DK Red Eyes Option

So?

Then just go make a new character and do timewalking. Remix was not to experience the story again, it was to just go wacky.

What do you mean huh?

From a strict standpoint, yes, more content has been added. But we arent talking about having Warfronts and Delves in the game now. Those do not matter. Wrath content doesnt change whether is Retail, Classic or Remix. This is some semantics nonsense.

So do you not get the through line here or are you just being ignorant on purpose? Its a direct refutation that by the time people have suggest Wrath time running would be a good idea we will most definitely not have “Just had Wrath Classic.”

Plenty of people got interested in the overall story and looked into the backstory of MoP because of remix.

Ahh cool you’re doing that thing where you try and lawyer speak your way around stuff instead of clarifying your point again.

Bored with this topic again you wont say anything substantive about it after this.

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Ignorant on purpose (clearly just giving you want you want to hear at this point).

So do you not get the point or are you just being ignorant on purpose?

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Most models from cata down are outdated. That is exactly how it works if new modems of sanylan are presented in bfa then those models are the more accurate represenation of them.

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There werent a slew of new models of the San’layn in BFA. There was 1 Blood Prince that had yellow eyes and he was slain by the Alliance.

Most of the art you are seeing is for Hearthstone and its not even lore accurate nor is it canon. They get to do whatever they want to in that game for the most part.

That means half of your ‘totally common’ dual wielding DKs aren’t canon then and they should focus on 2hand

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It was for me, since I took a break from WoW during Mists. And if it was for me it would have been for other people as well. Also an awesome way to get a bunch of transmogs from Mists and recolors that weren’t in the game back when.

Or are you really afraid they’ll ‘Bones of Manneroth’ for one of the most iconic swords in the game and all of us who want it will have Frostmourn transmogs finally.

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It’s the second one. WoD and Legion have basically nothing to do with the Void or Old Gods, and what little was just covered in the into cinematic to todays quest chain.

The two games play and feel completely different. Mists in Chromie Time was nothing like Mists Remix. Plus some Wrath assets have been getter modern updates, and I don’t feel like they’ll just leave it for the xpack.

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Speaking as some one who no longer cares about Frostmourne as mog. It would be the funniest thing ever if they let every spec that can use a 2h sword use it for mog because of a Remix event. The nerd rage would flow like tidal currents. :rofl:

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Why? I never used Hearthstone to prove DW DK.

Good for you, but that wasnt the purpose of the game mode. It was to have fun doing wacky different stuff and reach insane levels of power while also collecting some transmog. You can go do the quests in MoP in retail to see the story.

What? Im assuming you mean the Tusks of Mannoroth, which you can get in Retail right now, and could get it since MoP was out… I really dont get your point here. Why would I be scared they they made something that was always available… available?

They dont have to be, remix wasnt for the story. If remix is for the story then why would they do Wrath Remix? We just seen the story again…

Because of class mechanics, not because of the content.

Because of? The story is the same… so it would have to be for some other reason like the cloak and tinkers and the gear you get. The content was the same, the mechanics are slightly different.

Oh, I would be one of those getting real mad for sure.

Frostmourne only if a DK exclusive, Ret’s don’t deserve anything, they already have everything even a modern class design. F them. :neutral_face:

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I know right! Would be so good.

I want the transmog more on principle then anything. I already have a few weapons that are my fav for when I two hand it, Shadowmourn being one of my fav.

How about we let them have it, but in return we get an upscale of the original corrupted Ashbringer!

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Holy S**t.
“That’s the most evil thing I can imagine.” Wipes tears

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People recommending a switch of eye color base on spec is just one facet of the bigger over-all want, which is additional customization options.

Like it or not, with the eye colors, DKs are the only class that limit your available customizations rather than give additional. - Being a demon hunter doesn’t prevent you from putting leaves and druid tattoos on your elf instead of the regulars, just on account of “demon hunter must have fel and horns and stuff”.

Reverting back to Lady Alistra then. - You open up her abilities, because as an NPC she’s coded to have certain abilities that she’s able to cast. Those are Anti-Magic Shell, Corpse Explosion, Death and Decay, Death Coil, Degeneration, Plague Strike and “Open Shadow Portal”.

For one, those abilities are Death Knight abilities, and when she was made, she was deliberately given the red eyes skin. - The armor she wears is the typical/classic veteran DK armor, the same set that your character was given pieces of when advancing from initiate to a full fledged death knight.

Remember also that back then, eye color wasn’t a separate thing but rather tied to skin color, and before you say “system limitation”, they deliberately gave her the red eyes skin rather than one of the DK skins that have blue eyes.

Back then to an earlier argument you had, “blood spec artwork is invalid because that’s monochrome”, but then you yourself point out that in the unholy spec artwork, the character actually has blue eyes. And it also has an orange glowing weapon. - So there’s no rule mandating them to be monochrome. By your own admission. - Meaning that making the eyes red on that death knight was, again, a deliberate choice.

Also, the original death knight “horseman” models, like Salanar the Horseman, those have green eyes. - Teron Gorefiend, first death knight (yes, I know, first gen, so technically more a proto-lich than a death knight by our modern understanding) - Alas, he had yellow eyes. Both in model and in artwork.

And let’s not even get started on all the different pieces of armor, death knight tier sets specifically, that deliberately obstruct the model’s eye color to swap it out to a red or a green or a yellow or a purple.

Regardless, there’s no place in the lore that says Death Knights MUST have blue glowing eyes. If there is, all you need to do is find it and quote it and this whole thread is going to shut up. But you haven’t.

Instead all you’ve done is be a noxious, indolent, stubborn troll making use of double standard arguments to suit your own narrative which is born of nothing other than a fanon that all Death Knights got blue eyes because that’s how you always imagined them.

But hey, let’s give the benefit of the doubt here…
Hypothetically. If you were right… IF… Which you aren’t. But if you were…
Then it still wouldn’t hold any weight in the argument, since Blizzard have taken a steaming dump on their own lore in the past for the sake of allowing customizations and class-race combinations, simply for the sake of… It’s fun. And it doesn’t hurt anyone. Besides giving people like you an aneurysm. Which honestly is the second best thing after drinking mug-fulls of banned cheater tears.

Case and point: They allowed Lightforged Draenei to become warlocks. - With even an NPC showing it’s a canon and deliberate thing, not just a “flavor” like with worgen harvest witches or tauren sunwalkers as paladins.

Oh, and yeah, hahaha… By the way. That reminds me… - Class choice isn’t always 100% representative and a matter of strict adherence between the gameplay mechanics and the lore. - Hunters embody dark rangers just as much as they do spear-chucking troll headhunters or gilnean gunsmith. - Druids embody anything from actual druids to witches using wicker swamp-witch powers to loa priests turning into dinosaur avatars of their demigods. - Paladins range from “silver hand knight” to “tribal tauren who really digs the sun” to “magic vampire that sucks on the life-blood of a cosmic crystal singing wind chime.”

Similarly Death Knights can also be used to embody reanimated takes on other classes, and could be used to play… y’know… a san’layn. - Want a concrete example of this? Two of the death knights brought by Bolvar to Oribos are charged with maintaining the portals to the capital cities, the human one that holds the portal to Stormwind even mentions that he’s a bit rusty since he hasn’t been opening portals since back when he was alive. - Since he was a mage before being reanimated.

Oh, and I don’t know why people don’t bring this one up. - Whitemane once raised didn’t have any eye glow at all, she just has the regular non-glowing “cultist” eyes. - If you zoom in on those, they’re a very pale lavender pink. Same case with Thassarian, and your “system limitation” argument goes out the window the moment you realize that nowadays Blizz’s engine allows eyes to be separate models/textures from the face and skin color like they once were. - This has been the case since BfA.

And this isn’t even getting into the whole angle of “DK abilities are just a combination of necromancy, blood magic and ice magic of likely arcane nature, channeled through the means of pre-scribed runes rather than somatic casting” - Which means that a living being could very well use the same powers a death knight does, or a plain skeleton if raised could be taught, provided they were sufficiently intelligent, and the only other defining characteristic of death knights of Acherus being that the Lich King tortured their souls and cursed them with the dark hunger, a need to inflict pain upon others, but which has absolutely no bearing or influence on the kinds of weapons or magic that they use.

Rune magic was just an efficient means to train fighters, shock troopers, to use blood magic, necromancy and arcane that would otherwise take years to master, and put it in the hands of hundreds of troops meant to be “elite”, but ultimately expendable. And the Lich King didn’t even invent it, he learned it from the Vrykul, who were very much alive when using it long before the Lich King got planted into Northrend.

And hell, on the whole note of “not everyone in Acherus is a death knight”, even Amal’Thazad, the lich, is shown in Legion when you have him as a companion, to fight with dual wielded runeblades like a frost death knight.

Your whole angle of “death knight trainer =/= death knight” is equivalent to saying you can be a driving instructor even though you don’t have a license. Or any variant of “you can teach something that you never studied”. You can only train people in fields you’re proficient in. - And this is also the biggest argument why you shouldn’t have a word to say in lore debates, according to what I read in this thread.

Peace.

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Im going to stop you here because being a demon hunter does stop you from changing your eye color. You can cover up your eyes as a DK if you want to, its called a helmet. Not going to read anything past that since you started off with a fallacy.

To be fair, they allowed more ridiculous things, even things that would be more iconic to in-deep lore geeks like myself.

They let us transmog Taeshalach, a sword used in 1v1 battle against Sargeras. And Legion artifacts. - Ashbringer also matches it for the “iconic” status, and it’s been pretty well clarified that the weapon appearances we get of these “legendary weapons” are usually replicas, not the actual thing. Like with the scythe of Argus. For obvious reasons.

The bigger thing really is that they can’t just put it in as a quest reward, or a store item. Else people will go ballistic. - They’d need to add it as an epic reward that’s really challenging and hard to get, not quite “black qiraji” but closer probably to the corrupted ashbringer hidden artifact appearance. Or the quest for Shadowmourne.

My honest belief is that if it’ll be added at all, it’ll be the reward of a meta-achievement for a Wrath remix of sorts, like > Get all the “Glory of the-” WotLK achievements, plus Shadowmourne.

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Case an point of willful ignorance, and an over-reliance on a pathos arguments in the absence of any kind of logos.

And to quote from you earlier:
“Don’t start what you can’t finish”. :rofl:

Credit where credit is due, though, you’re right in the fact that Demon Hunter eye color is also a case of a class limiting one character customization option. - The only distinction that needs to be made there, however, is that there’s written lore stating that demon hunters have to gouge out their own eyeballs and be left with glowing flames or hollowed out sockets in their stead, whereas there’s no written lore stating that death knight eyes turn into glowing icy orbs and nothing else.

And even for demon hunters, the character “Needle” in the Illidan novel doesn’t have glowing fel eyes but rather has his eyelids stitched together, but that’s only an argument for “Give demon hunters a closed eyes no blindfold customization”.

And same way you have demons that are suffused with void, like the purple vilefiend, Shatug, lore should allow for demon hunters to have purple eyes, given they have abilities that use Void magic. Showing even they don’t need to be Fel green exclusive.

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Willful ignorance? Do you really want to open up that can of worms?

Alright then pick apart your drivel.

Why are you still harping on this non dk?

Alright, so that means Amal’Thazad is a DK and nothing else because he uses “Death Knight abilities” This was already talked about and debunked and you tried coming back with the same nonsense. “Its DK abilities therefore DK!”. Thats not how the DK was created in the first place and was created by taking already existing abilities and putting it into the class. Blizzard admitted this already.

No they arent. They are scourge / undead abilities. Death and Decay is a Lich ability, they took that directly from Rage Winterchill.

Eye color is different from eye glow. The only thing that has prevented eye glow that still exists today is the human face scars.

So hes not a DK.

What are you talking about? Where exactly are you pulling this bad argument from? I never said that talent background art had to be monochrome or whatever this argument is.

Which ones? The original DK’s werent even part of the scourge. You do know there are 4 generations of DK right and that the 3rd and 4th which are what the player characters are have eyes and they must have blue eyes.

This is just a bad argument and its akin to trying to say to convict someone of murder they had to admit to doing the crime. Thats not how this works and what you are doing is yet another fallacy.

And there is the toxic nonsense that never fails. Did you swap characters just to try to talk to me because your other characters are on ignore? I was right to not actually read past your initial nonsense.

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From here. - Kind of losing the argument when you don’t even remember your own claims.

No, it’s akin to saying that if you want to convict someone of murder, you need to prove the murder. - You can’t just say “I know they did it”. - Same way as when you want to introduce information in a thesis or doctorate, you need to provide citations or documentation, basically “show your sources”. - That’s something you failed to do. Whereas every other argument others brought against you, no matter how speculative, had some form of backing in either game files, abilities or written lore.

Quotes, my friend. Sources. Show your work.

The original DKs predated the Scourge, but they went on to become the “founding members” of the scourge, through the fact they were turned into Liches after passing through the portal to Kil’jaeden’s realm, alongside Ner’zhul. Which is also the reason in lore why we don’t have any surviving 1st generation Death Knights besides Teron Gorefiend, who died in WC2 and had to be resurrected in TBC, ergo lucked out of a meeting with the Deceiver.

Outside of that, however, the “generations” of Death Knights are an entire terminology that’s been constructed arbitrarily by the fanbase. Most of the lore on the “second generation” stems from the non-canon Warcraft RPG, and that in turn was heavily inspired by the very particular case of Arthas, but the canon lore of WoW shows the surviving death knights of the “second generation” to really be no different from those of the 3rd or 4th generation.

Vampiric runeblades or sentient runeblades weren’t clarified much upon until Shadowlands introduced the concept of Mourneblades, but that just stands to set Arthas apart from the death knights and show that he’s not to be taken as an example of what the standard is supposed to look like.

Also you’re dodging past the fact that in that same line I immediately quoted Salanar the Horseman. - Basically the models for Death Knights that have been made for Naxxramas in Vanilla. - But they continued to be used in Wrath, and even used for new NPCs in the Death Knight starting zone, case and point being, again, Salanar the Horseman.

And you continue to omit the arguments of not only Thassarian, on a made-up misunderstanding of system limitations (play around with a ‘tweaked’ copy of the game at some point, you’ll see that the game easily allows the blue orb eyes and the Death Knight glow to be applied to a character with the “cultist” skin color)

But then even if he were to be an oversight, not updated, that doesn’t apply to Whitemane.

Also wrong, the “cultist” skin for humans is simply a separate texture path which has those death-metal looking stripes of face paint, it has absolutely no bearing on eyeball texture or eye glow. - The death knight “misty” eye glow, which is resembling Arthas’ eyes glowing in the Helm of Domination, is also separate from the texture of the eyeballs.

But again, if you toyed with a character creator that had all the customization options toggled as “visible”, you’d be able to make a character that, for example, has the human “cultist” skin color, with regular living human eyes, and the DK eye glow particle effect. - It’d just look janky to have wisps of blue energy radiating from regular eyes, or red eyes.

Ultimately, yes, there are mechanical limitations, but only in the sense that “for DKs as they are now to be able to have eyes of other colors than the default, blizzard would need to add a toggle option for the glow, or create additional textures for the glow that are matching those eye colors”, so it’s not a simple matter of “unlocking” the customization paths, it’d actually need them to add new stuff in.

Whereas, for example, the Dark Ranger skins were already in the game and fully functional, as they were used on NPCs, and they just toggled them to be accessible to players. - So yeah, DK eyes are unlikely to happen because there’d be more work involved for Blizzard, but that’s really all there is to it.

Otherwise there’s no bearing in lore to prevent it from happening, and like with the lightforged warlock, “lore says no” isn’t an argument that Retconzzard cared much about in the recent past.

If you don’t want to be called indolent, stop behaving as if you were indolent.
Don’t want to be called stubborn, start acknowledging that other people have a point as well, instead of taking every argument as a personal attack.
Don’t want to be called noxious, start respecting people and taking their points of view as more than direct challenges.
Don’t want to be called a troll, stop behaving like a troll.

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