Or Why there’s no outlaw rogue on mythic jailer?
Because Blizzard perpetuated this whole notion that if you’re a certain class or spec you’re not allowed in to progress.
And that’s why this game is bleeding out and 9.2.5 and season 4 wont save it.
Or Why there’s no outlaw rogue on mythic jailer?
Because Blizzard perpetuated this whole notion that if you’re a certain class or spec you’re not allowed in to progress.
And that’s why this game is bleeding out and 9.2.5 and season 4 wont save it.
Is it Blizzard or the players?
As a long time paladin main I vividly remember being laughed at when I suggested I could do more than back up heal back in vanilla and BC.
o yea and the druids also
only warriors were the tanks to pick
Can you link the blue post that said they specifically didn’t want outlaw and feral players to participate in that content?
Or maybe…just maybe…it’s the no life mythic raiding tryhard community and their fetish for spreadsheets and sims declaring that those specs are “unviable”?
It is definitely this. The biggest problem with WoW is the accepted definition of the term ‘viable’. Viable and Optimal are two different words with two different meanings. In WoW however they are one and the same. If people could understand that, WoW would be a lot more fun for many.
actually it isnt.
Blizzard perpetuated all of this.
Posting in the usual Anon bait
Problem is that the difference in damage between some classes is just too big atm outliers like destro lock and surv hunters are just too far from the rest, the sad thing is its a blizz made problem when they did the aoe capping at the start of the xpac they doomed themselves even after the “reduced after x” patch its imposible to balance classes due to the different number of targets a class/spec can hit, they either have to uncap everyone like in legion/bfa or make the “reduced after x” the same number for all spec/classes
Wrong, and wrong again
this is such an amazingly bad take.
the players playing at that level are going to bring the classes that can do the most damage or bring the right utility for the group.
Any class/specs/covenant could beat KSM/AoTC.
MDI means best of the best. Of course, out of many classes/specs in WoW, there would be some that would be on top and some would be at the bottom. Of course, the bottom wont be fighting for the best of the best.
If you’re non-CE, you never worry of such things. More than 95% of WoW population should not be worry of such things.
Because at it’s core, once you get proficient at all the minutia of interrupts, paths, pulls, and execution, m+ comes down to one simple fact.
It’s about doing X amount of damage in Y amount of time.
So this really matters
Another day, another lazy Anon troll thread. I miss the days when trolls actually put some effort into their topics…
This. This is 100% blizzard’s fault and they need to fix this. The cross faction will fix the feel of a not populated situation, but it will be temporary soon enough there will be less and less.
MIdwinter quit already, who’s next ?
Player-created problem.
not really
In a game with 36 specs. There will always be specs that struggle and not wanted by the premade group community at the top end. Which is a premade group issue.
Is it Blizzard or the players?
As a long time paladin main I vividly remember being laughed at when I suggested I could do more than back up heal back in vanilla and BC.
You don’t know what you’re talking about and your comparison has nothing to do with the topic.
You either get some specs being nonviable
Or you get all classes doing the same thing
Would you rather 1 spec be trash for a patch or all classes being the same?
Or you get all classes doing the same thing
would rather have this.