Well if they aren’t doing anything to make users aware that it’s even possible to donate it’s no wonder. Not once have I seen something like, “Thanks for using X, if you enjoy the addon consider donating at Y” in-game or even anywhere on social media.
If they worked with some of the community’s content creators for shoutouts (e.g. having them do a little blurb in videos akin to “The maintainer of X is asking for support, if you use that addon please consider donating”), that’d probably be particularly effective. It’s worked very well for other sorts of community driven projects and there’s no good reason that WoW addons would be an exception.
For developers who want the money to just roll in without any effort, curse is probably the best they can do but they pay such a pittance compared to what can be had with even just a little marketing and social media savvy. Note that I say this as someone who has written and published addons on curse in the past and currently work as a software dev professionally and has insights into how donations work for other types of software. I mean hell, there’s a dude who currently receives pay from fans on par with a full time job to work on porting Linux to M1 Macs… that’s way more niche than the most popular WoW addons.
Probably because of all the numerous addon should they stay or go threads lol. Funny how folks on this forum crave or need something to hate on. Now it’s ban addons . I miss the get rid of LFR threads now lol. Believe there was like 2, or 3 addon threads made over the last couple of weeks.
Wago.io now hosts addons and is trying to compete with Overwolf and Wowup will download addons from Wago. The addon base for Wago is still growing, but it has quite a few popular addons.
Wowup will install addons from wago.io if you enable a small ad in the corner of Wowup. Wowup sandboxes the ad and tries to make it as unintrusive as possible. I’ve heard rumors about the possibility of a subscription to Wago in the future for an ad-free experience when downloading addons from Wago.
… no one was talking about the Overwolf installation. Literally everyone knows that Overwolf has to be installed, as it’s the main program that runs Curseforge.
People were talking about the extra programs based on the addons you have, like WarcraftLogs, etc.
Overwolf is part of Curseforge. It cannot run without Overwolf.
Please understand the conversation being had first.
Overwolf has existed for a long time. Don’t run it in the background, it’s a resource hog. That’s what everyone has been saying. Open Curseforge, update all, exit everything. You’re done in two minutes.
Should I quote the rest of your posts claiming you could do one without the other?
Except you, apparently, because you kept arguing with Pawser to the contrary.
Please go re-read your own posts.
You said several times you could have one without the other, and that is simply not true.
Please note: I don’t give a rip either way if you like or don’t like either of these programs. I have no skin in that game. However, you can admit you’re wrong, because you clearly are on this point.
I wouldn’t mind subscribing, with the caveat that Wowup/Wago continues to be responsible with their handling of ads for those who don’t or can’t subscribe. Wowhead is an example of the opposite, where they choose whichever ad networks have the highest payouts without regard to the quality of the ad provider, which is how people without adblockers end up getting hit with zero-day browser exploits via malvertising. If they cleaned up their advertising act I’d subscribe right away.
I have warnings on two of my addons stating that they can’t be updated from curse using wowup. I won’t use overwolf. they’ve proven to be unsavory even without the malware claim.
As I understand it (at least my memory tells me from when Overwolf first planned to take over the add on facility) the idea was that the add on creators would be offered a contract which included the proviso that Overwolf would be sole source of their add ons. I think wowup and other sites approached Overwolf to try and come to some arrangement to also host them (I dunno what they suggested as a way of making that work) but the approaches were refused.
So if you own, say, TSM, and you sign said contract you can only run TSM from them. There is theoretically nothing to stop someone else from designing an add on with similar functionality and deciding to make it available elsewhere, I’m just not sure how many people would choose to do that when they can earn an income from Overwolf which they would presumably not earn from other sources.
While people might once have created add ons for fun and to help out players, nowadays making an income is a bit more a driving factor for many.
McDonalds could make slapping you in the face a part of every transaction… they could but you won’t sell many big macs that way.
(point being, if you make the only way to obtain your product painful, inconvenient or annoying… people will just find an alternative and let you fade to nothing)
Then you can manually download them from the website— which is also owned by Overwolf.
Or you don’t use those addons anymore.
Those are your choices and they’re entirely up to you. No one is telling you what to do. We’re telling people the OP is making crap up, because no one pays for addons. And our experience is no malware thus far between the timeframe of a year to two months of usage.
Not going to put over wolf on my computer again. It randomly decides when to do stuff w/ out opting in. Even people here defending it have admitted it’s installed stuff w/ out being asked after the main installation.
While it wouldn’t surprise me if Overwolf at least discussed the possibility of exclusivity contracts, there are enough addons on Wago and Github that I don’t think it’s true. DBM, TradeSkillMaster, Auctionator, etc. are all on Wago in addition to Curse. Both Wago and Overwolf/Curse have payouts for addon creators.