DH feels incomplete

Just some feedback from my playing. I have a Shaman, Paladin, Evoker, Warlock, Priest, Druid, Demon Hunter all max level. They may not all be super geared but I itemize them as best I can so I can get a feel of the spec.

In my opinion Demon Hunter and Evoker feel incomplete.

On my warrior I have over like 30+ buttons on my bars. My DH feels like I have half of that.

Not just the amount of buttons though. The Demon Hunter with Demon Blades, has no filler. There are really just 2 buttons you want to push moment to moment. Chaos Strike and Blade Dance. There are two other frequently used buttons which are movements like Fel Rush and Veng Retreat. Immo Aura and Sigil does not feel good to use.

When I pop a bladestorm as a warrior I think “Hell Yeah!! Now you’ll get it”
This is the feeling we need players to have when they push Immo Aura or Essence Break or Sigil.

There are not many decision the DH player has to make. You pop Eye Beam, spend resource, maintain momentum. Kill your demon. It kind feels boring to play which is a shame because its such an awesome class. Give us some procs, or stacks, or buff maintenance, or cool down resets… SOMETHING PLZ

1 Like

There’s only so much you can do with the Demon Hunter fantasy imo. If the concept design is only, ‘be Illidan Stormrage’ while he’s currently in the edge of space then you might as well just rebrand the class into something else.

2 Likes

Agree with that, the concept is limited. Since blizzard writes the ‘lore’ they can shift the concept into whatever they want. Maybe create a cutscene where the DHs are learning to cast new fel magics.

Or maybe just add new ability interactions to make a more interesting spec.

“If you collect 2 demon souls, your Immolation Aura erupts all at once in a 6 yard radius for XX damage”

“When Immolation Aura hits an enemy affected by your sigil, you will throw your glaive at them for XX damage”

See how the abilities can flow into each other to make an interesting gameplay loop?

Perhaps make demon form like void form, where the meta button becomes a new demon form exclusive ability? This would give you an extra ability to play with.

Seems like they do not have many good abilities, and Momentum is horrible. Its like Rune of Power for mages. You have to disengage from the boss to keep up a buff?

1 Like

If that is the talent that turns your builder ability into a passive, then that is the reason in don’t pick it. It’s the same reason why I refuse to pick the basically identical ability for prot warrior. I don’t care what iceyveins and Wowhead says. If the meta is to remove a basic ability from my core rotation, than I simply won’t play the meta.

1 Like

Retaining Demon Bite would not change much. Now you have a filler button to press. It does not interact with any of the other abilities. It does not cleave souls, or build up stacks, or proc a cooldown, or give you a free chaos strike. Nothing. Its just a stronger auto-attack. No wonder everyone takes it.

1 Like

It really depends on the player I think. Personally, mowing stuff down with eye beam, seeing the transformation animation and pumping damage in the window afterwards always gave me a huge serotonin hit. Like, I’ve turned into a demon and I’m a bad dude right now, come at me. And at one point in BoFA when you had a random chance to turn into your demon form while you were doing damage it was a lot of fun to see how much of the fight you could spend transformed. Whereas I’d 100% of the time take ravager over bladestorm because I just hate the way it feels to use it.

I wouldn’t be opposed to immo or sigils having a bit more oomph as far as their impact goes, but I don’t hate the way they work in general and it’s more of an animation complaint than a gameplay one.

IMO the biggest problem with DH and why I can’t commit to maining one is momentum. I hate momentum and wish it would just. go. away.

2 Likes

It’s less that the concept is limited and more that Blizzard itself never saw DHs as anythingg else besides “edgy”. It’s funny how they created the concept but didn’t bother to take it to the letter. Devs kinda avoided putting much effort into the class as a whole.

Lots of issues on the class like how fury is clunky to generate, the lack of spells (throwing the only weapons you have is allowed but not casting spells?), sigils are awful for the sake of being different, Immo cd is so long that it feels like I don’t even have Immo. I guess I already made a bunch of comment and topics on the subject. There’s a lot to think about.

What I think could help give identity to the class is:

  • Clean up bad mechanics, like Sigil.
  • Give it spells and perhaps less mobility in exchange (like Mana Burn and reduce Immo cd). I think about Retri/Enhance when I imagine spells for DH.
  • Make Meta actually change abilities into something interesting, like Chaos Strike becoming ranged or something.
  • Give DH a 3rd spec. Classes must be consistent. It’s not simply the lack of variety in talents but how it lacks what every other class has.
    3rd Spec Suggestion: Dread

And, by all means, everything we already can stay here. I don’t think anyone has to lose anything to add new interesting stuff.

1 Like

I personally think it feels awful, like an extra button before using the stuff that actually matters.

Felblade feels way more consistent.

1 Like

Agreed this is the best part of DH. This was not even baseline by the way, I think it was a legion legendary lol.

-Summoning a demon and 1 shoting it with a glaive is kinda boring.
-Again Imo and Sigils are super weak.
-Chaos Strike and Blade Dance, boring just push the button. No interactions, no procs, no resets, no stacking buffs.
-Momemtum horrible I think everyone agrees. It’s the new rune of power IMO

I like a lot of the above comments.

But perhaps we can just get more buttons… That would open up new abilities blizz can play with in the talent tree and tier sets.

Look at warrior: there are so many melee attack buttons.

Whirlwind, Slam, Raging Blow, Bloodthirst, Rampage, Onslaught, Execute, Ravager, Spear of Bastion, Odyn’s Fury

That is a lot of attack buttons, and you can build a more engaging loop when you have more buttons since you can design unique interactions between the buttons.

1 Like

How about we not increase button bloat by overloading classes with useless buttons? Classes need pruned.

2 Likes

They have so much positional things to worry about that most classes just don’t have to worry about

Hence they dont have as many buttons.

I feel like they just need another dps spec honestly because you are forced at the higher levels of content to play the momentum build which as you said leaves you wanting more. I think that is the bigger issue at hand.

Give them another dps spec would give DH more options how they wanted to play

1 Like

They should merge with Warlocks and be a 5 spec class

1 Like

Hold on you will always take off two of those in all situations.

If you go Odyn then you will be missing Ravager and/or Onslaught.

And you’ll never use Slam. Storm of Swords has negative synergy with our tier set which makes Ravager reset build the cookie cutter in all situations.

I still agree that Warrior (especially Fury) is significantly more fun than Demon Hunter in any situation but it ain’t the number of buttons, it’s the design.

We have very satisfying buttons to press. All of them feel good.

The satisfying combo for DH is the big blade damage after Beam → break but that it. Positionals are annoying

1 Like

Yea they suffer from being a Lesser Illidan and having Iconic abilities.

I am being serious. They need to be pulled out of his shadow and given something more. Maybe the Warden’s can teach them some things.

1 Like

I mean, the demon hunter meta right now is a cheesy and clunky movement build, this says a lot about the spec.

imagine if the power spike of a warrior was Heroic Leap

1 Like

I disagree. That’s the worst. I hate damage being tied to the Demon Form.
I wanted a DPS spec/option that ditched the Meta transformation entirely, focusing on controlling your “Inner Demon” and using your discipline as a source of power.

I also always skip the passive fury gen talent because there are few enough buttons on the spec already.

Sigils are a very lame gameplay option.

I don’t play min/max, so I can’t comment of the momentum build, since it has always been a pass for me.

Fury is a 4-button spec, bad example. Even easier than DH.

WW = press once every 2-4 attacks for the AoE on everything else.
You just RB or BT for building Fury and dump it on Rampage.
Everything else, use on CD, on priority.
No interactions whatsoever.

If DHs are supposed to be discount Illidans, they should have a CD Pet on glaive throw.
And an entirely different rotation on “form change” should be the norm for every spec, something like SPriests’ Void Form but with a completely different spell row.

The closest thing we have to this in the game is Rogues’ Stealth/Shadow Dance, and both are kinda bad since stealth skills break stealth and Shadow Dance has pitiful duration.

Fury could use a proper “Berserker Stance” too.

it has more buttons than fury warrior

Warrior I got 4 core spells rest is not used frequently. Not sure what you are talking about

I would say be thankful as Rsham there is rarely a button I dont use… an with nearly 30 buttons I will actively use or nearing 40 for pvp an yes I’m counting totems/defensives it gets to be crazy.
Remember asking anything from Blizzard is usually a Monkey’s Paw wish. Look no further then Ret paladin they had an entire rework+ another month after to “fix”.

And that mobility isn’t even rewarding. Kinda clunky to be honest. Both Mages and Warrior feel strangely better, even if they don’t move as much as a DH.

That’s kinda why I think DHs could benefit from becoming fully aoe, with the exception of stuff like Felblade. Hitting anyone around them, only requiring to come within range but not concern themselves with direction would be great.

That or DHs should be more flexible with direction, meaning there should have no restrictions to facing (like, you can parry enemies or cast an Chaos Strike even if they’re behind you).