Darkglare feels out of place

It just doesn’t feel like an affliction spell.

Affliction has nothing to do with summoning big demons. It’s about corrupting and rotting the body/soul. Why would we summon this demon?

Demonology would be much better suited to this spell

10 Likes

it came around the same time they revamped affliction (transition from legion to bfa) where they now delegate one big demon per spec.
and while summoning demons to supplement their kit fits warlock, i do prefer it when our major cooldown was basically harvesting souls of the fallen to amplify our damage, and it was far more fitting to the theme aff lock has.

4 Likes

Yeah I’ve always disliked it.
I tried running a build without it, instead focusing on Crit amp and using Hell Caller for my burst CD. But you just lose out on too much without DG.

I feel like Affliction could actually utilize old Fire Mage Combustion as it’s powerful CD instead.

would be alot better if malevolence was off the GCD and we could macro them together like we used to with dark soul

alsa i like it way more then soul rot thats for sure

Its nvr been a preferred demon.

Remove Darkglare; give us back Dark Soul: Misery

30% haste for 20 seconds, then watch all DoTed enemies die quickly and horribly.

Life is good

7 Likes

Right doesn’t make sense at all wit the spec hopefully they remove it

1 Like

Warlock as a class involves summoning demons as a fantasy. I don’t like Darkglare much either but I don’t think Affliction shouldn’t have a strong demon as a burst, I just think it could be something different than that. Something like a Nathrezim would be much more aesthetic and they are the best fitting demon for Affliction’s fantasy.

Does Darkglare truly feels like out of place? The way i see it’s effect nowadays fit well with affliction.

8 additional seconds to affliction in the past wasn’t much because your dots were mostly maitenance ones, but now with Soul Rot and Vile Taint being prevalent, doubling/almost doubling their duration does feels very in theme with the spec.

It’s own damage also increases with the damage over time effects present at the target too.

I could, on the other hand, understand if the desire is/was to move away from the model of a beholder-like creature.

It’s not so much the mechanics that don’t fit. For me it’s the whole “summon big demon” aspect of the ability.

It would feel more affliction themed if it wasn’t centered on a big demon.

That’s more the domain of demonology and destruction. Affliction doesn’t even get access to diabolist and yet we summon a demon as if we were one. It’s weird

1 Like

So would that be a purely visual issue? because like, summoning a demon is a warlock thing regardless of spec, it’s part of the lore and theme of the class.

The difference is that Demonology specializes itself more in to that, Destruction specializes itself more in wielding the destructive energies of the Twisting Nether (Casting Chaos Bolts, Raining Fire etc…) and Affliction specializes in the use of malady’s (Dots and it’s synergies).

Having a Cooldown in the form of a summon have been a thing since day 1 even, as in the past you had Infernal, and eventually Ritual of Doom became a cooldown in the form of Summon Doomguard in Cata.

Both of those stayed as the “Warlock summon CD” until the end of the legion, where all 3 specs shared it, in BFA is when they decided (quite rightly i think) in making each spec having their own special Greater Demon.

2 Likes

This spell is the reason I don’t roll a retail warlock. Every time I consider it, I just see that annoying big beholder demon on the center of the tree. Retail wow is already bad enough without requiring me to suffer through badly themed spells.

Aff hasnt felt life Aff since they introduced Malefic Rapture.

10 Likes

I do think there is an argument that having a demon with a more soul collecting theme would be more fitting and interesting, but darkglare just seems like a shortcut to dot maintenance and ST bumps. Doesn’t really feel like a pillar demon in the “master of drains and shadow damage over time”. When most our damage caps are direct damage.

Also adding in that darkglare is 2/45 talent points. With no other synergy, it’s not like destructions infernal falling down from the sky aflame igniting everything and funneling resources to empower the spellcaster. Darkglare just feels independent.

3 Likes

One of those soul keeper demons with the soul cages would be pretty cool

Although I think having the cd moved to the warlock instead would be better

I feel very attacked by this thread…

5 Likes

You!

:newspaper_roll: :newspaper_roll:

You’re not welcome here!!

:angry:

(Jk, and great name btw)

The reason Dark Glare exists is because of Death Bolt.

This spell forced the balance of Affliction to be surrounded by it, as a talent. And it was the worst iteration of Affliction that has ever been made.

Instead of removing death bolt and enhancing the already good feeling UA stack they removed UA stacking, made death bolt pvp, and gave us MR.

So, the Dark Glare is a direct relation to the worst Affliction spell ever. Fun.

However its function as a Dot Extender to allow for a large burn window is still needed and probably the best 2 minute CD we can ask for right now. I do agree that it should be remodeled into something more akin to the Soul Harvester Apparition that flares up. Or just a cooler looking demons because demons and soul magic are still cool.

1 Like

As much as I loved Dark Soul, especially the 2 stack version, Dark Glare’s DoT extension function is more needed than just more haste. I don’t often feel like I’m not pumping out casts. I do feel like I need more time to keep pumping though.

Only problem with Dark glare is that it launches bolts it should cast a dot so it increases MR and is more dot centric also would allow it to be more aoe friendly.