I would like to see WoW have a more mature tone. A bit less cartoony for sure.
That said, I appreciate the more beautiful looking zones. I’m not a fan of bleak dark depressing zones. I don’t think that we need more zones like The Maw…
I would like to see WoW have a more mature tone. A bit less cartoony for sure.
That said, I appreciate the more beautiful looking zones. I’m not a fan of bleak dark depressing zones. I don’t think that we need more zones like The Maw…
Game was always silly. Since WC2 onward it was cartoonish in look and had many funny elements in game along side the more serious tone. It was a mix that leaned more into absurdity than dark atmosphere as a whole.
People wanting a “darker WoW, like in the old days” are suffering from nostalgia and rose colored glasses.
I just love when people do this. “The game was always” No one it wasn’t bro, stop dictating. It obviously wasn’t if people are making thread after thread of the same thing, aka, put the war back in Warcraft.
I’m not saying it wasn’t always silly, but it wasn’t always whatever you’re making up. We need to stop pretending there weren’t nuances.
Ad populum. Not a rebuttal, same person could make all those threads as far as we know.
The game was always a mix of both, leaning on the absurd. It was never a grim dark or edgy fantasy game.
If you read my post, I account for that.
Are we not currently fighting a war/against an opposing force in game? The war never left the game, people are being bit with nostalgia. nothing more.
Not only Elden Ring - From game have had that in character creation since basically Dark Souls 1
Agreed, this game needs a really good serial killer.
And the thing is you can make something dark that looks vibrant - Fromsoft did it with Elden Ring, the Witcher 2 and 3 are very colorful games too.
The idea that it has to be drab is just frankly weird.
Honestly, the problems with WoW’s writing are there no matter what tone they try to go with. Blizzard just isn’t good at crafting interesting storylines and characters that aren’t cardboard cutouts. I don’t even remember the name of the dwarf that sacrificed himself in TWW, nor do I remember the “stay and listen” monologues about him because I just…didn’t care. If anything, it felt slightly embarrassing that I was even expected to. I felt no connection to the character, no connection to the story, and no stake in what was going on.
But it was exactly like this when they tried to ride the post-GoT dark fantasy craze: Blizzard trying to deliver on the big emotional beats that everyone loves in other popular media, but not having the patience or subtlety to craft a narrative competent enough to get to that point. They want the payoff without having to do the buildup.
I hated all the zones equally for various reasons.
That would be epic, you are in town, minding your own business and a NPC suddenly attacks and kills the player or npc next to you and vanishes
*Rises from his desk like Bruce Wayne to the Bat-Signal. *
I have been called!
That’s my point I guess. Where did that go? Its certainly not in the newer expansions.
cataclysm has a plants vs zombies minigame. the old xpacs are also goofy.
But they do eat dogs, which nobody seems to care about.
Well there is The Puppetmaster currently.
Very much so… the storylines are just too soft and playful. I wanna see meaningful death and murder, well written betrayals and I want some doom n gloom… I want the atmosphere to scream, “we’re all going to die” and please… good dialogue.
Maybe Metzen will turn it around since he was the original art guy responsible for the edgier tone in the past.
It doesn’t need to be completely grimdark like warhammer or whatever, warcraft always had whimsical stuff on top of the edgier things, but it’s definitely gone too far in that direction and is very feminized now.