Yeah. I tried to come back. 1.5 coming, xp bonus. even leveled a char to 64 in one night.
then I said oh wait…lets try that pvp out on the 70.
Yeah…all I now miss for epics in wrath is ashran. On no…what ever will I do not filling a dropper at 130 to 50 (us). I kept getting these lost causes one night. I hate drop fill in pulls.
Wrath spoiled me. even our wintergrasps don’t get droppers. all towers clearned out is over 6K honor. even if you lose on offence…it pays decent. So you stay.
I might enjoy PvP again if I could block queues for specific hated BGs again, like BfG or the new DWG. I would take Shore over those two
They got rid of strand but then stopped letting people avoid certain BGs they dislike, like Ashran or IOC… the other alternative is to allow single queuing for a list of battlegrounds and adding the daily bonuses to ANY battleground played, instead of demanding the RNG dice roll system. Playing any form of PvP where a win is required for the reward is punishment enough—it doesn’t need to be randomized.
(Also why I avoid arenas during rotations that have Lordaeron. That arena is really badly designed lol… worse than maps with a z-axis!)
I don’t know how anyone believes this is a “back go basics” grounded expansion. We have dealt with entities with cosmic power levels since 10.0 launched.
If it was a grounded expansion we would have done something with the nightswall or went back and dealt with the scarlet crusade. Instead we’ve fought a crazy bird dragon with electrical powers who freed her kin who call on otherworldly cosmic powers to threaten the existence of azeroth and a dracthyr who delved into COSMIC otherworldly void and literally had a spell called “end existence” like the jailer and argus…
Nothing outside of the 60-70 leveling experience was remotely “grounded”
Or they can just stop designing boring crap like flying around to kill “rares” that respawn very rapidly.
The timeless isle model is very, very boring at this point. We are going on a decade plus of essentially the same zone with different visuals. They need to think of something better for world content.
Defias also havent been overtly exposed as being a group of losers either. I am pretty sure we havent dealt with them since Cata.
The issue with grounded reality villains is that - either you have to invent news ones to replace the ones you have already beaten (kind of difficult in an era of supposed peace) or bringing back new ones. The Defias is a great version, however they alone cannot carry an expansion; similarly, to a Scarlet Crusade after getting murdered for technically four expansions (counting Legion’s DK stuff into this).
A problem with WoW story is a lot of the more interesting storylines are either solved (Burning Legion) or tampered with beyond belief (Old Gods).
Which both BL and Old Gods arent down to earth storytelling either.
There are profession quests every week, mobs that drop knowledge, every profession has world treasures, and a bunch of them are pretty damn cool (going “inside the book” for inscription was a real standout). Not to mention world specific locations for crafting, like the Obsidian Forge or the Alter of Decay.
Slow knowledge acquisition meant that no one was able to craft everything for months, which created this awesome period where in a single profession you had incredible differentiation - some people could max swords and others could max hammers, some could make profession equipment and others specific reagents. Alchemists who could max frost phials might not have maxed air or corruption phials and you might need a different guy just for potions. It was brilliant.
If it has a flaw, its that the barrier to entry remains high and there isn’t a sufficient catch up mechanic if you are just starting today.
Gear acquisition may have been “faster” with the uncapped valor at the end of SL, but it certainly wasn’t better. Uncapped valor meant top tier players were spamming 2’s for gear and then spamming 5’s for bonus valor. It was degenerate.
The current gear system encourages stronger players to spend some time in the 11-15 range for wyrm crests, which is good for pulling people up, but not such a low key that it completely ruins baby keys. It also has a realistic end point where eventually you have to move back to 16+. Because of how fast the crest cap inceases, we are effectively at uncapped valor right now, but without the downsides of +20 players crushing +2’s all day.
You may not like the expansion’s story, but the Blue and Green dragon quest lines are some of the best quest content we’ve had since legion order halls IMO.
I only really RP, so the expansion being good or bad is irrelevant to me. DF is good. One of the “least bad” ones, but I also don’t GOGOGO PROGRESS GRIND GEAR, I just like the world and I play with some of the new lore. And I have many friends that do the same.
However, I’ve been taking a break because I’ve been beating Skyrim for the 48th time.
I’m talking about the quests that helped level professions, not give you more knowledge. Like the old world quests, or the legion quests. These ones just send me out to collect something not even relevant to my class for knowledge or turn in items I already have in my bag. They aren’t really quests at all even. At least not for enchanting and mining.
This is such a blatant untruth when there were people that exploited early and were able to craft anything and none of that was dialed back when the exploit was found.
The end of Shadowlands allowed everyone at any level to gear at their own pace and made it fun. So much so that people were requesting that come back.
The only gearing in the game isn’t keys. Other gearing exists and if you aren’t running keys, gearing at your respective ilvl is not that great.
They are very brief story in an expac that doesn’t have much. I don’t know how you could even slightly compare the story this expac to being better than others. It’s hardly even there!
I’d rather scream at diablo 4 for dropping me the 5th werebear helm rather then tempest roar then play one more damn M+ key.
I do feel I had more fun in SL and BFA then I do now. Though SL is when I started to log in less. Now I really only do for mythic raid and a few 17+ keys.
My druids 440 and no matter what I do I can’t care to bother with alts…
I really liked this questline too. It was just the sort of thing my casual little heart enjoys most. I definitely did do it and was a little sad when it was over.
we’ve spent 10+ years playing games that aren’t games, but drug inducing casino’s. Then they actually implment avenues where we need to think for ourselves and play our own way and most of us can’t. We’ve never used that part of our brains before, so we’re bored. Even though it is in a better state than it has been in a long time.
I was subd straight from early 2005 through to the week prior to cata launching. IRL got in my way, and I had to take a couple of years off from gaming.
I rejoined wow in the last month or so of MoP, and I didn’t unsub again until two weeks into DF. Since then, I payed for a month with gold where I played for about two weeks, then just no longer had the urge to log in.
I resubed for one month this past thursday, and I unsubed this morning. I am kind of interested in playing, but being basically locked out of all of my characters kinda ruined it for me.
Honestly, I want to play wow, right up until I play it again. I loved SL, I found things to do, I was into M+ (casual low keys) I did LFR every week on at least one toon, I had every class at 60, I enjoyed it. I have barely managed to get this and one alt to 70 this time around. I can’t find anything that interests me. Dragonriding (unpopular opinion) makes getting around just annoying for me. In general while everything is alive and interesting and colorful, I actually enjoyed SL more, hell, I enjoyed WoD more, I enjoyed everything more than this.
I just don’t know why.
I mean I’ve been playing Division 2, which is (depending on your preference) the worst game ever? And I’ve been enjoying that, even with all of its crashes and bugs. I’ve enjoyed it because it gives me a bit of the fix that wow just doesn’t right now.
I wish I could pinpoint exactly what it is, but it seems like it’s a combination of everything for me when it comes to DF.