Dual Spec is NOT a QOL Change

That is a topic I think should get more attention than the dual spec thing which clearly won’t happen anyway. Also, they should allow HC transfers to go to the PVP server imo. It’s not like it’s a step up in difficulty or something.

Yeah. That’s another thing that they already are allowing as far as I understand with the normal hardcore servers. They should just keep things consistent

You sure have wasted a LOT of time arguing back against Dual Spec if you know it has zero chance of happening.

It’s a stimulating conversation. I talk about world events and philosophy with my friends for the same reason.

fair enough
I just don’t see it as a 100% chance of no Dual Spec later for Anniversary, and they have stated they are open to changes. They literally told people to go to the forums and things for feedback so they could consider changes…

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Blizzard said they were paying attention and could possibly make some more changes. I don’t know if I would say a zero chance but in terms of things that actually do have a significant effect on how the game is played, of all the things that people are asking for dual spec is one of the highest.

To be clear, I don’t think it’s going to change how parsing guilds play the game, but if your average person can just swap in and out of their PVE spec to their PVP spec, PvP is going to be so much different. This is the one place where PvPers have an advantage because they play the game in a PVP spec, so they’re going to be very against it like Partyrock is

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It’s interesting how you are describing how the game would change. This means it isn’t a qol issue. It is a gameplay change issue.

I’ve already agreed that it is. Well, I think it’s both. It definitely is a quality of life change but it has a significant impact on gameplay as well.

I don’t think it belongs in classic where class identity is king. You’re not supposed to be able to do everything in classic.

If you want to do everything you could play a hybrid, you’re not going to be the best at anything though

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Ok mb. Well, I think the gameplay is fine in era, and it doesn’t need changing.

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I mostly agree. I think there are small changes that they could make in order to improve the game just a little bit. But that’s probably why we need classic plus. It’s going to take a lot of testing and I don’t think they should hastily change things in a significant way in the next 5 days leading up to the server launch. Capping the gold somewhere below 1000 and doing something with the debuff and buff limit, those are the things that I want.

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Projection into this change will be: No one will care and it’ll become normal like an average tuesday to classic.

Now if they rework Honor every year, we got a problem.

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Well I hadn’t thought of what you mentioned, but you’re right about this aspect of how it would change things. I will have to add that to the list. No longer will one be able to make a specialized character to excel at pvp. Raid loggers can now have the same. This takes away a spark of charm era has. And begins the first steps toward homogenization.

How does dual spec take away class identity?

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I play a Shaman then my Identity is a Shaman. I level enhancement and I heal, tank, or dps. I literally do everything. I play a Hybrid and during the vast majority of the leveling process I am able to Out DPS by swapping to a solid Two Hander, Change to Tank by swithcing to Stam/Agi gear and a Shield/One hander, and Heal by throwing on all int/sp gear at a moments notice… no one complains about my performance and my DPS is top or close (depending on last upgrades) my heals never lets anyone die, and my tanking and threat is on par with warriors my level.

Pretty sure you’re wishing identity was more prevalent, but the game is simply not that hard…

Dual Spec changes nothing except for late game when people can finally afford it and want to swap from a PvP Spec to a Raiding Spec a couple times in a week without spending 100-300 gold every single week. Instead 1k gold and done. Thats HUGE QoL

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I am just confused how someone even lands on the idea that dual spec would take class identity away.

People swap specs all the time.

The problem is the road block to swap specs is annoying and unnecessary.

It would be like having a useless red light on a long stretch on the highway and telling people “it will only slow you down by 10 minutes” and when you ask “why not remove it because it makes no logical sense to have it there?” they respond with “because it was there when the road was built” and you say “but it can be removed and it will make the traffic much more smooth for everyone” and they say “but it fits the original blueprints” and then you finally snap and spear them through a table.

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What I meant to say was it takes away from build/spec identity. Because of the costs of respeccing, players are forced to play the game in one spec for the most part. A rogue is still a rogue. But you’re not going to be able to freely switch between PVE and PVP specs every time you go into a battleground. It keeps the slight advantage for say a PVPer who plays the game in his PVP spec. He’s going to be slightly worse at PVE and slightly better at PVP because of this limitation.

Putting in dual spec changes this. It all depends on how you look at it. In my opinion this is a fundamental gameplay change to classic and more than just a quality of life change. I can see the argument from both sides. I get why some people want it and some people don’t. That’s why I think there should be some sort of cap on it so people can respec sometimes but not completely freely.

Which causes the majority of the population to raid log and the game becomes feeling empty.

Is that better than people having dual spec so they can actually play and enjoy pvp?

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Are you saying that you can’t PVP in your PvE spec? Because you absolutely can. You’re just not going to be 100% effective compared to the people that play the game in their PVP spec.

This is part of the charm of classic. It’s not supposed to be totally fair all the time. You have to make choices

Why should I have to pvp in my pve spec?

Because you don’t want me to be able to change into my pvp spec?

How is that a sound argument?

Obviously I want to pvp in a pvp spec.

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But they just respec?
The only difference is with Dual Spec you’re essentially finally affording Dual Spec and you’re spending one lump sum to not pay the 50g three to four times every week.

Your logic has no real foundation… and I’m trying to be polite as possible… you’re just not understanding that people will run both PvP and PvE anyways…

It’s literally and simply a QoL change only… no downside whatsoever.

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