Dual Spec.. please?

…and that is a problem, in particular, for Fey.

Not Blizzard.

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And anyone else that has gold shortages, but all player problems are ultimately Blizzard problems. Blizzard may very well ignore or address those problems in a variety of ways, but the existence of a solution doesn’t render any complaint about the problem invalid.

Takes a whole lot of myopia to get there anyway.

I empathize with players that don’t have the gold – but doesn’t dual spec come with a 1000g sink? Shouldn’t it be free so that those players can benefit?

If there are in game solutions for these problems, I don’t think its blizzards problem at that point.

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This would preclude doing anything about exploits, unintended behavior, bugs, or other things that are freely available to anyone that wants to try them out…

A lot of folks that went nuts over the Feral Energy mechanic were angry specifically because the only way they were getting the most out of their class was to chain-chug an elixir. It was an in-game solution to a DPS problem.

It doesn’t mean the complaint is invalid.

It just means that the “myopia” is occurring with the end user.

There are solutions available for him to fix this problem. He either isn’t aware of them, doesn’t know how, or simply doesn’t want to do them, which leads him to believe a change is needed simply because he couldn’t manage it (or anyone who can’t, for that matter).

It was a bug that was never intended that they fixed, both things. The feral energy, and the regen buff/debuff mechanic/quirk.

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This is backwards. Treating complaints as “not Blizzard’s problem” because an in-game solution merely exists is the myopia. If Epic Flight cost 10k gold, there would be justifiable complaints over that cost, but the presence of in-game solutions (gold farming isn’t capped or overly limited) would render the complaint a mere user complaint that Blizzard need not address… according to you.

You could have just chugged the elixir instead of wanting the game changed.

Irrelevant to your framing. You didn’t carve out exceptions for bugs, or (un)intentional behavior, or anything of the sort.

You said quite plainly that because in-game solutions exist, it is up to us to pursue those solutions, not petition Blizzard. That’s the myopia.

I was 100% fully prepared to abuse the mechanic, I wasn’t asking for change. All I’m saying is that these changes have a justification that pass the sniff test for me when it comes to changes at all, further highlighting how my stance is anything but “#nochanges”.

What you’re suggesting here, based on the framing of this entire exchange, is that the current entire environment through which gold is made, and the ways in which Blizzard asks you to spend it, in essence, the entire in-game economy, is a “bug”, or more ambiguously, not how it “should be”, and thus should be fixed.

Not sure this is the winning argument…this would be an incredibly difficult claim to prove.

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…what does your sniff test have to do with anything?

Nope, this isn’t even remotely close to anything I’ve said.

We are discussing a wedge between design aspects that require addressing by Blizzard and aspects where Blizzard would be justified in saying “Well, figure it out”. Sometimes Blizzard will make the executive call before or after discussion on each major subject occurs.

They made that call on feral energy and the regen buff cancel mechanics and their reasoning was sensible to the point that it felt justified.

You are trying to argue that because people have a problem with gold, this presents an identical framework behind the idea that Blizzard should address it in a similar way.

In actuality, this is conflation, because these two scenarios are not similar, and so comparing them is not useful.

You argued that since people have an issue with it, it’s Blizzard’s problem, “just like feral energy”.

I do not think the two things are comparable. One was a bug, the other is a design feature that was explicitly and purposefully put in that way for specific intended goals to modify player behavior (successfully).

Blizzard is well within their right to tell players “figure it out”, just as they did back in TBC when people asked for multi-specs/dual specs/whatever-specs.

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But, but, Fey is a good person who wants what is better for others! Surely he/she/it/they (to readers: use whatever pronoun doesn’t trigger you), wouldn’t do it because they’re entitled whining hypocrites with a me me me me mentality who hides behind a facade of empathy?!

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Friendly reminder to use the report feature to remove toxic individuals from the forums. It works, the silence will eventually be so long that these people who have nothing better to do but personally attack others will have to find a new hobby.

No, I’m not.

I like how you pick an argument I’m not making, argue against it, and then conclude improperly…

The validity of a complaint directly stems from whether or not the available solution is actually something Blizzard wants, hence it being Blizzard’s problem.

A person complains that Lady Vashj is just too much to handle and wants her toned down, and most likely Blizzard just ignores it relying upon their original plan for TBCC: bosses are in their hardest state minus a few bugs here and there because the challenge was asked for by players. PvE Difficulty is still Blizzard’s problem, it just so happens we have a pretty clear answer on this particular problem already.

Gold acquisition on the other hand is far less clear-cut. Most of the major sources of gold usage are entirely person-to-person trading and little else, especially in TBCC. Baseline spell training, food, water, flight, reagents, and ammo are very inexpensive compared to just buying a single Delicate Living Ruby, let alone enough to fill all your slots. Epic weapons off of reputation vendors aren’t particularly expensive either, being barely more than the cost of a respec twice over (assuming you’ve capped). Most stuff is cheap if you aren’t messing with Trade Chat or the AH. As a result, gold income for someone that is rather dedicated to playing this game can be very very LOW because they actually don’t ever run into issues with their gold from doing the handful of quests and/or dungeons that they do.

The problem is much more fluid and much less well defined. It isn’t just limited to “gold farming is bad” because it clearly isn’t.

The question instead is whether or not the current barrier between changing specs should remain. We know how to deal with the current barrier, my very crappy recent Resto logs should be more than plenty indication of that at the very least.

Those that want Dual Spec are answering that question with a resounding “No” and are asking Blizzard to weigh in. That’s all.

Agreed.

You literally did it, right here.

You, right here, are implying that this counts as evidence that Blizzard will act if enough people are pissed about something.

My counter argument is that being pissed about a bug, and being pissed about intended design are two different things. You are conflating the two to make this comparison, and it’s incorrect.

Blizzard may very well act on the former, because…it’s a bug, and that they did. Blizzard is well within their right to completely ignore the latter, without even so much as a “weigh-in”. They are likely not feeling under the same pressure to do so because the complaint in this case is over a design feature (that plenty of people deal with without whining as it is).

Silence is, in and of itself, it’s own form of an answer, though I don’t exactly blame people for not finding that good enough, Blizzard has never been perfect, but I’m jus’ sayin’.

Let’s make sure we’re properly reporting Fey then.

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No. LOL stop reading into things I’m not saying.

I’m just reading things you are saying.

You are trying to argue that people lacking respec gold is “Blizzard’s problem”, are you not?

Are you not?

In summary, I disagree. It’s not Blizzard’s problem. Some things are simply not Blizzard’s problem because they don’t register high enough on any scale that determines it should be addressed. BTW that scale is nowhere near reddit upvotes or Twitter numbers, we’re talking something purely internal and codified by their design intention.

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People can walk to dungeons just fine.

Why do we need Meeting Stones to summon?

:thinking:

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Everything posted here is a problem, in particular, for the person posting. All your anti dual spec arguments are nothing more than you personal problems with it. It’s only when a sufficient number of people think in ways that are similar that the problem comes to the attention of blizzard devs

the difficulty in general is blizz problem. The individual claiming the difficulty is too high, is not by default blizzards problem.

income is low if they aren’t actively participating in trading goods. is that what you mean?

yes that has been the stance of many. “don’t tell me how to play” has been thrown around a lot.

Could then clarify some more, because to me it also sounds like you are saying “If someone makes a complaint, that situation is blizzards problem” with no extra context.
or in this example
If fey doesn’t have enough gold, it’s blizzards problem.

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What anyone “needs” is subjective within the context of a game that is purely a waste (or alluring expenditure, whatever you fancy) of time.

Blizzard decides what we “need”, in this case, and they put in meeting stones in TBC. They probably didn’t think we “needed” them so much as they didn’t see an issue with adding them, and so they did.

Dual spec received no such leniency, either in the original TBC, nor the re-release of it in the form of TBCC.

However if you believe meeting stones are a blight on a faithful TBC experience, you’re free to make a topic and beg for them to be removed. Of course, I’ll see you there in opposition :sweat_smile:

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