That dark portal opening was epic though right? All those people that participated will always remember that epic event because of how many people where there to be a part of it. That is the magic that sharding destroys.
And it wonât be recreated. BC servers will launch on separate servers.
Canât wait to see raids vs raids trying to get into Naxx.
NO SHARDING
Weâre not playing on toasters connected to microwaves.
There is no reason to shard.
First week itâs starter zones, then the wave is in tier 2 areas⊠and theyâre sharded âfor a few weeksâ. Now the masses are in tier 3 zones and the sharding has spreadâŠ
DO NOT LET SHARDING INFECT EVEN ONE ZONE OR IT WILL CONSUME AZEROTH!
Sorry, I must make it clear to Blizzard that you do not speak for everyone and that sharding the starting zones for a limited launch window is preferable to any other solution.
And while they have not confirmed in exact statements that it will be used for launch, I believe Brockthorn is correct. Reading between the lines, it seems pretty clear that they are saying just enough to get the player base prepared for its inclusion at launch.
To this point, itâs looking as if Classic is shaping up perfectly for me. Sharding at launch, right-click reporting with auto-squelch, battle.net integration, chat spam protections, the old talent trees, the pre-BC world, weapons skills, original music, one sub to all of World of Warcraft (short of having to box-cost the newest xpac)âŠ
I think the experience would be worth it, to see how many players are actually in your area at one time. Sharding will destroy that experience. All for the convenience of a few.
As many as are necessary. The main difference is that even with sharding, some people are going to fly through it, some people are going to corpse run to another starting zone because they want to, and some will take their time.
Some people wonât even bother getting out of the starting zone because they donât like the feel of Classic.
The zones after the starting zones are larger, there is a larger pool of quests available, and there wonât be as many people in the same tiny spot at the same time. Sharding launch areas is a necessary evil. Beyond that, not so much.
You will meet people in the world with sharding, unless youâre one of those people who thinks sharding creates a personal shard for every individual person?
Thatâs the authentic classic experience! But seriously, the problem is if they use mega sized servers at the start are they going to lower server caps later on? Or will we just need sharding any time thereâs a population influx? So every time thereâs a content draught on live or every time they drop the next content bucket on classic? I honestly donât think blizzard will be able to not shard later if they shard at the start.
I rolled a new character on a fresh server at TBC launch, which I feel like will be a similar volume event to what classic launch will be, and it was chaotic and I definitely got dcâd a time or two, but I donât remember people rage quitting wow forever over a DC or some lag.
it does reduce how many people you run into. so yes it has issues. furthermore, how many times have you run up to a node to harvest only to have it go away due to sharding?
Itâs not a problem, but go ahead and keep believing that if it helps you sleep at night.
Nope. âMMOâ is not some arbitrary number. MMO only means that there are many people playing the game at once, not that you are required to see or interact with all of them at once.
no. the problem is that they start with âwere sharding only starting zonesâ and even you said you only want the starting zones sharded. and now youâve moved onto as many as neccesary.
now city raids are dead
now tm vs ss is dead
now the dynamic of world boss raids changes completely.
the whole point of MMOs is to interact with others. especially classic.
why do you think so many rares and elites require groups?
why do you think dungeons require groups? why do you think raids require groups?
why do you think so many of the best rewarding quests require groups?
the fact is that it doesnât feel like an mmo with sharding in the slightest. i see far less people out there
sharding actively reduces the number of people i see and thus can interact with. that is the problem.
remember in vanilla when you would run by another player and they would trade buffs?
much less likely to happen.
heck how i got into my vanilla guild would be much less likely to happen with sharding.
no thanks.
furthermore even if you have shown your true colors. not too long ago you were saying to shard only the starting zones. now your saying to shard as much as neccesary. no. absolutely not.