It’s okay, WoW can remain one of the only modern MMOs that is so bad at PvP balance it has to completely exclude an entire role from any meaningful play. Surely that’s a sign of well balanced and well designed PvP. /s
Then again, nobody takes WoW PvP seriously outside of the fraction of a fraction of the playerbase anymore. Wonder why that is.
They don’t care. WoW’s game Devs are so anti-tanks that they literally just removed the tank que from Solo Shuffle a month ago and now have 30+ minute que times (some ppl reported hours) due to it. They rather destroy an entire end game activity than have tank ques.
Well then they need to find a place for them. In their words they won’t Ban Tanks from Solo Que. So being Anti-Tank just hurts everyone in the community that gets Qued with Tanks. Right now Tanks fill a Dps spot and need to be competitive in that Dps spot. Otherwise it’s just griefing teams that waited.
So the Devs need to take a more direct action instead of just nerf and walk away and expect everything to be fine cause it’s not. The Devs need to buff Tank utility and design them better if they are gonna continue to allow them to Que as Dps.
Give every tank some unique MS and Dispel that is better than Dps. So they fill a role if they hate giving Tanks competitive damage.
Id argue one of the major issues with Arena Esports is the god awful spectator client. I mean damn how is it still so bad in 2022?
Its one of the only Esport Spectator clients you watch where you NEVER see the game from the player’s perspective. Your always in this Bird’s eye view of the action and its hard for even experienced Arena players to even know whats going on.
YOu would think by now they would learn to maybe zoom into a player’s perspective of the action, ala CS:Go. CS:Go has a bird in teh sky view, then when the action is coming up, it swaps into first person mode. I should go into a healer’s viewpoint when hes healing through a go on a dps. I should go into a DPS’s viewpoint when they are going for a kill, etc.
I honestly blame the spectator client on a lot of WoW’s issues. Viewers need something to relate to. Something they can use in game themselves when they go play after the matches. If I’m watching a LoL match, and I see an Insec, I can immediately go try that same move in League. Or some cheeky backdoor, or some other play, or an item build. If I see a shot or something in CS:Go, I can go try those same things in CS:Go. In WoW, theres almost no relatability to what your watching and what you experience while playing arena.
I mean people watch Arena STREAMS all the time, from first person perspectives. To learn. To apply things they see, etc. You cannot do that with the Tournament spectator client. Its just a flat out mess, and if it wasnt for the announcers trying to explain everything, you wouldnt have a clue. Its literally like watching a simulation of arena, instead of an actual arena match. Its like you are playing Arena Manager 2022.
Its just bad, Ive said to for years, and one of the main reasons its just not popular as an Esport. The most popular Esports in the world have the best spectator clients, and generally what you see on screen you can instantly try in game. Id even argue one of Overwatch’s downfalls is how bad it is to watch, too. Its just not good to watch. Watch-ability is one of the most underrated parts of a popular Esport title.
Kind of funny how tanks whip that line out when dps whines about pve slots. you have a tank spec! that door swings both ways lol.
but yeah. while some tanks aren’t liking this, pvp around tnaks leads to bad things.
some like to bust on eve for its infamous blob warfare. Do you need 100 people? Umm, sometimes…yes. We could use 200 actually. only 100 answered the ping.
here is how it got here.
Battleship meta to capital ship class meta. Bring many big tanky shooty ships.
then eve had fun battlecruiser meta. Drake fleets. eve players will get that reference.
how do you kill them? Bring even more big tanky shooty ships.
and this is why if one has ever looked over a eve killmails you see 10 dudes on 1 killmail. no one wants to take 2 minutes to kill 1 brick fit battleship. 10 people, drop em in 20 seconds.
20 people, 10 seconds.
and wow doesn’t have this option. 40 on 40 max retail (wrath wg is 120 on 120 when full). or 3 on 3 arena.
one time in eve an alliance tournament (eve’s AWC basically)
each side had 1 ship left. Both maruaders (a battleship on steroids). Golems… missile using boats so even the dps took forever to hit with missile flight times lol.
they actually had to speed up the game time for the arena node as this was taking forever. modest dps, very strong tank, very nice self repair.
even sped up…this match was long as hell.
next years tournament to avoid this here is what ccp did. they banned maruaders from entering the tourney. this ban was permanent. No tourney has allowed maruaders again since then lol.
That’s a whole lot of words to say they lacked creativity. Instead of excluding a unit from a portion of content, they could have justed added something like Dampening or a damage amp over time. If they were too powerful to begin with, that’s just piss poor balancing.
Congratulations! I’m so happy that you focus on PvP to such an extent. Still doesn’t change my opinion.
Though if we want to discuss credibility on this topic specifically, I actually would have more credibility regarding tank integration, no? Seeing as I’ve played games that actually did it well, and I’m not the one sitting here shouting “ree tanks go back to PvE”.
It’s okay to be silent when you have nothing to contribute.