Debunking the "Anti-RDF" arguments!

I am not in favor or against RDF because it’s of no consequence to me either way.

“How will you have dialog if everything is RDF”

No one talks in my groups regardless. If I am not running with my guild the conversation is as follow:

Whisper to: dps/tank/heals lfg (dependent on which character I am on)

Accepts invite
Heads to stone
Party chat still a ghost town
Me in Party: “Hey Insert name here You there? Summoned twice now…”
leader kicks for afk
Invites new players
Player accepts summon
We zone in and start
Party Chat: Crickets
Dungeon ends
Party Chat: GGEZ
Party Chat: GG
Party Chat: Heals were dog water, bye
Everyone drops group

That Socialization though.

2 Likes

They dont play the game because they like queue based games, and without rdf they cant have that.

I mean I don’t think that is all too different from what most people experience. Conversation during the dungeon is focused on completing the dungeon. Which is good, none of us want to waste each others time.

But idk about you but I’ve added many people I ran dungeons with, perhaps we ran a couple runs of SM, we’re on at the same time, we would have an easier time finding a group together. So naturally I add them because it’s in my interest to do so.

And by many I mean like 5…which is fine and I think pretty typical.

The quest being at the start of the dungeon was something added in cata. Pre cata you had to do quest lines to unlock the dungeon quest…

Also if I remember correctly you had to discover the dungeon before you could queue for it? Or was that cata? Idk it’s been a long time

1 Like

Meh, I have my guild and my friends. I don’t need new ones. Just want to dungeon done quickly so I can move on to the next thing.

RDF removes a core mechanic from the mmoRPG: interacting with the game world. Yes it offers the player the convenience to queue while they quest. But it also offers the player the convenience to sit in Org tabbed out and waiting for queue to pop. LFG forces players to stay engaged RDF encourages players to afk, I’ll take the former. The rest of your arguments are just subjective nonsense. I like having a community rep be important, its cool walking into a pug raid/dungeon/quest group and having players be like “oh i know you, youre that tank who demolishes dungeons!” or “yo kick this filthy rogue they need roll everything”. RDF removes this.

2 Likes

Rogues still need roll everything with RDF

Mwuahaha

It’s not because there is an over abundance of Boars in Hellfire.

  1. It’s boring just killing boars
  2. At some point the XP gain drops too low
  3. The gear that can randomly drop from them isn’t that good compared to dungeon drops or raid drops.
  4. It isn’t compelling game play just killing the same mob over and over considering the rewards.
    But people will kill the same raid bosses week after week if th rewards are sufficient.

RDF is fine in the beginning only for NORMAL DUNGEONS. The heroic part of the tool cant be added because the rewards were for a later time in the expansion (tier 8 - 10). Im fine with rdf in at the start but the heroic part cant exist due to how it was implemented and why.

Ok so screw everybody else then. Good 2 know.

Why would it be my responsible to make sure others are enjoying the game? Last time I checked that was Blizzards jobs.

I suppose it’s more or less the responsibility of the individual to find enjoyment in the game for themselves.

Blizzards job is to cater to the stock holders.

You are copium example number 1.

Um no. Game developers should just make good games. This isn’t incompatible with making money.

Bro don’t act like RDF is a money maker. It’s a system that literally only appeals to people who already play WoW.

RDF is fine in the beginning only for NORMAL DUNGEONS.

Um no. If anything it’s the exact opposite. Having RDF for normal dungeons will hurt the leveling experience. Being qued while questing is bad game design…it interupts game flow. It’s dumb.

There’s no excuse for implementing RDF in any capacity. Literally no reason since blizzard is updating the LFG system.

1 Like

And that was on you for just sitting in the city instead of being out in the world.
Queueing in RDF doesn’t put up a wall that makes it impossible for you to do something outside of a city.

If you don’t run dungeons then having RDF or not shouldn’t affect you at all.
If people want to queue in RDF and not go out then they won’t.
The same way with queueing using the LFG tool.
If they don’t want to go outside of the city, they won’t.

And not everyone plays on a PVE server.

You’re entire post makes zero sense.

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I didn’t say it was a money maker, did you even read that?

I was making a statement that blizzard doesn’t care about the complaints of the community, they just care about log in metrics and stock hold quarterly reviews.

Complaints of the customers isn’t their concern.

I also don’t care if we have it or not. I just like getting an emotion reaction out of people when I point out their logic has flaws. I am picking apart peoples posts on either side on multiple posts.

Most posts are just people trying to validate how they feel consider blizzard never really changes.

You can just sit in a city and wait using LFG.
You have to pay more attention to LFG to get in a group especially if you are DPS.

And you just contradicted yourself at the beginning of this post.
It removes interacting with the game world, then you say it lets the player queue while they quest.
That is interacting with the game world.

Please link to where Blizz is updating the LFG system.
If it’s the post where they say we are continuing to iterate on it, LOL.

That’s about as encouraging as when Blizz says our bad, we will strive to be better.

I was making a statement that blizzard doesn’t care about the complaints of the community

Yea this is a factually wrong statement. Blizzard has reversed many decisions due to fan feedback. Many they didn’t. Not all fan feedback needs to be taken (like yours because it’s garbage)

Complaints of the customers isn’t their concern.

What do you think stockholders care about? The company making money. What does an unsatisfied customer base threaten? Your bottom line. Duh.