I think if they want an experimental playground, they should create “Season of Mastery Wrath servers” and leave the original Wrath alone and have those servers “as it was”. Just my opinion of course, but one that a lot of folks seem to share.
I honestly do wonder if the devs even read these threads? I heard somewhere that the developers were actively discouraged from reading the forums. Do they exist in an echo chamber, or are they actually getting a vibe for how dissatisfied (or happy) folks are at them for tinkering with things?
I don’t normally comment on here, but as someone who has been playing wow since original BC, and as someone who is disheartened by the responses to this post, I just want to say that this is the first time in over a decade that I’ve felt like someone at Blizz values the things in WoW that I love most. I appreciate the pillar that prioritizes social interaction and I’m interested in any efforts to make an interesting experience of an otherwise stale and solved world. Please hold onto that vision.
I’m someone who asked for vanilla for years, and enjoyed every minute of playing it when classic finally launched, and these people asking for LFD don’t represent me. People who want LFD have retail.
I’m someone who has watched the classic server and faction populations devolve, and bots and boosters take over the game, and I want blizz to clean that up, even if it means #somechanges.
This post gives me hope that wrath might be in good hands, please stick to the vision.
“Given the opportunity, players will optimize the fun out of a game.”
Let the LFD-ers complain. Retail is there for them with open arms.
Yup, it was the fastest selling PC game of all time.
What reviews? You mean ones from metacritic? Which, again, were review bombed?
No, they don’t.
Using a streamer as your example makes it moot. Streamers did that for content, nothing else.
Moreover, that an incorrect use of the word predatory. There’s nothing inherently predatory about something being expensive.
That’s because you fail to understand the nuance of feedback. Something can be disregardable feedback in beta and be useful feedback in the live game, years later.
Yoooo even with the side track though your crazy, I’d still like to know where I said I was already gone and could not post… (everything I’ve said in the past said it was up in Mid July…)
And he in fact has the vanilla experience he claims to want, wait it’s a desolate wasteland because virtually noone is playing it? Well that’s what he wants right, you know the mechanics authentic to that expansion.
Because LFD was the beginning of the end for WoW. All sense of server community eroded away. Suddenly you could sit in dal, queue up, and run a dungeon without ever communicating with anyone. LFR, cross-realm play, garrisons, instancing, sharding, everything they did to make the game more convenient just made people less dependent on each other. Turns out being dependent on other people is inconvenient, so they optimized it away, and the MMO experience along with it.
I’m not here to argue with anyone, if you like LFD, that’s great, you could be doing that right now. I’m here in hopes that blizzard doesn’t make the same mistake they did 15 years ago all over again.
There is no server community. The tiny bubble on server discords is just that, a bubble and wont change from having or not having RDF. There is nothing to protect by its exclusion, except demand for the paid boost.
I used him as an example of how much RNG and how much you have to spend to get 5 star gems.
So it costs $100K to completely max out your character in Diablo immortal and I have said in my previous post, the game is design in a way to make you spend money every of the way that seems to simulate Gambling. Diablo immortal is predatory in every step of the way dude.
Ok so where do I fail to understand the nuanace of feedback?
Blizzard disregarded a lot of well thought out and nuanced feedback through the beta of shadowlands and that’s what we got before 9.1.5.
let’s start with proof you’re not a troll by answering my question… *you accused me of re-subbing so are you just a blatant troll/liar or you going to show us the money,
This is not worth your time at all man, I don’t make a habit of telling people what to do but you really should just throw him on ignore and move on. He’s never going to give a real answer and will just ask unrelated questions, dude is a master class in bad faith arguments and condescension
Fastest selling does not equal good, it means they had a good marketing team and created massive hype, a lot of which was based around claims that they were “returning WoW to its former glory” with some of the Shadowlands changes.
Diablo Immortal is literally the definition of predatory.
You’re using meta-critic as your source for a Blizzard game that has come out in the last few years.
Of course it’s been review bombed.
Right, you used a streamer who exaggerates things for content as your example. Is that the only example you have?
Where are you even getting this number from anyway?
You’ve yet to demonstrate how its predatory though. You just keep repeating that. Something being expensive isn’t inherently predatory.
For instance, Blizzard disregarded the covenant feedback because it didn’t make sense to be able to switch covenants freely in the first patch of Shadowlands – from a gameplay and lore perspective.
It only made sense after the Sanctum patch. That’s why it was changed so that you could freely switch. It has nothing to do with them changing their mind on the feedback.
You did resub, those are your words, not mine.
Those are your words Deflux. I’m not sure why you keep trying to derail this thread over something that is demonstrably true, and, let’s face it, not all that relevant.