Do something about boosting

No they just need to simply make it to where if a max level character that is 20+ levels above the instance, then no experience is given to the group. Want to use a 60 to help farm a piece of gear, cool. Want to help complete quests, cool. Go in there with a 60 for experience. No. That would no involve changing the entire leveling experience in Classic.

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But wait! WoW is all about instant gratification now and not actually playing the game! Heretic!

If you actually read my post, you would see that I’m complaining about people selling boosts. You wanna run some guildies and friends through a lower level instance to help them out? Awesome, more power to you. Unfortunately people have been exploiting the system for profit and have become a real problem.

I’m also taking full responsibility for the Hotfix is because of my post. Thank you Blizzard for listening and doing something about it.

So this is one of the sissy posts that got us this lame hotfix.

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Someone on another thread also made a good point, IMO. Blizzard bans botting accounts when they can identify them. But with the current boosting practices it only takes them a few days to boost up some new bots on a new account. So if they nerfed the xp gains when there is a much higher level player in the group, it would likely make banning bots more effective, because it would take them much longer to replace those that got banned.

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ironic posting with your 101 blood elf paladin

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Right, but without boosting there still won’t be. People just won’t level.

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YOU SAID IT! HERE HERE!

The amount of cheaters thinking they’re entitled to skip leveling is disgusting.

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I keep hearing this term “Spirit of the game” being thrown around. Can someone show me where this so called spirit is defined and who agreed that it was the true “spirit” for which the player base is bound?

I thought an MMO was what you as an individual make of if, and that everyone is free to play in the way, style and scope they want.

I for one know I did not agree to this so called “Spirit of the game” that some folks seem to think the game has.

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The problem is that most of the nostalgia folks were basically kids and really casual (even if they though otherwise) during actual Vanilla. They don’t remember the min/max community or the boosting or the politics or the bots or the gold selling or whatever because they weren’t a part of it. Now they come to Classic as adults with adult goals and understanding and think somehow this stuff is new.

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It’s essentially p2w just like gdkp runs except they’re paying Actiblizz through blackmarket gold sellers. This is just how modern gamers are tbh best that you get used to it. Most zoomers and millenials don’t have the attention span to grind to 60 so if boosting is banned they’ll just count their losses and leave for fortnite. Occasionally you’ll hear a boomer or two claim it takes too long to level the traditional route or that everyone else but them is poor but this is pure cope tbh.

Really the no-changes boomer crowd needs to step aside so the younger generation can guide classic towards a contemporary vision of nu-MMO gaming, microtransactions and all.

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I seriously doubt there is anything Blizzard could do, if they wished (and, believe me, they really don’t care about Classic at this point) about boosting/carrying. It’s simply the meta. The majority of players in Classic have moved beyond the leveling phase; in a sense the game itself has moved beyond that phase. Yes, leveling is still available and plenty of characters are being leveled (largely by botters) at any given time, but the leveling experience is devalued now that players have hit sixty and their goal is end game content.

Blizzard can’t change that.

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It’s really simple, nerf improved blizzard and magic absorption. They have minimal raid functionality and essentially no impact on any other aspect of the game. Show me any other talent points that allow me to solo 300 elites at once on any class. There, I fixed 90% of boosting after level 30.

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There are bigger things to worry about such as bots, av, etc, but it seems you and blizzard didn’t get the memo

A large number of boosters are bots. And the boosters are buying money from bots through RMT. They’re inter-related. AV needs to be balanced better, but it’s not destroying the economy of the game.

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good solution

No it wouldn’t. Because minmaxers and boosters would still all go to the “casual” server because they’d have less competition, and a large advantage over said casuals. Unless there are defined rules and regulations regarding what type of gameplay is allowed it just won’t work. What exactly makes someone a minmaxer anyway?

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Have they though? There’s a big chunk of players who don’t want to level yet another alt. If someone wants to pay you gold to clear a dungeon while they stand there I don’t care, it doesn’t affect me. I don’t buy boosts because I don’t personally think it’s worth it, but I only play alts when they have rested xp. I did “the journey” once, I really don’t want to to it again, so I try to make it as quick and easy as I can without buying boosts.

The only way to 100% get rid of boosting is level scaling. You’re automatically scaled down to the max level of the dungeon. But that will obviously never happen.

Level scaling is a large part of why I do not play retail and never will play retail again. Level scaling destroys the point of levels and leveling.

You’re level 101, seems like you found yourselves plenty of groups on retail which you should go back to if you have a problem.