Devs...we HATE malefic rapture. Please get rid of nuke focused affliction

As I’m typing this post, the window next to me has a bunch of other posts under “Your topic is similar to…” all of which are about getting rid of Malefic Rapture.

It’s clear the devs are building the game around their convenience instead of player fun, but my god this spell is awful and goes in the face of what affliction should be. Please get rid of it completely - we hate it.

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MR is good for unpacked cleave, but that’s it.
IMO they should keep it, but add another alternative as spender. Problem is… they are adding Deathbolt as another spender, which is another nuke. LOL
So, I still keep my suggestion several weeks ago: keep MR and also add a talent to make UA a short duration DoT spender that stacks, as it was.
But it’ll not happen. Too late.

I know it can be good, but that’s not the point. It’s a lame spell to have for the affliction kit. I’d rather that they make it into something like what Shadowburn used to be for affliction, which was an instant cast nuke with a cooldown that resets if the target dies. Then we’re not turning into another nuke cast but we have a way to burst when needed.

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i wasnt running logs in dummy training last night but im fairly certain on alpha that deathbolt is in fact, a short duration dot

Just looking at the tree, rapture is doing so much more than just direct damage that I’m not sure you even know what you’re complaining about.

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Now that’s interesting. Will search more abour it…
EDIT: No, it’s just over 3 sec… LOL

i thnk its very similar to the pvp version on live. Im working atm so can’t double check but if my concussion addled brain remembers 14 hours ago

It is(if not identical to the live PVP talent). 1 sec cast time and does the damage over 3 sec, but I believe both of those changes were made for PVP reasons IIRC?

Personally, I just think Malefic Grasp is overall a better option. DB was removed for a reason, and players were generally happy to see it go. I’m not sure why the devs seem so hesitant to bring back MG - the real issue w/ it in Legion was then out of control self heal, so just remove that aspect

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i think the real issue with bringing back MG is you need Shadowbolt to not exist right. drain soul has to be baseline to have drain soul modifiers

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Haunted Soul is Malefic Grasp but for all your dots every time you Haunt.

If you like draining so much, then good news! Malefic Wrath is right there to make drain soul your strong filler spell.

I believe they’ll end up removing Shadow Bolt for AFF until December, with feedbacks. There’s no need to keep it anymore. And with Drain Soul baseline, they have more possibilities.

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That’s a good point, though maybe they could do something w/ the tree where you need DS to then get MG. Or, just make MG a separate spell(I believe it was like that in MoP?) which would allow them to add a shard cost.

Doesn’t have to be MG though - Deathbolt just feels like such a odd choice. Maybe Rapid Contagion?

MG also carries with it the burden of your dots being tuned around the ability to have them amped by yet another x%, which is why they were so weak post legion.

RC could be interesting as well. I haven’t interacted with aff a ton recently and its busted as hell on alpha so need to wait for some dev passes there to get a better idea of how things are gonna work and interact

100% haha. It feels like legit 3/4 of the tree is bugged

Stop saying this. MG is just a channeled shadowbolt that required you to have dots up and was disguised as dot damage on meters. When MG was made, unmodified dot damage went up.

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OMG YES! I loved this spec when it was focus on having as many dots on an enemy as possible!

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Yeah I’d love the spec to be a rot spec like it was originally intended. That’s the whole reason I like the “lore” of the spec.

Right now it feels like some sort of inverted rogue, where you cast your combo points (dots) and then eviscerate (MR) to do damage based on your combo points.

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im sorry this failed to connect in my brain, what?

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What if Malefic Rapture was a choice node.

One being Malefic Rapture as it is now, and the other being UA (legion style)?

Swap the node placement with the UA talent so the initial talent will be UA and then to the bottom left would be the choice.

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They never nerfed dots to make MG a thing. MG was just the 40% of our damage that shadowbolt was doing broken into bits named after our dots to provide the appearance our dots were doing the majority of our damage. The legion implementation was basically a drain soul does X% more damage talent.

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