Dual Spec Classic

Everyone who played vanilla from launch day knows you’re wrong. I imagine some noobs who didn’t experience vanilla might buy your nonsense but no one who experienced it does.

In b4 I get shouted down that we shouldn’t change anything:

Dual Talent would be the most reasonable QoL change to add. (after multiple item mail, which already was added btw) Yeah, it’s a gold sink and an extremely unfair one that punishes certain classes about 10 times as much as others. Make it cost some stupid amount of gold (500+) and call it a day. Most classes won’t want to spend that much and will just pay the respec cost. The people that do will still probably want to respec occasionally. For instance, I could have a Holy PvE Spec/ Shadow PvP spec…but maybe I want to go PvE Power Infusion for 5 mans or PvP PI/Smite spec. Maybe we need a PI/Shadow Weaving priest. I would still have to respec one of the dual talents.

What am I wrong about?

I’m going to say that I don’t think it would have much of any impact as I originally thought it would. When I think of my character’s identity I think of their class not really their spec, especially since I can respec any time I want provided I have the gold. However it wouldn’t happen simply because it wasn’t in vanilla and Blizzard’s goal was to recreate vanilla. maybe after phase 6 if they decide to go down the classic+ route it’ll get implemented.

Why are you bringing up the speed for 1-60 when he clearly said 1-120? That’s some serious case of retail brain right here boys.

Did you level up during forum posting? LOL. Grats haha.

Nah it must have just updated lol I’m actually 60

The only reason I give your posts an ounce of credibility is because I give you the benefit of the doubt that you have more than the classic alt you post on. If you didn’t level through at least vanilla, BC, and wrath you’re just a clueless noob.

No.

Let me reference a quote from Ian Hazzikostas just to clear things up for you.

From
https://www.pcgamer.com/world-of-warcrafts-game-director-on-why-classic-isnt-just-a-flash-in-the-pan/

Just as importantly, Hazzikostas says, is that Classic “is what it is” and that players have to take "the bad with the good"—even if that means missing a boat because a priest mind controlled you. “There is no lobbying the developer to change that because the game is what it was in 2005,” he adds. “It has to be accepted, which then frees everybody to find all the positive aspects, all the upsides of that friction and those inconveniences because there’s a certain acceptance of the downsides.”

Classic is what it is and players must accept that. There is no lobbying the developers to change that, period.

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I think he was talking about dual class something earlier. Some retail f-boy stuff.

My problem with his preaching this philosophy is that Classic is so screwed up right now. The bug list is a mile long (I’m not talking Vanilla bugs- I’m talking gamebreaking bugs that are unique to Classic), with minimal effort of Blizzard to address or fix any of them. The game is not what it was in 2005. Blizzard needs to walk the walk if they are going to talk the talk… Oh, and let’s not forget their attempt to hide some of their screw ups as “Vanilla accurate”. Hello, warlock infernal behavior, Blizzard? /facepalm

My warlock have a massive life-tap bug that locks my keys. For instance.

A bit hyperbolic, but nonetheless bugs are not part of not changing anything. A bug is a bug and still needs fixing. This should be obvious.

Yeah, I am. I think it’s obvious that someone who started on launch day 15 years ago and leveled several characters through vanilla, bc, and wrath has significantly more experience with the game than someone who just leveled up one character through classic.

But you can keep pretending other wise and be oh so very proud of your classic alt.

But they aren’t being fixed. Do you see why his statement means pretty much nothing until they actually devote the resources to making Classic more accurate to Vanilla?

bug list is huge compared to vanilla and classic.

Apparently hunters have a decent amount of bugs. No pun intended.

No. That doesn’t make sense. The state of the game doesn’t change what their intentions are and their intentions are quite clear.

Which bugs are you referring to anyways?

Mobs stacking thrash and one shotting players, mobs aggroing random players on leash, mobs backpedaling and not “sticking” to players properly, mob aggro ranges screwed up, some mobs running at a much faster speed than in Vanilla, mount speed formulas screwed up, some items have TBC changes (discombobulator, skull of impending doom, etc.), artificial spell batching causing so many bugs that I would be writing for pages if I detailed them all (Vanish, Feign Death, on and on), abilities sharing DR that aren’t supposed to (charge, blackout DRing itself, etc.), abilities having NO DR (scatter trap can be done indefinitely), Pet behavior screwed up (laggy, randomly attacking on passive, Hunter pets randomly going below 0 happiness, randomly despawning, etc.),… I can keep going, if you’d like, but I think you get the picture.

If it were a few bugs, that’d be one thing. As it is? It’s fcking insulting to see that quote regarding Classic being true to Vanilla.

Oh man, you triggered him hard. Inc hate post. Grabbing popcorn now. haha.

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