OK one you make it sound like this design The game every single part of it was designed Is with the idea that classes could not have dual spec.
A probably awesome wasn’t designed with the idea of people clearing the rage in an hour is either.
The MMR system This for pvp They also never intended for drums to be chained either And didn’t intend for people to level a profession drop it and level it again every single time they get a new piece of gear That had sockets in it Or rings.
This they also never intended for world buffs to be a meta either The list goes on what I’m saying is this.
Yes they made a post about it yes that was the case back then however the game is differently played now and on top of that we wouldn’t be dealing with a lot of problems we’re dealing with now.
You weren’t dealing with 100% hoard servers in original tbc.
You weren’t dealing with a tank shortage which is Is a game wide problem either And as far as designing raids around dual speck I don’t think they put that much thought into it.
This like it or not blizzard is not that pre planning That’s one thing that has not changed over 15 years blizzards and blizzard’s intent when the implementing new feature has always been this is cool.
The core design philosophy as you say at least in my mind for TB C was this This is classic but better.
And as far as class balance goes OK sure Are the classes better than an original yeah but that doesn’t mean that class balance isn’t still a bloody mess.
Oh yeah we went from Warriors and rose being broken to Warlocks and hunters being broken.
And yes meme specs have gotten better but it doesn’t mean that they still aren’t good or they have to try a lot harder just to be on par with maybe 20% of what the top DPS classes are capable of.
When a warlock can literally just press 2 buttons and out DPS Is them by what a Is 25% at least.
Now if you’re asking me personally would I be completely OK if they brought in ras talent tree.
Oh yeah it would be bloody hilarious No obviously they’re not gonna do that but my point stands if you really want to make the argument that there’s this hardcore game philosophy.
I would really like to know what game philosophy do you think Does not allow dual speck.
What part of this game do you really think they design rates With this idea that well this is so much harder because people can’t switch specs on the fly?
Or no this mechanic would be too easy if for some reason you could have people switch Is specs in the middle of a run?
I’ve set it before and I will say it again if you cannot kill a boss without dual speck you’re probably not killing it with.
Because either way yet have to do the mechanics It doesn’t matter what spec you are you still have to do the mechanics and that’s how you’re going to kill the fight.
Is plain and simple So what is this philosophy that you truly feel that is bully feel that is so engrained in tbc.
That you think duel speck would destroy because as far as I see The way we play the game and how the game is developing now.
Dual spec would help a lot with the problems that the game has it would not solve them no them no the only thing I can solve that is well.
Is more people coming to the game which also dual spec would help with And blizzard dealing with the bots but I would say at this point that’s just unrealistic.