Dont release bgs, ill still sub

I turned 50 in September, and played 2nd month it was released with everyone at work…

Resulting to insults now, wow how embarrassing for you

Meanwhile horde controls every other zone :stuck_out_tongue:
(i don’t know actually, just being contrary, wouldn’t be surprised though)

If you are talking about right now. Yes you are right. But that does not make people asking for transfers not legit. They have good and moderate reasons to ask to move from PVP to PVE. Business wise, that’s how you’ll retain players.

ok boomer.

close your mouth when you breath… that would be zoomer
your insults are so futile

Do they? They knowingly, and disingenuously rolled on PVP servers. Fleed, when transfers were open, leaving massive disparity, causing people like me to REROLL to ACTUALLY DO SOMETHING about it, and now are asking for a way out, other than rerolling.

It’s difficult to agree that those are good and moderate reasons.

Is it? I am not claiming expertise in this field, but I imagine that sometimes you retain players by not caving to some demands. This may be one of those cases.

This isn’t a fix. This will lead to further faction imbalances.

Better fixes that aren’t game-breaking or deviate too far from “no changes”

  1. HK’s only count at a max 4, 5, or 6 level difference instead of the 11 currently.
  2. No HK’s in raid (unless in bg)
  3. HK penalty for groups - doesn’t completely discourage mobs- but mitigates it a little.
  4. Increase penalty of repeated kills (i.e. make diminishing returns steeper - no honor after 2 kills) and/or have them not count towards HK count.
  5. Release bgs.
  6. Increase level of guards in town by a few levels where appropriate.
  7. Add guards near FP’s.

I get this changes the dynamic from “vanilla”, but this is “Classic” not vanilla.

In vanilla the majority of people weren’t 10/10 MC 1/1 Ony within the first month. Nor did they have addons to the max or 15 years worth of knowledge of the “meta”.

You can check the classic honor guide on wowhead.

It is very easy to easy how certain aspects are easily “exploitable”. You can’t design game systems that encourage “bad” player behavior then be surprised or upset when players behave badly.

Here are couple of the most egregious rules that just lead to “ganking” behavior.

For a level 60 player, players of level 49 and above will count as Honorable Kills. (so 49-54 is my free HK zone - depending on the honor to level ratio - this is likely still worthwhile)

Players killed repeatedly within a 24-hour period will give less honor. The Honor per kill is reduced to 75% on the second kill, 50% on the third kill, and 25% on the fourth kill. Killing a player five or more times within 24 hours of the first kill will award no Honor. (so you can camp someone up to 4 times, killing them on rez is even easier if you don’t give them a chance to eat/drink up)

Addressing those doesn’t “solve” the ganking problem - but it would curb it quite a bit.

There is are is a reason you don’t see folks regularly camping EPL.

As for mass raids on flightpaths to Blackrock Mountain - little less sympathy there. Leave together with your raid. This is slighly more fair “PvP on a pvp server” application of the rule in my eyes.

Learn to English peasant!

Their
They’re
There

Read a book neckbeard. :heart:

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We get it, you had a hard life and you worked for it. Chapeau ! Some people rolled on PVP fully knowing the consequences, yes but a lot did not and were followers.

Yo do realise that you don’t want people to transfer because you fear server imbalance but you suggest them to re-roll which result in the same thing.

Your vision is clearly short-sighted and tainted by your personnal misadventure that you want to impose on everyone and you loose your logical reasoning due to it.

It’s not about caving in or standing up to people who reclaims anything. It’s about retaining your % of players.

That’s not what I’m saying.

Transferring is not currently an option. There are currently options.

I am not asking for anything to be imposed on anyone.

im a millennial, gramps.

You are sticking to that when we both agreed on that earlier. Rerolls are actually the only solution in the game as of now yes. But that does not mean it should be the only one.

My suggestion is a free PVP to PVE transfer available for a determined period of time. If you don’t do it and inform yourself about the consequences then sorry you will be stuck to either play PVP or reroll. You satisfy both side of the issue (Which is not against PVP but PVE people who rolled on PVP and admitted doing a mistake),.

CP is actually heavily reduced in groups/raids

Honest question here: What’s the difference between opening battlegrounds now versus a couple months? The game will be (theoretically) with battlegrounds for an infinite time. If the game is fine as-is at the moment, why ever release battlegrounds? just keep them locked up forever if the game is fine.

there’s no reason not to, people are just desperate for a reason to make other people miserable because they lack agency in their real lives.

It also does not mean that it shouldn’t.

Why free? Anyway, your suggestion requires you to do nothing, and someone else to do something. It also isn’t currently available.

Some of your posts seems to be suggesting that anything I have said anywhere is against transfers. Please note, that I have not said anything against transfers. They don’t currently exist; neither do faction changes (but also, whether problems exist with what we currently have that require being resolved, isn’t something I think has been established).

Yeah but “every little bit counts”. I would reduce it further or entirely.

It is unclear what the calculus is since I haven’t found that information anywhere, but there must be a reason I see 3-5 group ganking parties regularly.

The math must still work out in their favor or else they wouldn’t do it.

World PVP is just as it should be. I don’t mind it at all when grouped with other players that also have interest in PVP. We take them down just as much as they do us. The ones that are complaining are the ones not wanting to participate in the phase and rather be antisocial loners and whine when they can’t do what they want so the do the only thing they can do is cry about it even more. These Alliance are way worse then the Alliance of 04-06. Half of them wanna afk in town around campfires.

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Because historically when Blizzard implemented paid transfers it was never a “one-time deal”. If you add paid transfers as a whole, then people will just transfer off anytime something does not go their way.

Stop sticking on “you’ll do nothing”. We are talking about a videogame. It’s an entertainement not a real life project or work related. You are not teaching children about making choice or anything like that we are talking about a way to retain subscription in a videogame… You have this “moral lesson” attitude that really diminish the points you are making.

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Easier kills more likely.

Solo vs Group same HKs your CP will be massively higher solo (so honestly roll a mage and go tag everything the groups are killing)