when i worked it was all the way up to the holiday
maybe they need 3 weeks off working at home any excuse is as good as the other
i am just glad i stopped working 6 years before my wife died and we spent time traveling the world
Why is this thread still open? It’s just an echo chamber of the same arguments/pov…either ignore the CC or work with them. Simple
Was just wondering that myself.
From Jan 1st to December 31st apparently.
Haven’t seen them all year.
Off topic and I didn’t see anyone adressing that. I had trouble with targeting with my two skills that currently use that, Bonedust Brew on my monk and Final Reckoning on ret paladin. The easy solution was just to make a macro.
#showtooltip
/cast [@player] Bonedust Brew
It bypasses the reticule and just puts it at your feet.
I would consider the council a success if it is able to get through to Blizzard that the issue at hand is the way they have been handling customer relations and feedback internally. I am hoping that enough of the Council members have been around long enough to realize that a special forum for a handful of players selected by Blizzard to post feedback isn’t going to solve the issue that the community feels ignored and unheard. I hope that the council realizes that this project is only going to harm the community’s relationship with Blizzard.
Lmao. I only showed you what you wanted and now you don’t want it.
I actually 100% believe this is true and the irony is almost unbearable. Sorry Blizzard execs, but the developers leaking a tiny bit of information isn’t going to cause any damage compared to what your lackluster policies have already caused. In fact, a small developer leak would probably spark excitement for the game that this community hasn’t felt for years.
Oh ,I do ignore them but they keep posting ,all the better to ignore more. Keep them coming.
And you think I wanted that? I don’t know how to take your post because I don’t recall saying I wanted that or are you directly that at a group and replying to me.
Ghostcrawler just ignored that though so it isn’t like they have to follow that.
I don’t know the exact dynamics over there internally, but I’m guessing a lot has changed since Ghostcrawler’s time.
I should note here that for anyone reading my previous posts in this topic, I am not pointing fingers at any particular team in Blizzard because I truly don’t know their dynamic. I believe the company in general seems to have difficulty responding and utilizing feedback provided by the community, but I don’t know where the exact disconnect is. The impression I get from Blizzard over the last few years is that they seem to take their communities more and more for granted, rather than appreciating and utilizing the completely free feedback they receive daily.
Blizzard reminds of people who complain about receiving free gifts.
Ghostcrawler said they didn’t want him to communicate on the forum. He ignored them.
Other companies don’t have this same issue as blizzard has about trying to shut up everyone. In any case, they could do the same as they are doing in the CC communicating through CM’s. If they can talk in that section, there isn’t any reason they can’t talk on GD.
It isn’t like these dev are actually going to say things like they are taking the company private. So it is kind of silly to use the stock market as an excuse.
Honestly before blizzard decided to do content patches once a year… I thought the covenants would unite and everything from minor powers to major powers would be swappable.
So time with families is nov-mid Jan? I swear this is the only community that thinks everyone takes months off
On the assumption that you’re referring to them trying to keep their own developers quiet, I guess my question is why do they even feel the need to do that. I play a number of games where the game developers are in constant contact with the players and are really open about what they’re working on, what they want to focus their time on, and the community is incredibly helpful to them and can provide feedback on the areas they’re working on. I feel like the WOW community has grown toxic because we can’t communicate openly with the developers.
Yes, mostly the developers but really they don’t seem to want feedback from the majority of their own players now even.
And yes, other games do this all the time and no problems.
This is a Chicken or the egg type of question. With Blizz they certainly have gotten bitten in the past and I understand why they became reluctant to wade in to GD in particular.
HOWEVER - by not engaging on any level they have made it worse. A Blue who chats is a such a rare unicorn people go nuts. Throw everything they can at the person - wish lists, hate lists, insults, compliments, wishes for firing, you name it. Whatever they were trying to accomplish gets tossed out the window with just trying to tame drama.
I still feel they really really should be around a lot more in which case people would not be so reactive.
It is ok for a Dev to say “no, we won’t be doing X”. Here are the reasons. Some people will freak out, but most can handle an honest answer and then make their own decisions about what they want to play.
It is also ok for a Dev to answer questions about changes they DID make.
If the CC gets some of them in the habit of talking on the forums again, and proves to mgt that it won’t HURT Blizz, maybe they can return to being more active overall. Oh, and some moderation would not hurt.
OW used to have have some pretty decent communications, even with millions and millions of players.
But it has been caused by their reactions, not because of the community. The majority of the community knows there will always be trolls and toxicity and can ignore it when it occurs, but Blizzard employees seem to take everything personally and then react poorly. I don’t agree with people wishing harm to anyone, but Blizzard needs to employ people who actually have social skills to interact with the community.
The best example I can give was Blizzcon 2018. Diablo Immortal was announced and a lot of players felt let down. That is going to happen from time to time. I was in the crowd when they had the Q&A and a fan asked if there were any plans to bring it to PC. Anyone with a single point in social skills would have responded with “we know that so many of our current passionate diablo players are on PC and we would definitely love to be able to work on a PC port.” It doesn’t even matter if they had absolutely no intention of ever making it for PC, that was the answer they needed. But no, instead they lash back with an insult to the community as though WE’RE wrong for hoping for a PC version.
That’s the problem. The community is always wrong in their eyes.
I was there too. I was stunned by the Opening Ceremonies where instead of a PC game of some sort, they instead announced a mobile game to an entire audience of PC gamers. In the last slot where people expected a finale. I was hoping there was more…there had to be!
The Q&A, I hoped, would maybe have some ray of hope? Until that question. Wyatt bluntly answered it. No, they had no plans. Then we booed. Including me (I am not proud of that, it was rude, but I was just unable to express it any other way). Then he tried to make a joke, but that did not go over well at all and became a meme for being tone deaf to your audience.
I also admit I burst into tears and did not stop crying most of the day. Did not go back the second day. I was so utterly heartbroken that they did this to the playerbase and I knew exactly what was going to happen for years to come. And it would be deserved. The Executives and PR folks who made the call to announce it at the WRONG venue. The folks who decided to put a passionate but blunt Dev up at the Q&A.
Wyatt, the Dev in question, is actually a fantastic person. Humble, smart, willing to sit for hours with players and explain game development. Usually during the last night of Blizzcon he does Story Time with Wyatt instead of the concert. Instead of going to the parties, he spends the evening in the lobbies playing board games or card games with players.
I do not blame Wyatt. Not even for a really awkward statement. I don;t think he had any idea what to say and will forever regret that. He is not a people person. He is not PR. He is not on the communications lines. This is a risk you get putting a Dev in front of a crowd, esp if it gets hostile.
The CM at the time Nevalisits, also told them this would not go down well. But that they did not listen to an Assistant CM.
The outcome? All they ever did was put a half formed note on the General Discussion forum that was put together by PR and Legal. Not even a real apology. Nothing.
They left the last MVP TS/CS/Diablo trying to not drown in a forum of upset players while also still heartbroken themselves.
The game is probably going to be fantastic, to be honest. That is how it looks so far during development talking to folks playing it.
The choice to announce it at Blizzcon was a colossal failure on the Executive and PR side that shows they don’t listen to their actual game teams and CMs who interact with players. If they had just listened to the front line folks…but no. This is the same thing across the board. They only retreated farther in and somehow thing less communication will fix it. No, no it wont.
Yes, I have said all this to them directly at various levels. I am not not ever going to slam the Devs or CMs. Most are really hardworking and love talking to players and making things players love. I think they work under pretty restrictive conditions that are not in the best interest of them, the company, or the gamers.
Blizzard at the executive level really really needs to start empowering their CMs and Devs to talk directly to players again, in public, and start listening to them.
I’m bothered by the Community Council (the project itself, not the group of players) because it’s not the solution we need. I don’t doubt that the Community Council members want what’s best for the game and I think the majority of Community Council members already know it’s not the solution. I really want you guys (in the Community Council) to fight not for specific feedback for in-game content, but also for Blizzard to work on a solution to open the lines of communication and honesty. We, the community, know that a lot of their team members are going through a really stressful time right now, but they need to realize that the large majority of us are routing for them to succeed. We’re not trying to hold them down. Blizzard just needs to get their heads out of clouds and come down and meet up with the rest of us on earth and accept our help to get them back on track.