Delves being “too rewarding” is not a problem created by delve players

I just think the M+ pugging scene has been terrible this season from what I’ve been shown. So, they get upset and want something to blame. Delves are an easy target.

Delves were never intended to be an on ramp for M+. It has its own section in the vault, because it has its own progression path.

You probably shouldn’t.

It’s the same as it is every season where I play at.

Since it’s the same for me I have no reason to be upset.

Delves are a target for actual reasons like over rewarding due to how easy the content is.

Delves were intended to be a challenging solo pillar not welfare heroic gear.

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Snozay. I don’t really care about your perspective. I mean you can keep responding if you want, you have responded to a lot of my posts without me saying anything back, which is kind of creepy behavior.

I really just dont care what you have to say. So mark me for not caring. You should be able to do that i think with your limitless ability.

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Meaning you can’t actually refute facts.

Thanks for proving my point.

Have a good day.

We all have ceiling, my ceiling is 626 because I’m not doing myth track content. Why should yours be as high just under the pretext that you like easy content? Is 619 not high enough?

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If we are to believe this is a problem then those players either have the rating or are being invited by groups that don’t know what they are doing to begin with.

If those players have the rating, it stands to reason that they are timing keys leading up to that point.

Which means that making them time keys leading up to that point wouldn’t change anything.

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They will probably nuke delves into nothing like they did with WQ, Mission Tables, AP, and Titan-forging because of mythic raid loggers called it “forced” content.

The world now feels dead except for druid monk farmers.

Why are you worried about other people’s gear?

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I like getting my 616 gear in the vault every week. I’m ok with getting Hero from vault and Champ from runs. Others keep wanting that to get nerfed. I wouldn’t mind getting 626 from 11’s but I’m pretty happy with the way it is.

If I could get better gear I would even enchant my gear and put in gems. Heck I might even min max my stats. But I’m ok with how it is at this moment.

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What’s your point, delves is all instanced, even if it’s not nerfed, how does that change anything to world pop?

If 619 is as good as you’re gonna get with your current ability, just enchant and gem those, it’s not like the items will be replaced. I waited until I had hero pieces before doing all that, it was way too expensive early expansion anyway.

Ahh another player with no clue talking about mythic raid loggers lol

No, I can do it without spending the money. I have no incentive to spend those resources.

If you don’t use ressources available to you to get stronger, why do you want us to agree you should have better gear?

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I can get good gear now. I just don’t want that to change. If I can get even more gear, hey all the better. I will do what’s necessary so long as it’s fun. And I was being a bit facetious, I will prob chant my stuff before I kill the giant bug man.

You could still 3 chest your way to 10s on day 1.

My proposed change would only be for queuing up to someone else’s key, as this is the biggest issue right now.

If on day 1 you have a premade and 3 chest it up to a 10 obviously you can still run your own key, and you can invite your friends regardless of achievements, it would only impact the LFG tool.

Yes, a decent group leader will use io scores to vet people they invite.

This change would not really impact anyone who is vetting players properly, it would help:

A.) Foolish group leaders who invite without properly vetting
B.) Foolish players who graduate from delves and think the best way to learn a dungeon is to step into a +7

It would also give players graduating from delves a path of progression other than gear in grinding the achievements for each dungeon, as they don’t need the gear. You could even add cosmetic rewards to earn along the way that fit the theme of each dungeon if you wanted to get fancy with it.

Delve rewards aren’t the problem… what you get in M+ is the problem. If delves are left alone and M+ got more loot no one would be complaining… or maybe they would find something else.

Personally, I think it is a big middle finger at the end of a M+ run to only get some gold, I don’t understand why it was not called out earlier. Due to RNG people can go an entire keystone and get 2 actual rewards so again, why M+ players haven’t called out their own loot problems before amazes me.

In short, leave delves alone, buff M+ rewards.

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How?

If people are accepting delvers with abysmal rating into 7s then that is a them problem.

If delvers are getting the rating to be considered for those 7s, then how would making them earn rating that they are already choosing to earn change anything?

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The fact that you can get carried makes queue m+ a disaster to happen. Also as long as the players are in control of their own failures, Blizzard can wash their hands. But if they control the party, here comes the complains.

Horrible idea. Pointless busywork.

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