Druid and paladin raid tanks

I’ve never actually seen it. Apparently it is something that came to be sometime after the Classic announcement, which is when I quit playing on pservers. I’ve only heard people talking about it.

I’ve seen some videos. The idea isn’t to tank the whole time without a shield. The idea is to rush in with 2 weapons, build fast threat, then equip the shield. Weapons can be swapped during combat, but not armor.

It’s not an unrealistic tactic, but I’d like to see how it works on the properly tuned raids in Classic. I have no doubt that “some” of the private server tricks will probably work in Classic…

Your posts seemed to be attacking healers as being lazy for not wanting to heal someone that is taking a ton more damage. I agree that there are a select number of fights that a Druid or Paladin would excel at. However it doesn’t make sense to carry someone through nine fights to make one fight easier.

I’ve healed druids before. It’s not bad in 5 mans, and in the first month of a server, I would probably say I prefer druids to warriors/paladins. But I’ve also healed druids in raids…and it is very taxing on mana. Maybe on top of farming 30+ MCPs, they could provide their healers with 3 or 4 stacks of major mana potions so their healers aren’t going broke keeping them alive.

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I’m not. I mentioned it once and the person I quoted didn’t get his knickers in a twist about it.

You wouldn’t want a bear on rags to make life easier? How about on geddon, or being easier to heal through Gole’s burn dot? A large chunk of Ony’s damage comes from her breath,having an extra tank to hold some of domo’s adds or sulf harbingers etc etc etc.

And the simple fact is you need 6-8 geared tanks for 4H, having a bear in there means less pieces of tier 3 needing to be farming. All the while bringing another brez, having a somewhat useful spec for healing/dispelling and being a member of the raid that won’t skip prog night.

To quote Garrosh : “Times change” and people need to stop limiting themselves to potentially out of date knowledge.

This thread shows who has not been in vanilla. Or who has forgotten.

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As I’ve already stated, a warrior is capable of tanking anything that a druid can. Does a druid make some fights easier? Sure. But unless that druid is willing to farm 30+ MCPs per raid night ( that’s ~75 gnomer runs BTW), they will generate a lot less threat than a warrior tank(which is going to hold back your raid dps), and do less damage than a fury OT when they aren’t tanking.

The armor bonus of a druid is negated by the fact that they have less dodge than a warrior has dodge/parry. They can’t become crush immune, and can’t get crit immune in proper tanking gear. Their higher HP might make it look like they are taking less damage, but over the course of a raid boss fight, they will take more than a warrior. The warrior also has access to defensive abilities that a druid does not.

Maybe I am wrong, but I am not alone. You can look at the raid logs for every raid done on a pserver. Druid tanks are far and few between, and these are the people min/maxing to the point of tanking without a shield to push threat for sub 90sec boss fights. If Druids were as good as you are claiming they are, they of all people would have discovered it to push their min/maxing nature to the limit.

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Concur, private servers =/= vanilla wow

The funny thing is that even pservers don’t support their beliefs. Feral druids and ret/prot paladins in raids are just as rare on pservers as they were during retail vanilla.

You need to watch skarms man vs bear series. He’s alot more knowledgeable and explains things far better than I do via type.While his view is biased in some regards he’s pretty fair across the board.

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Umm no druids are not magical tanks never have been never will be they are hp sponges with high armor… armor has 0 mitigation to spells while a warrior has spell mitigation

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What spell mitigation does a warrior have. Besides you know, health. Which a druid has more of, and is arguably better for resistance fights, because neither tank is uncrushable due to lack of def on resistance gear, while druid still has higher hp and armor.

I assume he is just referring to defensive stance, which reduces all damage by 10%. Shield wall also reduces magic damage.

Defensive stance A tanking combat stance. Decreases damage taken by 25%. druids have 0 magic damage reduction and shield wall yea

NOt in Classic they don’t.

Armor is correctly useless against spells but that’s when the higher hp pool gives healers more time to react.

Block is also useless against spell damage which is a warriors main source of mitigation.
Magic spell damage cannot crit and cannot crush negating a feral druids lack of uncrush and uncritibility.

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Defensive Stance

A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated.

Shield Wall

Reduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec.

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And the CD on shield wall is?

The difference in effective health values makes up for that in resistance fights, i’m not arguing that warriors are obviously superior on most fights however, i’m only speaking on resistance fights.

Just… no.

Debatable. If the warrior has enough health to deal with damage spikes, I would say the 10% damage reduction is more important. It won’t matter so much for farm content, but during progression, a healer going oom can wipe the raid.

Much shorter than the CD on the druids shiel…nvm, they don’t have one. Oh, let’s not forget about Defensive Stance though.

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I remember a guild who had a prot paladin. Basically tanked trash between bosses and then when they got to the boss they decided if it was worth him tanking any adds (skeletons in nef fight come to mind). If it was they would let him tank, if not he just swapped to his healer gear and healed. No one really seemed to mind.

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Nothing debatable about it, druids, in full resistance gear have significantly more effective hp than warriors in full resistance gear, it’s just fact.

It’s also fact that warriors are better in literally every other scenario (and really not much worse in that one), so I see both sides of the fence :man_shrugging:

The question that most high end guilds ask is, is it worth it to gear up a druid for only niche situations when are warrior is more than good enough? Generally the answer is no.