Deserters in Mythic +

That’s just like the Trust system in FF. The NPCs are not as good as a player group, dungeons take longer, but in exchange you don’t have queue times and can hear NPC banter andd get lore during the run.

Would it work for a competitive mode? I don’t know, it’s a discussion to have, but I absolutely advocate it for leveling dungeons and even normals and heroics at max level, if for no other reason than to make DPS lives easier.

The penalty was playing with a trash group and a waste of their time

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Not the number, but the percentage. But only if potential applicants are able to view the success rate of the party leader in starting parties.

Sure, you as a party leader want to know that that guy has left 50% of keys he joined. But you as an applicant want to know if this other guy had 90% of the groups he started fail, while the average seems to be 10%.

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they used to be really good. like the first few hours. they kicked your heals like they were botting, too. LOL

Now we have people that disband groups because they don’t want to downgrade their key and would rather get a different group to try again.

More outrage

Are you planning on punishing the people who pay badly enough to make the key such a miserable experience for them that they would rather write off the last half hour with nothing to show for it than spend any more time in there?

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Yep its abusable 3 times. I’ve seen this thread about 100 times and there hasnt been a solution yet. At least this idea reaches some sort of compromise without the possibility of it being abused into oblivion.

All these issues are strictly for people that pug, personally none of these changes would effect me at all.

You can’t police pug content.

No one would use that for that feature. It would be abused for preventing keys from downgrading…millions of times a day.

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Or Blizzard could stop the key degrading and you just get nothing. Sure you’d have to start over but you wouldn’t lose the progress you made. Plus once you succeed you might just make new friends for the next time.

I’m not a quitter but I’ve seen so many people doing keys this week that have no clue on what they are doing it’s pathetic. Give it a month for the io scores to categorize people and you will see a huge difference.

So, funny story-- I responded to a thread like this several years ago, during Legion, and suggested the solution was for Blizzard to launch a satellite into orbit that could fire missiles down at M+ deserters, as soon as they were detected leaving a group prematurely.

Well, Bliz didn’t take kindly to said suggestion, and suspended me on the premise of “threatening a group of people,” to which I had to ask during the appeal if M+ Deserters were so plentiful that they were now considered a core demographic for the game… I further inquired if said demographic had their own religion, and established state, or if they had an embassy in New York I might be able to visit so as to educate myself…

Needless to say Bliz reconsidered their choice when confronted, BUT apparently there are enough M+ deserters for them to be considered a “people.”

Like I said its not going to recover the time you wasted. If you have reached a point the key is bricked or the timer cannot be reached, you can use the option to restart all over again .

I would just like to see how many times they have left a dungeon mid way through

Which would be hard because sometimes the team decides its just not gunna happen
And would make it hard for them to get into a group

Yes, you have, you’ve seen multiple solutions.

1: Do M+ with friends or guild members.
2: If you insist on pugging, vet the group more carefully than just inviting the top 4 scores.
3: Talk to the people you invite and find out what their goal is for the key and see if it matches yours.
4: Accept that keys fail, and if your key fails because someone quits, get over it.

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People usually dislike being forced to do things. If you try to enforce a deserter system, I can predict a lot more unpleasantries happening while doing keys.

There are people who genuinely feed off annoying others.

It’s not too far fetched to think that such a person would easily abuse this system, sit in the LFD premade group finder waiting for 4 souls to torment for hours with absolutely no penalty all for wasting others time.

A flawed system is a flawed system and there must be some level of consequence to ward off the above behavior, because it will happen at some point, I guarantee it.

The problem is there is no realistic way to differentiate those who are deserters versus those who had an unfortunate chain of events that lead to them being removed or the key ending because they couldn’t log back in or had some other problem.

And even if RIO said someone had done thousands of keys in a season and the player got disconnected due to a power-outage or internet outage and had just 1 deserter indicator in their RIO profile, people would automatically label that player as a deserter without any consideration to that being 1 in thousands of keys.

Bro i legit said it would be to hard

i get it! you knew what the word “group” meant when you wrote “as soon as they were detected leaving a group prematurely”, but deliberately misinterpreted it for comedic effect when responding to blizzard’s use of the same word. how droll!

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I am a person that only plays with friends, but some people for whatever just don’t.

All the solutions you have listed are player based solution and some people either don’t have the social skills to achieve that or are simply just lazy, that is why time and time again people start threads about M+ leavers.

People are requesting a solution FROM Blizzard not common sense answers that are obvious solutions. It’s not their job to idiot proof the LFG system but by the looks of the multiple complaints each week it may be something they need to look into.

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Player based solutions are correct for player based problems.

At least one of the 4 options I listed is available to every player, regardless of social skills, and there is no reason whatsoever to accommodate players’ laziness.

And they are wrong to do so. If the solution is in their power and appropriate for them to use, then it is always better than demanding a system from Blizzard.

You’re acknowledging that it’s not Blizzard’s job but then saying they should look into it. Your analysis that it’s not Blizzard’s job, so the correct takeaway as a result is that the people complaining need to grow up and handle their issues. Giving any time at all to baseless complaints just encourages people to demand action, often inappropriate action, instead of just using the tools already available to them.

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