Why would they not change the classes for classic plus? Are they stupid?
You think people want to auto attack a ret to 60 again when we can do that on multiple other versions of the game already?
Changing the classes was PRECISELY what made early phase SoD a banger. They pulled fantastic design ideas and abilities from literal decades of the game devs doing their best work, and put them in what is to most classic enjoyers the best world setting of any game (even if some of that is due to familiarity).
Of course it got crazy. That was the intent. If they hadn’t implemented some things that didn’t work, then they would have a less clear direction for plus. But the fact that they got so much right out of the gate means they probably had a very good idea of what players want even before they started experimenting.
uh, yeah, they can and will do that, just like they’ve been doing every single fresh that comes out paladins are fun. they don’t need muh crusadoooor striiiiiike to be enjoyable to play.
I think class changes are stupid, yes. The classes are balanced across the game world holistically in Vanilla, rather than just numbers in PvE/PvE (which is all modern players care about). I think SoD shows you can only really do harm here.
“Multiple other versions”? There’s Era and Fresh.
Also unironically, yea, there’s a substantial cohort of Vanilla Ret players. The class is very well represented.
It was actually fresh Vanilla world gameplay. The class changes are still there and SoD is a ghost town, in small part due to new fresh Vanilla world gameplay.
SoD class changes were some of the most hotly contested design choices of the entire season (Shamans anyone?). As it turns out, you can’t just give jack of all trades classes the strongest tools available for every trade, and also give them unfettered access to swap between specializations. You need to balance the classes across all game activities.
I can assure you, they are not. They are treating these servers for what they likely are: original trilogy progression severs. Most of the requests I see on here are about pulling forward some updates in TBC or Wrath. And we’ve already gotten some. This is not the same as SoD. Saying they are the same would be dishonest
You say they’re not, and then define SoD: pulling things from TBC and Wrath.
And, again, the argument, "But those aren’t the changes I wanted!!’ merely demonstrates the inherent flaw in #changes. Blizz won’t ever please everyone, or even anyone.
Only people who’ve never played SoD think that’s a fair definition. Plenty of spells and abilities were pulled forward and remade as runes, SoD had way more than that, and it was ridiculous at the end. If you can’t separate people asking for things like dual spec and a paladin taunt from full-throttle SoD, you’re not even trying to make a fair attempt to hear people out. More reason for the divorce if you ask me- the panicking vanilla purists can have their era realm, the rest of us can have sensible updates that we don’t think hurt the classic experience.
immediate crying for mouthpieces who curiously never show that they have a character on Anniversary F R E S H (why should your feedback be given any half-consideration if you cant/wont show that you’re participating?).
followed by crying about how D.S. might be added to Era servers (so far, it has not been)
crying about trivial changes to spell effects that are more likely due to backend client normalizations rather than a symptom of nefarious intent
If D.S. hadn’t been added to Anniversay F R E S H, these same mouthpieces would be doom-n-glooming about how their TBC Anniversary experience would be ruined by adding D.S. (while again, curiously never providing evidence that they even have a character that would transition from Anniversary F R E S H to Anniversary TBC)
Again, you’re proving my point. Arguing that “But I didn’t want those changes!!” is just a demonstration why #somechanges is doomed to fail. Calling some things sensible is a meaningless statement, as someone else will give the opposite definition.
And yes, I’m not making an attempt to hear people out. Because there is already a server for changes. So go play that.
Era doesn’t have dual spec. And ‘more people would play’ is a terrible argument. They could add a 60 boost and more people would play. They could add tier vendors and more people would play. They could add a million things that might attract more players. But is that good? What about the people who just want to experience the game as it was?
This is the short-sighted problem that posters here have. They don’t think beyond their own personal desires. Guess what: there’s people who might want something you don’t. But you don’t give a damn about them.
Ah yes. Optimal comp of 25+ warriors who all need the same drops. 1 and only 1 Druid. Etc.
HoLiStIc BaLaNcE.
Literal clown take.
Makes the point that a spec generally thought of as borderline unviable given the tediousness of seal twisting is aKsHuLLy played by a small group of dedicated players DESPITE its limitations.
Points out that there are already 2 different versions of game in which you can play said tedious spec.
Argues the devs should make a third.
And why do you think people cared Einstein?
You’re describing the precise reason SoD exists. You correctly point out that people were invested in their favored class design and overall class balance in an explicitly experimental seasonal server, and then somehow fail to make the connection that the reason people cared was BECAUSE it was fun. It’s like there’s a short circuit somewhere that glitches when you guys are about to get it.
The server that has minor changes is here. It’s in the room with us, and it isn’t SoD. We are playing “that.” And by “that” we mean the anniversary severs that blizzard has explicitly said are NOT #nochange severs.
I copied the relevant part, this was not done to misrepresent the quote. Apparently, according to Bliz themselves- dual-spec, and the many other changes are NOT against the spirit of classic. It’s not outlandish to assume minor class improvements would also be considered NOT against the spirit of classic.
The quote I pulled has relevance to the idea that these server should, in the binary sense, be #nochanges. You don’t need to read the rest of the quote to understand that, whatever else the text says, these are not #nochange severs.
Edit: to ensure no one thinks this is trolling, I’ve modified my comment to include the full quote
People are not asking for minimal changes. And the more changes come, the more people demand. Open your eyes. And Blizz shouldn’t compound their mistake of making a few changes with even more. As you can see…it’s not like players stop complaining and asking for things. They just focus more on what they perceive as negatives. So everyone becomes miserable and ultra-obsessed over inherent Vanilla design, rather than just enjoying the game for what it is. This is basic human nature stuff.
You eliminated the part that negates the point you were trying to make.