What did you hate about them exactly? They were a bit confusing at the start but once everyone realised it was all completely scripted the frustration went away for me.
Lol huh?
Honestly, I view this as a good thing. Delves are super generous enough already and I’m one of the few that actually wants them nerfed.
Either make a new track-grade category between Veteran and Champion, or remove Champion track gear overall from Delves.
It is actually ridiculously easy to get OP gear just by running a Delve 7. And before anybody says “but but! you need a coffer key!”, you can get four of them PER WEEK just by playing the game.
Mythics hasn’t felt this empty before and it really sucks.
Come at me with your unnecessary hate.
They just were not enjoyable to me. I hate literally anything with a time limit, and although they didn’t have a specific timer, they had a time limit in the insanity system.
Time limits do not make things more engaging. It makes them more stressful.
Especially for someone like me with a panic disorder.
Do you feel the same about dps checks? Say you have to break a shield before a cast finishes. Or an egg before it hatches.
They could, but it would require Blizzard to invest a lot more time and money than they probably want to. They would need the stats of enemies, behaviors, enrage timers, etc. to shift around based on the spec of the person entering. Even then, if a spec was horribly underperforming, there’s a good chance doing it this way would just screw them over.
The problem with that is stronger enemies and no timer lets people sit as long as they need to for full cds on every single fight. Giving higher track gear than right now would break the entire game for that level of challenge. People complain about difficulty but those of us who’ve played for most or all of this games life have seen multiple times when the lower tier of skill is catered to and the game is oversimplified or rewards are too strong and attainable and it ruins things flat out. This isn’t a Hello Kitty game, not everyone is meant it be able to earn everything right away and sometimes people need to just deal with that and accept it. We don’t always get what we want, and often when we do it’s not what we expect.
This was me in Legion. I played this way from like WoD until end of BFA lol.
The sad part is, I’d usually get top dps in LFR. Lmao.
Isn’t there a system where PvP gear is scaled so it won’t interfere with M+ and Raid gear? If so, couldn’t they use the same system to separate Delve gear from M+ gear?
Because it wasn’t “great.” It was a crap timer style mechanic and pretty much everyone I knew hated it.
Visions weren’t solo only. You keep bringing it up as if it’s only solo content and it’s not.
Most of us that are only doing Delves never asked for it to be higher. It’s the M+ers whining about our content, not us.
The content is fine. The rewards are not.
You ignored the part where I explicitly said I wasn’t referring to the constant ticking…
It’s the M+ers asking for better rewards from delves? What?
I see a “Make delves give myth track” request every other day.
I think you’re misunderstanding me. I’m not saying just to make them stronger. I’m saying to make them so much stronger that you have to wait on CDs between pulls, as going in without them will result in you being terminated regardless of your gear level, spec, etc.
Oh, and better AI/ability pools while we’re at it. Those enemies should be kicking casters, stunning melee in AoEs, silencing healers, armor breaking tanks, etc.
No, because those are invisible timers. If the timer is invisible, it doesn’t stress me out.
But M+, Torghast, Visions, etc. all had some sort of visible timer on the screen.
If this is really the case, then those people are actually not “M+ers”. Those are simply just people looking for a choke point in gear.
I’ve stated this time and time again. You do not play Mythics for gear. You do it for the challenging content and class practice/mastery.
The rewards are perfectly fine for what we do. We get what we need to do our content. It doesn’t need to be higher and it doesn’t step on anyone’s toes.
From trolls, honey. You should know this by now. Normal open world players have been perfectly content if you pay attention to anywhere but here. This forum is roughly 1% of the playerbase and the whole 10 trolls starting a fight over something stupid is not reality.
No, the M+ers are complaining delves give too good of gear.
And Ion apparently agrees.
Even though Ion knows better and knows the WoW team overall agreed that Delves were an endgame pillar.(And directly stated this about a dozen times)
And the ENTIRE PURPOSE of an endgame pillar is that if you do the high end of one, you invalidate the low end of another.
This is equivalent to raiders complaining high M+ invalidates Normal raid.
Assuming Hpel is saying about Visions being harder than Delves is legit, I do see them trying to experiment with it and see how they’ll merge it in with delves in the future.
Because this is what they said in the interview…
They are concerned about giving rewards past Hero track as that may undermine motivations for doing group content. We’ll see what the future holds.
While they have no intention of going past Hero track now it’s not off the table they’ll try to up the reward structure if they can match the reward for the difficulty.
I’m thinking they will eventually cave to the portion of us asking for obnoxiously hard higher tier delves with better rewards. It may take ages (just look at how long it took for them to quit screwing M+ over), but it’ll happen.
Depends on your class and the mask effects you used. Without a high level cloak and a whole bunch of those visions talents unlocked, 5 masks were a hell of a lot more difficult for a caster than it was for a melee or especially a tank.
Pretty common for solo stuff, really. Class disparity makes balancing solo stuff a nightmare. Only reason why Green Fire quest and Mage Tower got away with it was because of how they were curated challenges for specific class/specs. Otherwise, solo challenges like Torghast or Delves have always needed a gimmick to ease the burden. And even then, some classes still find it a lot easier than others