.

Yeah. What about fire mage mains who PvP as frost but want to be able to do damage on Alar?

Why we leaving them out in the cold when mage is one of the most played classes in this expansion?

Or hybrids, druids and paladins, two extremely popular classes as well. I mean I’d bet a huge portion of the population is those 3 classes, so you’re kinda sellin’ em short working so hard to just get the lame version of the ultimate refined edition of spec flexibility.

Also why does it have to cost 1000g?

They eventually made it cost 100g. So clearly they thought 100g was a better price for it because they eventually made it that price. 100g is less than 1000g. Meaning more players can afford it and it’s a 100% objective improvement to player fun because they don’t even have to farm to get it.

Also it saves people gold, which is nice and helpful, right? Meaning it should be added, because it’s so nice and helpful.

What about prot warrior off tanks who need to debuff for their raid as arms during progression, but can’t stand playing arms in solo/dungeon content because fury for dedicated DPS is better and more fun for them. Screw them?

What about priests who are main healers, but need a spec for PvP healing and then shadow for farming/solo? Screw them?

I mean, dual spec is honestly kinda starting to sound pretty weak, to be honest. Vast majority of classes could really use 3 trees for increased enjoyment of the game, and since they eventually did that anyway, it shows that obviously their design direction was to allow us to have access to all 3 specializations easily. So it can be added to TBC and it doesn’t affect anyone because you can just not use it if you don’t like it.

Why not add flex raiding?

It’s not like you have to raid with a guild who raids with less than 25 if you don’t like it.

Forming raids is hard, and recruitment is very difficult right now. Guilds are having a real hard time, so why shouldn’t we add flex raiding so that guilds without the numbers can raid? How does it affect you what other people’s raids are comprised of?

This allows people to raid easier, so it’s a good change that should be added, because they eventually added this feature because it’s a good feature and it helps the game so why not add it?

Then why are you whining so much about adding it?

You’re right it’s hardly some game changing feature that revolutionizes all the content and game play. It’s just a nice feature for the people who would use it that doesn’t hurt anyone who doesn’t.

As usually you don’t understand the actual issue. Noone is claiming that dual spec solves every single complaint people have, it addresses very specific complaints with no negative consequences. So when you compare it to wildly impactful game wide changes it just makes you look ignorant or just a blatant fear mongerer who can’t form an actual logical issue with dual spec.

Nice!

Again you avoid answering the question! Nothing new for you though.

Why don’t you want tri-spec or at least something resembling retail spec so that people are not hindered by dual spec?

Which changes are you referring to?

You’re not about to tell me that tri-spec would be a “wildly impactful game change” while at the same time speaking out of the other side of your mouth with what you’ve argued for dual spec, such as saying dual spec affects nothing because you can just not use it, right?

Lol :sweat_smile:

I’m sure the nuance is crucial here too, isn’t it? :slight_smile:

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We’re asking for a small change that is close to the present system that seems likely to be easy to add with very little development time. With all the changes to the talent system over the years the retail version of multispec might be hard to incorporate into BC without significant input of dev time. Getting dual spec might be doable but convincing blizzard to add multispec looks complicated and expensive to add.

This is the same garbage argument those against dual spec have been making all along. If we add a small change like dual spec why not a huge change like adding death knights or mythic dungeons etc. Since you lack a rational argument against dual spec you use extreme exaggeration as fearmongering.

So dual spec is a small, unnoticeable, completely insignificant change.

Tri-spec though, that’s a huge, game-wide, experience impacting change, like adding death knights & mythic dungeons.

Why the leap?

How does it affect you? Can’t you or anyone else just use 1-2 of the 3 specs and it changes nothing for you? It has no affect on gameplay, according to you.

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Lmao, you realize that Classic was built on the Legion client, right?

As in…the client where they implemented tri-spec/retail spec :sweat_smile:

You guys are making this way too much fun.

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Because of the many