You must not have logged into classic lately because the game is very much still alive and thriving.
So many people just typing out what they wish happened, the game has been popular throughout its entire lifetime, with very little drop off.
Phase 2 might have cut the playerbase down a bit, but that didn’t stop it from still being highly successfull.
If anything, the world pre phase 2 was simply over crowded to that max, post phase 2 the game was still huge but no so huge you couldn’t quest due to the sheer amount of players lagging out the zones due to hundreds of players roaming in packs.
You people that try and downplay classics success are actually pathetic.
Yet for an entire year my server needed 2 layers, your argument is irrelevant.
Of course 16 months later they are not needed, compared to retail which is usually dead withing the first few months classic was a HUGE success by comparison.
Again cope harder and keep pushing the goal posts you loser.
“Classic will be dead on launch”
“Classic will be dead after ppl see how easy mc is”
“Classic will be dead when the honor system comes out”
“Classic will be dead once people clear naxx”
“classic will be dead once tbc comes out”
Yet the game is still very much alive and kicking.
Game was a huge success and nothing you say will change that fact, even now 16 months later it is still thriving while competing with shadowlands, deal with it.
Yeah, thriving at 6:30-10:00 P.M. every night when people login to raid. There’s multiple servers that have less than 30 people online right now. There’s four Arathi Basin matches up right now across 37 servers. I used to be able to get into PvP matches this early in the morning on my Medium pop server back in Vanilla, without CRBGs.
Raiding is thriving, the rest of the game outside of farming for those raids is dead.
You certainly like to pull made up facts from your nether regions.
Blizzard expected an exodus after many tourists started in 2019. Some stuck around, and are likely the bulk of those pushing for tbc.
The core folks who lobbied for classic are still around. Some like myself are just waiting and hoping that tbc sweeps all the human garbage and gold bloat from vanilla classic.
Classic is AFK money for them. They were against it, until BFA took enough of a hit. This inevitability forced them to release Classic to recoup the suffering losses of a failed BFA launch.
Then they took the Classic data and used it for Shadowlands. This is evidence of a failed World of Warcraft game direction by its leaders, then becoming self-aware of their failures.
It really doesn’t matter what they think, what matters is what actually happened.
Classic ended up being a lot more popular than they thought, and it probably put a spotlight on the horrible game decisions that they made post MoP, or from WoD onward.
BFA is horrible, I didn’t buy Shadowlands. The more the retail team messes with the game the less I like it.
So now they have to maintain two games instead of one, spend more resources than they should, and it’s not because the people before them made such bad decisions.
Whats your metric then?
If its ROI classic was a phenonomal sucess as its revenue eclipsed its budget many times over.
If its reception it was an enormous success as not only did it generate an incredible amount of media for the brand it was almost universally well received.
If the metric is player base it still has millions of players so its a succsess there too…
I think you’d be hard pressed to find a metric where it ISNT an enormous success actually
I agree. To say that Classic was anything other than a huge success is a real stretch.
What I think the shocker is, is how much the retail game is disliked by players of the franchise, that so many played Classic all the way through instead of going back to retail.
I have no idea where dude got those numbers but they’re pretty obviously wrong… He has 7850 players on Faerlina. But there are 130 raids on faerlina with kills logged in naxx… which is over 5000 players…
So unless 2/3rd’s of the server is currently raiding Naxx (and logging their kills…) those numbers are off…
They directly said that. It was all about protecting the IP like Dot said.
If it was truly about giving us a classic experience we wouldn’t have ended up with this garbage. It isn’t indicative of vanilla in any way untill you get to Naxx. Even than the world buff meta is throwing it off, but that’s just players being players.
And like I said. If you believe that you have absolutely zero idea how IP actually works…
Just because you’re upset that you didn’t get classic implemented exactly the way YOU specifically wanted… doesn’t mean the game itself wasn’t a success or that Blizzard didn’t have a vested financial (and thus legal) interest in that success (which it obviously did.)