Then they dont get to have another character?
Boosts are in retail, otherwise go buy a 60 and get banned.
Dude… This is full of so much crap. Are you even paying attention to what you’re typing?!
This was all phased over the course of the entire expansion… Of course it would be, as they wanted you to get to the current (expansion) content. Right now, Classic IS the current content. Boosting past it makes NO SENSE.
Not even a close comparison. You cant craft every item without doing an extreme amount of swaping professions. You can level every level just fine by playing the game.
You are 100% paying someone else to play the game for you while you watch Netflix or read a book, or w/e you want to do while someone else levels you. You can say “oh well i have to walk outside to reset!” That is a really dumb statement.
It may not be as bad as paying for an actual leveling service from a 3rd party website, but you are definitely paying someone to level you so you don’t have to.
And this is why your entire argument falls flat. It is an INDISPUTABLE FACT that swapping professions and leveling them takes LESS TIME than leveling a new character 1-60 for a vast majority of people. But you take that as unacceptable, while leveling is “just fine”.
Leveling is not “just fine” for many, many people. Just as switching professions often is not fine for a different set of people. It’s a matter of PREFERENCE.
You are biased by your own personal set of preferences, just as I am by mine. But forcing me to level without boosting is AS BAD of an experience to me as is forcing you to craft every single item you want to equip a miserable experience to you. Add farming all craft materials on top, AH not allowed.
Don’t force people to play in a way you find enjoyable, if they don’t find it enjoyable. Let everyone play the way they want.
I keep seeing this, yet those against Paid Boosting seem to contradict this point, a lot. I’ve seen some (not all) say that the open world is so crowded, their choice in leveling is to Dungeon. And confirms forming a proper dungeon group, takes time not because of Paid Boosts. Just that they (those against boosting but not all), themselves, seem (keyword) to not have much time to play, to begin with. Some (not all) only have 2 hours to dedicate. So, that leads me to believe this point is moot.
That’s a real stretch in trying to equate boosting to botting
The people buying boosts will not do dungeons normally. It is slower to level thru dungeons than to just go out and quest. All you would get is more competition for your quest mobs.
Also - the spirit of the game is for the players to enjoy it how they want.
Perhaps - maybe - just maybe - banning the LFG addon was a terrible idea in the first place?!?
To summarize: people trying to force their view of how to play on others is what caused WoW to go astray in the first place and resulted in retail - don’t try to trash Classic the same way.
Not to mention that crafting is supposed to be an integral part of the economy. By design - you can only take on 2 professions, so no toon can be self-sufficient. Many craftable items require items outside what that profession can make (iron belt buckles, mithril casings, various oils, etc.) These items can be sold in trade chat (which is a default chat channel) or the Auction House.
Mages clearing Stockade in 3-5 pulls while 4 level 15-25 toons sit at the entrance for a few minutes, then resetting as a group really does not seem like it’s in the spirit of the game now, does it?
The only thing they need to do about boosting is to tell the people crying and trying to limit others to stop.
Spoiler:real money is involved
I agree with the OP that boosting does ruin the spirit of the game. Leveling kinda sucks when there isn’t anyone to do dungeons with because they are all boosting to hit 60 asap.
I’m not saying the ability to boost should be removed from the game. I’m all for letting people play the game how they want. I’m simply stating that the leveling process kinda blows for those people trying to do dungeons who don’t want to or can’t afford boosts.
IT’s player choice, just leave it.
I like being boosted, because my warrior sucks so much at leveling. Any pull that went wrong I can end up dying.
There is a cave of nagas in Darkshore. The aggro range is quite large, and they do run away at low HP. It’s a nightmare there. The caster can heal to full, the warrior naga hits very hard. They also re-spawn quickly.
I needed a black mushroom deep in the cave, next to a 3-enemy pack. I died 2 times while getting down there, another 3-4 times trying to get the mushroom. Once they re-spawned, I had to ghost run 3 times just to get out of the cave.
This is my second warrior char, so buying boosts makes sense this time
The tedious nature of levelling in the world is what killed questing- it’s not fun and it’s slow, zones are incomplete with haphazardly placed quests that don’t form any sort of interesting stories, many zones not only don’t feel complete they barely even feel like Blizz started.
That doesn’t even get into how faction imbalance killed off a lot of willingness to go into the world for whichever faction is smaller on pvp servers. And once you’ve gone through the quests once- which by now pretty much everyone has- there’s no reason to do them again on alts, so of course they’ll boost.
In a few months, playing casually, I could get a max level in FFXIV, BDO, ESO, SWtoR and retail WoW. Sure, compared to MMOs of the day hitting max with casual play in a few months made Vanilla casual at the time.
Today? The levelling in Vanilla WoW is slow, boring and even among people willing to come back and play such a dated MMO is hugely unpopular. Just think about that- even the hardcore players that want a slow, ancient MMO like this one don’t want to spend time leveling.
That content was killed off by being something that nobody wants to do.
Blizz has seen this trend of bypassing the intended content and experience and thats why the upcoming reduction of XP across the board by 45% will help inhibit some of this boosting and add more fun to the solo questing experience.
I finally broke down and bought some SFK and SM boosts… you’re right it really detracted from the game so I went back to leveling properly.
If you remove boosting people just won’t level alts now go away
Boosting is a result of the lack of other levelers to play with. Its not a fixable issue and it’s needed if you want people to have alts. No one want to play an MMO completely alone solo lvling.
Yes people boosted their friends, but never anything like this. There was never mages boosting whole groups in a dungeon. This is a new phenomena do to discoveries on private servers. Trying to compare today’s boosting to the ones back then is disingenuous at best, or dishonest at worst.
People will ALWAYS level alts, who are you kidding.
if this were true alchoholics could quit drinking at any time.