Rapture can work fine in ST since Aff has a cycle of your filler fishing for raptures which in turn buff your filler. Big issue with the current trees is there’s about 5 things that all buff the filler too, which is putting way too much weight on juggling buffs to prop up one ability.
I’d personally rather see a new ST-focused spender if it means we can put Malefic Wrath away.
The huge mess that is the alpha rotation isn’t anywhere close to what Aff has been for SL. Our current live rotation is easy and intuitive, and it’s them shoving in too many buffs and buttons into the alpha trees that are causing such a problem.
That’s not what I’m referring to - he talks about how the devs have been convoluting the entire spec w/ so many “tack-ons” trying to make MR work as the spender for so many scenarios, and how the feel of affliction just hasn’t been right for a long time
Yeah and he finally gets on board the train for Rapid Contagion. At first he was one of the people fighting against the incorporation of RC into the spec for PvE, but I think he’s understood now that many of us just want the spec to be a DoT damage spec, or something Idk.
Glad to have more people opting for RC, though. I don’t care whether it replaces MR or Creeping Death. To me, I think Affliction should have MR as a choice node with RC as the other choice, and then like…CD get replaced with Legion’s execute DoTs talent back.
I also loved that they brought WoD’s AoE Haunt back as a talent, it’s quite lovely. It was awesome in WoD doing Soulburn:Haunt for 20% damage amp to all targets with DoTs up.
Yeah, I don’t want UA stacking nor Darkglare or Deathbolt. I think all 3 of those things just are meh. They’re not so much fun, though UA stacking is more fun than the rest of them, but again I’d rather have UA back as a regular DoT like how Corruption and Agony are. 1 per mob.
At least Kala is on board the RC train though. I think he has been for the last 2 or 3 videos, it just took us a while to get him on board. I remember him saying the opposite at the beginning of this expansion, about how RC just didn’t or wouldn’t be good or something.
You’re absolutely correct for probably 95% of the community. The other 5% enjoy DB, but most of those are pure PvPers.
That or you know how the wording is for Rapid Contagion? Rapid Contagion doesn’t shorten the duration of your DoTs, it just gives them extra ticks. If they literally do that with CD, like word it like: “Your Agony, Corruption, Unstable Affliction, Siphon Life deal damage 15% more frequently” or “tick 15% more frequently” kinda thing, it would change the way the spell interacts and then it’s a good talent. Instead of shortening their duration it just adds 15% more ticks to the same duration.
Rapid contagion has already been brought up in kalamazi’s newest video. typically any ideas I get from this group I discuss with him, and if he likes it, it goes into a video.
if any of ya’ll wanna discuss in real time, just watch his stream. I’m in there, Malakath is usually in there, we’re always down to discuss and its a bigger audience than just the 10-15 of us going back n forth nonstop
That’s fine, I don’t mind either one. I don’t care much for Siphon Life one way or another, as regardless of ST or multi target I’m always an AC fan. It’s just too cool to have something permanently corrupting the target that I don’t mind the damage loss of not having SL. I play the spec based on how much fun and how cool the abilities are, and some of the talents I really enjoy, others not so much. Some are very fun to press, others are meh.
I’m also an oddball in that I enjoy doing Torghast, and one of the things I enjoy with Torghast is going some ridiculously large amount of Haste/Mastery build. I will have like 150% Haste and 250-300% Mastery which makes Torghast so stupidly fun cause all of the DoTs are ticking like 3 times per second per DoT. That’s something I really wish they’d incorporate more: faster ticking DoT talents n whatnot.
I do get that that would be a bit of a balancing nightmare, though. “Your DoTs grow in power starting at 99% enemy health and scale up by .5% damage per 1% missing health from your enemy.” they could even change that to “your dots tick 1% faster (or .5% faster) for every 1% missing health from the target.” Either of these would be super cool, as you’d get 50%-100% faster ticks or 50-100% more tick damage by the time the mob dies.
They could even have both as a talent, and then rework the mastery for Affliction into something like: “Your Affliction DoTs have a Xchance to tick again each time they deal damage.” They could change the scaling a bit, then to make it so by the end of the expansion you’d have 60% mastery total or 75% or something.
Oh that’s fair, I usually am at work when he’s streaming I think most of the time. I work earlier-mid afternoons into late nights, so I usually only get to watch the videos most of the time.
I haven’t spoken with Baal in a little bit, not sure if they’re still playing. might be worth checking the lore/story forum as they’re extremely involved in that side of things as well!
Some more food for thought, too, is them changing Nightfall proc to allow you to cast Drain Soul while moving for 5 seconds. Removing Shadow Bolt entirely from the spec and just giving you Drain Soul baseline. Drain Soul talent becomes Malefic Grasp, and Nightfall allows either moving Drain Soul channeling OR your Drain Soul can now channel into 2 additional targets. Something akin to that would be fine.
Ehh, I think it’s just because it’s not something a lot of people want in a DoT spec. I mean, when you think of a DoT spec you don’t think of nukes nor direct damage. You think DoTs doing omega damage on their own.
You’re not wrong, people also don’t want fillers to do so much damage, either. The point of a filler is just that, spending time using it when you have nothing else left needed to be done. When it becomes a big source of your damage, it’s bad.