Sorry you don’t understand how the upgrade system works. It’s not difficult.
Upgrading is better than grinding out better versions of the same gear again and again.
But it’s probably too easy to upgrade overall.
Unless you know with great certainty that you’re going to get a higher track of that item soon, it’s a no-brainer to go upgrade it to N/N immediately. Or if you’re an appearance collector, 5/N is the only upgrade point that matters. There is barely any time where you plan to upgrade a thing, either you do it in the next 5 minutes, next week when the crest cap increases, or never. Weekly gearing is less about what drops and more about capping the crests you can manage and dumping them into whatever makes the most sense at the moment.
If upgrading is meant to be a substitute for getting the ‘right’ drops at higher ilvl, then it prob needs to require scrapping an item or two in the next track up. Instead of gilded crests dropping anywhere, make them a salvage reagent from trashing 621+ items.
Here is this wild idea for you.
Hear me out:
You can simply let the gear you got as it is and move on.
Upgrading is optionally!!!
It is not like your gear will disappear or your character being deleted if you don’t upgrade.
Hmmm. Gearing system is kinda lame imo. Just plain gear is better, I don’t care for this upgrading greens and blues. Maybe PvE gear can be upgraded for PvP and vice versa but that might be all that’s necessary now that I think about it.
No.
Now that we have so many different avenues to get gear, having them be static ilevels makes some types of content irrelevant. You can look back at S1 in DF for that.
The system isn’t that complicated.
Just make it all one currency “War within Coins”
Hundreds of unnoticeably small upgrades. Yeah, no.
Because us filthy casuals could upgrade to mythic gears and well we all know GD would melt down if that was allowed.
What content are you doing exactly that you replace your gear so fast?
I’ve had some pieces for weeks.
(Difference of doing harder content and progression = upgrading I guess)
Let 'em melt
It doesn’t concern GD.
GD has a meltdown anytime a dev or cm breathes.
Not sure what you mean by new wow player but I tried to bring friends into TWW and they were really off put on having 3 tiers of raiding, endless keys, all the currencies…and ofc, they gone. Haven’t logged at all this week.
I always blame the career wow players for all this complexity and constant chasing.
They’re smart. They realized what most of us ignore or are just complacent about. Spend time at lower content to get gear to challenge higher content so that you can then challenge the highest content. The loot treadmill meant to extend subscriptions.
WoW is designed by designers who are thrilled by the opportunity to design as much complexity as possible into the game, for players who find such complexity inspirational.
Players who find that sort of thing demotivational are not considered in the equation.
This is the opposite of the current gear upgrade system.
I need sleep. Not sure I understand.
Tell that to a new player.
It is overly complicated as far as all the various currencies.
You would realize that the moment you have to explain to your new player friend how you can craft them an item uses crests, and you walk them through the process…and it takes 15min.
But yeah, for us that have grown accustomed to wow bloat, yeah …its another day for us.
“the system isn’t that complicated.” This comment is rich coming from someone who is on a community council, and just is a reflection of everything wrong with the game. Meh.
You described a system where players get better gear as they level to ultimately defeat better content. What we have is a system that requires an infinite number of infinitesimally small upgrades, with a large amount of unrewarding grinding to farm up the large number of mats/reagents to implement those unnoticeable upgrades - that will have to be regrinded every time a piece of gear is replaced.
that will have to be regrinded every time a piece of gear is replaced.
Yeah, I learned the lesson from someone on the forums. Unless you have gear that will upgrade to max level, only upgrade half-way. And only if it’s well-itemized. So I don’t see it as crucial to infinitessimally upgrade. Unless your entire group is at a progression wall due to not fully upgraded gear. Then you can just wait til vault.
Or was it 2? Think it was JP and Valor. We should go back to that.
It was (2) different currencies. Justice Points you used for Heroic dungeon quality gear and Valor Points were used for Normal raid quality gear.
Remember when you got an item drop and boom you were done with it for the rest of the season at least.
No, I don’t.
I do remember getting a bunch of wrist and waist and ring gear, both EoD and GV, when I no longer needed them; meanwhile, layers of rust continued to build up on my chest and helm.
“It would be nice if I could upgrade outdated gear in some way”, I’d think to myself…
Remember when you got an item drop and boom you were done with it for the rest of the season at least.
No, I remember constantly having to worry about getting an upgraded version of my gear in the next raid tier. At least now I know I can upgrade the previous tier to being decent enough it I am unlucky. The upgrade system is one of the few recent features that I enjoy.
My Favorite part of the whole system is every upgrade you get is another WoW token you must buy to be able to enchant and gem and upgrade it once more, only to do it all over again and happily buy another WoW token. With how annoying and horrible the professions are you then pay another company BOT in game to make it for you for 15k so go buy another Token you punk…