And defending a company doing a hostile take over of an old fan site/free mod community. And they are ignoring all of the downsides to an invasive app that forces ads + installs random software. They want to downplay the problems while trying to act like it’s so great and easy, and we’re all stupid for not accepting it. Best part is my post getting reported like they want to silence people talking about Overwolf. That’s how you know you already won an argument.
See here? More false information.
- There was no “hostile take over.”
- Curse had ads for over a decade before Overwolf ever owned them.
- All addons are free.
Wrong again. It’s not random. It asks you. And you chose to ingore that. Many people here have already told you this.
Literally no one has said this either. So more lies to further your false narrative.
People gave information, no one said it was great and no one called anyone stupid for not using it.
Keep digging that hole.
I’m only using three addons, ATM (and, I download them and sort them out, manually): Adapt, Titan Panel & TRP3. Only thing I have to “suffer” are typical website ads that are everywhere (including WoWhead). I didn’t pay to download Adapt, Titan Panel nor TRP3. Dunno what you’re talking about, OP.
I don’t think you understand. Even people who make this obvious. The comparison isn’t even close. People by and large do NOT want to donate. They either think addons developers should do it for the love of the game, or that if they needed money badly they’d ask. Hell wowup the app itself only has 200 people who have donated to it. The bastion of ‘well doante to not use curse’ and not even it can muster up large numbers of donors.
Is the sky falling down too?
Dude you gotta notify Microsoft about this.
Their cyber security teams let it slip by but thank God you caught it.
We gotta hit up all the other gamers using Curse Forge for other games. Spread the word. This guy’s onto something.
Edit: Possibly SkyNet, doing more research as we speak
Whelp, time to go back to updating things manually it seems.
back to updating things manually
I’ve always done it this way. Well, I did try the Curse Client, but it wouldn’t be accurate for updating addons, so I just stuck with updating them, manually.
apparently it is for u.
As I understand it (at least my memory tells me from when Overwolf first planned to take over the add on facility) the idea was that the add on creators would be offered a contract which included the proviso that Overwolf would be sole source of their add ons. I think wowup and other sites approached Overwolf to try and come to some arrangement to also host them (I dunno what they suggested as a way of making that work) but the approaches were refused.
Well no that’s not what went down.
Curseforge offered authors a toggle with the new API to allow third party downloaders the ability to freely download that particular addon. In order for a third party downloader to download that particular addon then not only would that toggle have to be set to “on” they would have to obtain a API key to the new API in order to download.
WowUp applied for and was going to get an API key. Then they announced their partnership with wago.io The Curseforge team saw that then denied WoWUp the key they said they would provide them (supposedly for them going with a competitor but the WowUp team say differently)
There’s no exclusivity clause that I know about. Addon authors are free to upload their addon to as many sites as they think they can support.
Crazy how real info in a single comment just destroys the majority of the thread.
Curseforge offered authors a toggle with the new API to allow third party downloaders the ability to freely download that particular addon. In order for a third party downloader to download that particular addon then not only would that toggle have to be set to “on” they would have to obtain a API key to the new API in order to download.
Just a few footnotes to throw in here
- The Toggle is per addon . It is not a site wide toggle. Addon authors have to go in and decide if they want third party downloaders to download their addon per addon project.
- The toggle is set to “off” for new projects. This means that by default for a new addon project uploaded to Curse third party downloaders can not download that addon under the new API.
- May 9th is when the old API is being depreciated. The Curseforge team are working on that right now so expect some wonkiness for downloading addons from CF.
It is because they got bought out. The old Cruse was never this bad. And addons were straight forward, the site was well organized, no adds were running. Curse has even been running add for private servers on there.
They arent even a shadow of what they used to be.
no one was talking about the Overwolf installation. Literally everyone knows that Overwolf has to be installed,
Nope, you don’t have the option to just download Curseforge. :3
Yes. You do. At least two people have explained this. You’re choosing to ignore it.
I was pretty explicit, you’re the one that didn’t understand for one, though for two any program that has other stuff default enabled is shady IMO. Coming with overlays as default, that’s the default user experience so they should probably work on it and their security issues, data issues.
Don’t try to argue with me when you didn’t even comprehend the conversation it started from.
I have never ONCE said Curseforge worked without Overwolf. NEVER.
Nope, you don’t have the option to just download Curseforge. :3
Yes. You do. At least two people have explained this. You’re choosing to ignore it.
Woops.
because no one pays for addons.
I already explained that many people do, but I guess you ‘didn’t read the thread for all the conversations’ uwu
- Curse had ads for over a decade before Overwolf ever owned them.
- All addons are free.
Adblockers in browsers are very common, adblockers in apps are not. :3
Not all addons are free.
Literally no one has said this either. So more lies to further your false narrative.
You have, actually.
WowUp applied for and was going to get an API key. Then they announced their partnership with [wagoio] The Curseforge team saw that then denied WoWUp the key they said they would provide them
This is after Overwolf was silent for months without a reply, IIRC. :3
Addon authors are free to upload their addon to as many sites as they think they can support.
Yeah, the ones that went exclusive with Overwolf are just the real greedy ones that should be avoided. At least it lets people make a list.
I’ve heard rumors about the possibility of a subscription to Wago in the future for an ad-free experience when downloading addons from Wago.
You can have that right now on Overwolf, not that the ad is really that big a deal. A typical user will have the updater open for maybe a minute or two each week. I think the Overwolf sub is like $3 a month right now.
The Curseforge site had been running ads for a long while before Overwolf bought them out, just most probably run a basic ad blocker and never noticed.
And they are ignoring all of the downsides to an invasive app that forces ads + installs random software.
This is 100% incorrect. After you install the platform (which is what Overwolf is) it then asks to scan your HD for games that you play which it supports. Once done it presents you with a list of apps it has for those games. You then install them like you would an app on your phone from the app store.
I’m keeping WowUp for a while longer.
Yesterday, there were 5 of my ~60 add-ons that were flagged for the curse issue. Now it’s just 3.
Give the authors time.
that is great to hear! I really really really want to not have to use curseforge, but I also dont’ wnat to manually upgrade so many addons.
I will be patient
Blizz should just make their own addons or team up directly with someone who does to avoid stuff like this from happening.