So I have 2 characters over 220 ilvl. For math sakes if I took my priest into a raid or mythic at 220 using my pvp gear (view at your leisure but rest assured I’m in full pvp gear) would my ilvl change… Would some hidden math take place where I am either greater or less than before I zoned in? If so… I won’t no part of it. I wo ld need two sets of gear then. Which is fine. But no math should happen
it would stay at it’s current ilvl
the only time it’s ilvl woud change is when it’s Increased during pvp content
and yeah, if you want to do higher end of either you’d need 2 sets.
but if you only want to specialize in one and dabble in the other, there shouldnt be so much of a difference that you couldnt
Ok seems fine. Except I have parsed the wod system and it did say my pvp item level would go down to say 215 in a pve setting and would go up in a pvp setting. I mean I played through bfa so at the end of the day I feel like this is as close to wrath pvp as it has been for many years and that was the last great pvp xpac
Kinda.
It will depend on what you consider equivalent between pvp and pve gear.
Atm pve is struggling (something they admit) but:
LFG: 184
Normal: 200
Heroic: 213
Mythic: 226
While the rough equivalents are:
Starting: 197/200
Combatant: 1400: 207
Challenger: 1600: 213
Rival: 1800: 220
Duelist 2100: 226
So the systems are slightly off but you could say normal is equivalent to pre 1400 gear, heroic to Challenger and Mythic to Duelist. Which… seems vaguely fair for time invested. Boosting in either pve or pvp will get you access to faster gear but pvp is more reliable (definitely a problem Blizzard are trying to fix)
What the WOD system will mean is pve gear will remain the same ilvl, but pvp gear will be squashed down, only boosting up in pvp content. So… your Duellist 226 gear might be 210. But shoot up to 226 in an arena or BG. While pve gear will stay fixed in both pve and pvp content.
The advantage of this is… eh… I’m struggling to find one but I know people liked how fast they felt they could gear in PvP back in WOD.
Personally I agree that the 80k or so honour required atm is WAY too much and should be nerfed so… there is that.
Yeah that’s what I thought. So therefore if I wanna participate in pve I would need two sets… And scaling math happens. Screw it can’t we just give them a Chance to balance pvp before we scale everything into bfa
i was under more the impression that there was no direct dropping of ilvl but an indirect one by way of pvp items having a lower threshold for their max ilvl. topping out at around pre-heroic range. staying at that ilvl in any pve content, but scaling 1-2 tier Up when engaging in pvp with it
Unlikely.
I’m going to steal a few chunks from WoD era posts at the time but:
"PvP gear is not as strong as it used to be for PvE.
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PvP gear does not have a chance to be Warforged, come with an extra socket, or tertiary stats.
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PvP gear is more powerful in PvP combat. Honor gear goes from 620 > 675 and Conquest gear goes from 660 > 690.
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The PvP season will start on December 2nd, so you shouldn’t plan on grabbing epic Conquest items as “easy” gear boosts at the start of Warlords.
Several weeks into Warlords, Conquest gear may be decent gear in general, as it is ilvl 660 while Normal Highmaul loot is ilvl 655."
And a mythic raider would be in 685 gear, about 5 ilvls less than the highest pvp gear in BGs and arenas but 25 ilvls higher outside it.
My memory was mythic raiders being about as powerful in pvp as they were in pve. Their gear, and trinkets, were godly. Pvp gear on the other hand, was kind of trash in pve content - my main problem with this era of gearing.
People who want it feel that the current gear system opens up too large a gap between badly geared new players and experienced ones. They want a system where gear is largely standardized.
While others, myself included, feel that the ease of gearing could be improved both for new pvpers and pve players but devaluing pvp gear outside pvp content will cause participation to plummet as said gear will only have a niche use unlike pve gear while will be fine for all types of end game play.
are the maths in the room with us right now?
wut? couple 20 spots a week and anyone could achieve what youre so proud of
was actually just comparing between pvp and hfc from some old overview guides on wowhead as you were posting that
W1 W2 W3 W4
Normal 690 695 700 705
Heroic 705 710 715 720
Mythic 720 725 730 735
pve pvp
Aspirant 625 > 700 (WF to 631/706)
Combatant 670 > 710 (WF to 676/716)
Gladiator 700 > 730 (no WF)
Well personally I’m glad for PvP gear to be leveled out, only fun I get in this game anymore is dueling, and apparently only 1800+ rated players feel the same because as I walk outside orgrimmar almost everyone has at least 7k more hp than me, some of them more
Your numbers could be right. Mine were based on memory and a quick hunt ^^
Generally what this change would mean is if its like WoD your pvp gear, no matter how hard won, risks being equivalent to LFG raiding gear or world quest loot. Its the kind of stuff you won’t be able to use to run pve content with.
BUT
And this is my entire problem with the system
PVE gear WILL be fine in pvp. A mythic raider’s gear is good anywhere in the game. A pvp players gear, no matter how elite, is not.
Which then goes back to a very old argument about whether WoW (a gear based game) should remove gear differences in pvp and try to mirror games like League or Overwatch.
Which in turn opens up a massive can of worms as pvp, even with flat gearing, remains utterly unbalanced with certain classes having vast advantages over the others (Mistweaver vs, say, HPally).
LFR HFC was 675-685
think i was looking only at the cq gear when i was thinking that the lowest ilvl would be at around pre-heroic raid’s ilvl.
Have they mentioned if conquest will still drop in unrated when they make only 2 ilvls for pvp gear?
They might just keep exactly what we have now, except honor and conquest get boosted in PVP. Who knows?
I think the two ilvl comment from the interview was referring to PvP gear having 2 ilvl on it (PVE and PVP)
Hopefully they stay true to WOD and keep honor gear an conquest close in ilvl though. And let unrated player get conquest gear (albeit slower) than rated players.
Yeah, I wonder if to obtain it would you do bgs/ world pvp for lower version and rated for better version?
Assuming we’re talking about random bgs - why not simply match randoms by ilvl? Job done.
If it’s rated - that’s an entirely different meat grinder. You know what you’re getting into (although MMR needs balancing so the jumps for winning aren’t as large)
They will by making all Honor gear the same ilvl.
He definitely paid for it. I’ve called him on it a dozen times now and he’s yet to deny it. You don’t tank 300 points unless you’re queueing with literal 1500 players. I have a friend who tanked from 2k to 1850 to help me and some other friends gear, rest of group was 1500 LFG players and she’s queued a hundred games in that range by now. This man’s rating just randomly plummetted and he’s attributing it to his so called rbg community.
He also named changed that toon after buying 2100. There’s 0 record of him queueing on arenamate or arenatracker. Here is one of my toons that has been tracked for almost 5 years, even at 1700. He’d be here if he hit 2100 with that name. https://arenatracker.com/US/Tichondrius/Fadingtwo/
The aspirants and honor gear were able to warforge 6 ilvls. Conquest gear was a fixed ilvl and couldn’t warforge.
There is no reason to think pvp gear would lose its ability to be upgraded. All conquest pvp gear currently starts at 200, and can be upgraded to higher ilvls based on ranking. Why do we believe that system would be taken away?
PvP gear has never been scaled down below its base ilvl in PvE. There is no justified reason to think it would happen now beyond fear mongering and a lack of basic understanding of how the WoD system worked.
The system never once worked like that. In WoD the best available pvp conquest gear was ilvl 700, and it was always at least 700 no matter what, unless you were in pvp, then it went to 730. It did not drop to 670 or whatever in instances. Whoever you got that information from is flat out wrong.
The advantage of this system was that high end PvP gear would always* be the highest available ilvl gear in PvP while being as least as viable in PvE content as it is now, while Mythic raid gear will (nearly) always be best in PvE while being viable in PvP.
The system removes the advantages that PvE gear provides in PvP, nothing more.
*Mythic Archimonde could drop items that warforged to 735, but only a very small percentage of players saw loot like that, so pvp gear dominated in pvp throughout WoD.
This has to be a bait thread, right?