Why are you so worried about solo players getting rewards? Can’t stand you elitists. Afraid that some casual dad is going to pass you up in the DPS meters lol.
The original Guild Wars actually had a NPC companion system in PvE in 2005 and it was an online only multiplayer game.
I think it’s actually fun to do some things with NPC companions. Sometimes it’s more challenging if the content is actually challenging and you have to learn to control them effectively. Normal WoW dungeons probably won’t be that of course. I’d still go for an instant queue with NPC warm bodies over waiting though. Probably especially useful if you want to do something funky like no tank or no healer.
Exactly.
they rail and foam if its a DUNGEON we can level or play in…LMAO…but its evidently ok if we do the exact same thing that is the in the dungeon called ‘the world’ lmao
They did the same with Torghast and people still used it for that reason. People always could level solo so, it should not be a big deal. The thing with the game wasn’t forcing people to group. It was that it always felt better to play with friends.
I say this as a person who levels with friends. People should have the option to do normals solo for leveling. They still have to do heroics with a group if they want the vault stuff.
FFXIV, ai dungeons, ESO, ai dungeons, what are both game? MMO’s.
Times are changing, Solo/World content is a verified and confirmed pillar of play now, with delves giving heroic levels of loot. You will just have to accept there are a significant number of people that prefer playing that way.
its seems to be a bit up and down, at least on my end.
one time I’ll go battle pets for a while and its giving WOW level experience…then I’ll do it again months later and its like half that much.
Either way, Ive leveled like 8 levels battling pets and even mining/herbing when I want to take a break from questing and dungeons.
But you dont hear and tantrums being thrown about THAT in here lmao