Do you play ESO? Why or why not?

Wow. Still salty that people dont do want you tell them to do? Still on that whole trip you can only play one game hmm?

And as well, seen your threads there. Still salty they dont shut down Cyrodill when you go to bed 9pm est huh? Afraid night cappers gonna steal your keeps?

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Muted.

/waves

Yes, but only as one of my couch-potato MMO’s; the story is good, questing is fun and VA’d, and it has plenty to do.

Fairly easy to just get immersed into the game and get lost which makes it pretty fun from an adventurer’s perspective.

Been debating whether to buy it. Is it fun?

I played for like two hours and they introduced me to dailies.

Closed the game, uninstalled - I won’t get sucked into another daily drudgery crapshoot.

Aw. Shucks. To bad. Well next time a desync arrow hits and drops your HP to 0, think of me while you just spam only Jabs and stand in siege aoes.
:kiss:

Also
 yes, my alt was so feverishly arguing.

That reach
 though, still making Inspector Gadget blush. Still waiting on that creditable ZoS source and citation on years to get to max CP now.

I play it pretty casually on and off. I’ve been a fan of Elder Scrolls for a long time and sometimes it’s just nice as a change of pace.

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This is why I decided to give it a chance - the 2x xp I mean. I can always server transfer if I cant find a raid guild on the preferred server. We’ll see how it goes starting today. Lots of different views on fastest leveling though most agree the storyline is still the best way for a fresh toon since you need it anyway to open some things up.

Yes on and off. Some of its quests are easily better than Skyrim’s. It feels like a funny blend of all three console era Elder Scrolls games in a lot of ways. The thing about the game is that the meta and endgame aren’t necessarily that exciting. I find the battlegrounds fun with a bruiser build on my Necro, and I’m getting close to where I could probably put together a viable dps built for vet dungeons.

One Tamriel is the double-edged sword that informs why the game is both very good and also can feel tedious and confusing. You can return to vanilla zones to get very viable sets, and you really are free to craft an adventure of your own if you so choose. There’s no penalty to being max level and returning to what once was a “level 20” zone, there really are no leveled zones anymore. Overall I think this is excellent, except sometimes if you skip a piece of content that fits earlier narratively, it might feel tedious to go back - and the other big element is that a lot of overworld content is just really easy. In that sense it’s no different from WoW, though in fact if you don’t know your build you might actually get your behind kicked while leveling up whereas in WoW that’s virtually impossible.

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I tried, but didn’t like it despite my love for the Elder Scrolls Franchise as well of it’s lore.

I can’t get past the graphics and animations that seem to be a middle ground between cartoonish and realistic. Looks odd.

Other than that, I also don’t exactly like how the magical schools were split between classes, I’ve always liked being a Fire based Destruction supplied by Conjuration but unfortunately, Fire spells are part of the Dragon Knight class while Conjuration is part of Sorcerer and the destruction staves are pretty boring.

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The combat feels more interactive than WoW, however, the different Stam/Magica/Health builds for different classes feel a bit ‘samey’. But then again, WoW classes are nothing to write home about.

If the end game was a bit more verbose and longer, it would edge out WoW’s endgame.

There is absolutely a power difference. Heck I’m 637 and there still is. It’s why im in the no cp campaign. Also I’m pretty sure the regular xp scrolls count towards cp but I’m not sure

Yes I do. My likes would be as follows:

  • Freedom of Choice.
    I can take one character. Go to any zone and fill any role. DPS, Heal or Tank.

  • Lack of Monotony.
    I don’t have to get onto a treadmill if I don’t want to. Sure, there are treadmills like fishing for perfect roe. But questing in ESO is like taking part in a movie, so far from collect 10 bear butts or do chores in Bastion.

  • No fear of losing basic utility.
    People talk about combat, and it was wonky to me at first. But I’ve come to really appreciate that basic skills like interrupt, dodge, sprint, block are hard baked in. I don’t have to worry about my utility getting pruned, GCD’d or “reworked” to various cooldown times.

  • Options.
    The only spells and abilities you get in WoW are what Blizzard decides to give you for that expansion. And I suspect the main reason we have borrowed power is they have to have “some” limit on our skills, somehow. ESO has practical limits, but inside those are endless combinations that I can tailor to myself. I’m pretty much a combat cleric. I can enchant any piece of gear with defensive, offensive or utility, anything I want. It’s nice to be able to tweak things for how I run my toon instead of hardcoded for me by some guy in an office in Irving.

  • Collecting
    Housing patterns ftw. The new sticker Book is pretty cool too. For those that haven’t been in for awhile, it’s system that lets you “Recall” gear that you’ve farmed before. Dungeon, raid and overland, not crafted. So if you sold off a set and later decided you wanted it back, you can get it via a currency earned via dungeons etc instead of farming it.

  • Community
    It is impressive how far ESO goes to connect with players. They had a guild contest that not only award custom in game items to guilds that took place, but they made them fancy commercials that played during the ESO stream. They had an interview with one of the voice actors for a major NPC that mentioned she’d love to work again with a previous actor, and if they did, she requested singing as he had a good voice! Next chapter, not only did they bring him back but they did have a quest where both of them sang parts of a song they found during a quest. It’s pretty cool to see that kind of innovation and back and forth that ESO has with it’s cast, crew and community.

I played the game during beta and wasn’t happy with how it played out on release. Came back after One Tamriel and the improvements sold me on it.

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I did some research and didn’t have any interest in playing ESO. I didn’t like the story, graphics and animations. I’m not saying it’s bad game because I haven’t tried it so I can’t have opinion. It just wasn’t appealing enough to try it.

Played it alot. Its a good game.

But the combat, after a long time playing, becames kinda boring.

Also i like more the WoW’s Cartoonish graphics

I enjoy ESO when I want to take a break from WoW

  1. Itʻs kinda free.
  2. I like the Art style.

I see many dislike the combat style. Not me, granted itʻs WAY different than WoW, you canʻt just face tank things. You need to block, dodge or interrupt. Once i got used to that it became a lot easier.

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I tried but i hate the combat

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I got invited to the Beta but some problem with my computer prevented me and then it went gold and I just never got back to it. Meant to. Might try it eventually.

I tried it and hated the combat.

I don’t understand why these other MMOs have a fascination with free action combat.

Tab targeting has been the most popular and the norm for a reason. There’s no need to re invent the wheel and these garbage combat systems of other games is the biggest turn off for me.

I mean imagine you decided to play an FPS game and instead of it being in first or third person it’s tab targeting. Why would anyone make this and why would anyone play it? This free action combat for MMOs needs to stop.

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i do not, because i play wow instead, and because it is full of bugs and would cost way too much to unlock the entirety of the game, also i find the combat system pretty bad