Dual spec is great for the game! Thanks Blizzard!

You having to play the game pitch perfect is why it sounds great now. We didn’t demand everyone play flawless specs at all times in every stage of the content and we did it just fine.

If I say everything that describes X, but don’t say X specifically, that means Y.

Miss me with that disingenuity.

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How long have you been playing friend? Because if it’s indeed been since the original release you would have been an anomaly as gold was not so common that people just spent 50g constantly willy nilly like that.

i played original vanilla but i was only a mear 9 years old i quit during mop and only played private servers until 2019 vanilla release and ive been playing vanilla ever since

I’ll break this down for you chuckles. Back in the day, we had people tanking as arm and then charging into PvP constantly. We had those same arms warriors raiding with us as DPS. We didn’t go “Oh my God, it’s AV, I gotta switch to Arms” only to then complain we had to swap back to fury for the raid that week. The game was not designed at all to make that a necessity.

In classic every class has about 1 spec that’s almost decent, some classes have 0. Dual spec hurts nothing, no one is going to ‘win’ the game because they have 2 POS specs now at once.

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I don’t need a long winded explanation trying to dodge the simple fact you liberally ascribe sweatlord traits to whoever you’re arguing with to fit your point. Bye.

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Well then, I’m sorry you’re a sweat lord who can’t play the game as is without being absolutely perfect at what you do? I’m sorry I downed Naxx taking whatever we could get our hands on while you’d sob like an infant if you didn’t have full world buffs in a warrior group stack? What do you want me to say exactly?

Hot damn you can’t help yourself with that lil’ superiority complex.

Maybe focus on your points, and stop projecting or whatever.

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You’re the one turning my points into “Waaah waaah waah. You’re calling me a sweat.”

Maybe they would have. Maybe they wouldn’t have. At the time it wasn’t the design philosophy.

A whole couple sentences of something resembling a point.

You having to play the game pitch perfect is why it sounds great now. We didn’t demand everyone play flawless specs at all times in every stage of the content and we did it just fine.

Then all this nonsense. Someone’s got to polish your knob, I guess?

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Let’s try this again. Fact: This game was not built with your end game “Hyper warrior” meta in mind by the devs. Raiding was a last minute addition and was not the focus of the game. As such, every class had an identity steeped in flavor and could do absolutely all content. This was their design philosophy, putting the ROLEPLAY in an RPG. So when I say the 2004 devs may have liked it, they may have not liked it is up for discussion as they built a game where they encouraged Roleplay and immersing their players in a story telling experience with flavor, lore, and choice.

Fact: We players then took whatever we could get. The same arms warrior I’d AV with would be Arms in my raid that week, that Ret Paladin you slam on for not being a top parsing class would be there as well. So would that shadow priest, and we downed the content without the need to constantly flip and change specs around. We just played the game, as that is exactly how it was designed. Now tell me how Dual spec at all isn’t contrary to the design of a game where choice of your character was an aid to the roleplaying experience? They didn’t add the respec cost as a gold sink, it was added to deter you from making choices willy nilly and wanted you to be careful with the decisions you made to impact your character. Show me where the design of the game now has an absolute need for dual spec over your want for dual spec.

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Couldn’t have described part of the true meaning of vanilla better. People have lost sight in why vanilla wow is/was so good.

Shhhh, dont tell them; we dont need another locust invasion now that Era is effectively sparkling clean and the WSG meta is back in force.

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It really sucks when someone farts on your dinner.

You can’t taste it, but in a way, you can :expressionless:

Damn, a post without constant condescension aside from the bit about the Ret? Was that so hard?

Frankly, Classic is not Vanilla. It’s a solved game running on a static patch with chronoboons and layering, with a playerbase that you can’t simply tell to go back in time to when they didn’t know how the game works. Everything you said only applies in the specific context of WoW being new and exciting, and we’re 20 years past that.

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What you think Classic is or isn’t is irrelevant to the fact it is Vanilla in design. You can add all the quality of life changes you want, but the fact of the matter is it does not change what it was built as at it’s core.

Whats your name on fresh?

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Which… doesn’t matter because a thing changes not just on its own but by how its interacted with. It has been fundamentally changed due to no fault of its own.

And that is what Classic literally is, not what I think.

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That’s not a name?

Sorry didn’t know if it was meant for me. I’m Nickolai on Dreamscythe.