Don't listen to the anti LFR people. They just want to control who raids

I don’t think mechanics being done properly is something that occurs only in raids. Are you going to ban these same players from Dungeons, PVP, Warfronts, IE’s as well?

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  1. Thanks for the insult.
  2. Because this is a game built on more then just competitive raiding.
  3. The Art in this game is wonderful.
  4. Having a place to put your alts thru and work out kinks in your rotation is also very nice.
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The data has been consistent since Classic. ~30% killed a boss in MC and then it goes down by approximately 10% each raid tier until only 1% killed a boss in Naxx and less than .1% fully cleared Naxx.

That trend continues (and you can search Wowhead or MMOCHAMP for these numbers since they used to post them) into WoD where 30% did Normal difficulty or above and another 30-40% did LFR.

LFR increased participation from 30% of the population to 60-70% of the population justifying it’s continued production.

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We don’t know how these numbers were measured for one, we don’t know if this is referring to every character ever created or on an account by account basis, we don’t know if this is counting lower level people or only max level people

that stat is so over used and not understood that it’s not even worth mentioning unless blizzard gave us clarification on the number they actually gave us

True, I only provide my feed back, as do you. So far blizzard has kept LFR, and a more casual gameplay design. But game companies should consider their players and the market, otherwise they put themselves out of business. True, the only true feedback i have is if i stop paying my sub. But if enough people do that, you’ll suffer also.

LFR was originally implemented to give access to raiding content to people who don’t raid. It didn’t make financial sense to put most development resources into content that only a tiny percentage of players would use.

People who are opposed to LFR have a number of commonly stated reasons.

Some people say raiding felt more “epic” when it was more exclusive, and would like a return to times past when things like attunements made it difficult for people to start raiding, and people could only raid if they belonged to the right sort of guild and the right clique within that guild.

They think back to the day when a new raider had to be helped to get attuned, and their guild needed to run them through earlier raids to gear up. Anyone without such connections couldn’t even get their foot in the door.

Some people still feel that to raid at all should require completion of all earlier raiding content as progression, and that catch up mechanics of any sort should not exist. It would be bad for the game to require levelers to stall in each expansion and form expansion-specific raiding guilds while they tried to get gear that no longer exists to run raids that were designed for classes that were very different from today’s. So thankfully these people are few and rightfully ignored.

This reason is often given by those who are opposed to LFR. It comes up in every anti-LFR thread. A lot of the people who use it don’t even recognize that they’re doing it, even though as many of half the anti-LFR posts in some threads mention specifically that people who do LFR should get no gear, should get their gear nerfed, or are getting better gear than they deserve.

Some people who are opposed to LFR think that if LFR were removed people who do LFR would have join raiding guilds and start doing progression raiding if they wanted any access to the content. Of course, people who want to take up raiding already have that access. And even Blizzard admitted that people who do LFR didn’t raid before there was LFR. They’d just stop doing any raiding at all if LFR was removed.

Another reason anti-LFR people say LFR should be removed is that it has failed to teach people proper raiding techniques. But that was never the purpose of LFR. LFR exists to provide entertainment to people who aren’t in the raiding demographic.

It’s also the case that there are people out there who think everyone should raid, that everyone should want to raid, and any reason people give for not wanting to raid or not being able is just an unjustifiable excuse for not doing what they should be doing.

There are people who insist that the existence of LFR has forced the devs to make changes to the game that they didn’t want to make, as though LFR runs the planning department and forces its agenda on the unwilling upper management.

And there are people who think that those who do LFR are different. If they kill one LFR boss, they will declare they beat the game and quit. Clearly this reason reflects only on the person who claims they understand how people who do LFR think while having no clue about anything having to do with people.

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and now we have the LFG tool to put people in the raiding demographic

amazing

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Of course not. But it entitles me to try to get the best gear, regardless of whether I’m competent at getting it or not.

Again: ability to perform mechanics is not a qualifier for raiding. It’s only a qualifier for how far one gets in the raid. Anyone gets to log in, group up, and try to do a raid regardless of how good they are at it.

You think Blizz would’ve decreased raid sizes, removed attunement in BC, put in LFG, create catch up mechanics and put in LFR if the numbers were acceptable?

Keep living in denial buddy.

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Even if that were true, they have zero impact on you, as many of these people with so-called bad habits aren’t potential recruits, and you won’t be raiding with them anyways.

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[DON’T LISTEN TO THE ANTI LFR PEOPLE. THEY JUST WANT TO CONTROL WHO RAIDS]

obviously.
It has absolutely no bearing on their game for me to be able to queue up for a raid and we all know it.
/debate

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I’m sure it’s not difficult. Is it cost effective to do it, just for an experiment? Doubt it.

No, not really. There are legitimate downsides of LFR. Less socializing is one and item level ramping is another one. Because we now have 83927309 difficulties for each raid it causes a sever power creep issue because now gear has to be made for all difficulties. Don’t pretend there isn’t real consequences to LFR.

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Exactly.
This joke that ‘deez playuhs wont git bettuh’ is nonsense.
Those players dont WANT to get better or they’d have joined a guild and done so without having LFR removed.

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they have about 245 too many servers, I’m sure they could just wipe dreadmaul clean and turn off every auto queue instance system and see what happens

Or it’s the people who want other content outside of raids to be engaging and fulfilling. All content outside of raids and M+ are designed around LFR difficulty. Even the new content in 8.3 is designed so skill and gear don’t matter at all.

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So then we agree that the sub doesn’t entitle you to see the raid. Your skill should determine if and how much of the raid you see.

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Except that mythic raids provide weeks/months of content for many guilds. LFR is completed in a couple hours for the person that just wants to see the raid and not do it again. Doesnt matter if x players see the content if they just do it once and are done.

Neither is valid.

  • these games are ABOUT inflation. Without it the game would stagnate and we’d all stop playing.
  • I played classic for two weeks. the community there is at least as toxic without LFR as retail is.
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Yes… yes it is… Blizzard has said so repeatedly themselves…