Oh well, it’s all about preferences and opinions when it comes to mmorpg game design. I by far prefer it without rdf and am thrilled they left it out. I believe it is better for server community (which you will most likely deny even exists); player interactions (which you will say is inexistant) and for overall world immersion (which you probably don’t care much about). But it’s ok to disagree, we’re debating opinions, it will happen.
As I have stated you are useless with the post and your opinion. Probably hasn’t even got that far from the game? Sooo I’m gonna go chat with people who can seem to make sense.
better for server community: It would not hurt it in any shape or form? If you think so please explain?
player interactions: There is hardly none now as it is. It does not hurt this also but now i have pugged SOOO many dungeons on my pally and other than people wanting my buff and me as the tank… There really hasn’t been any good interactions?
overall world immersion: Doesn’t this go along with flying? Or is this about running to the dungeon? which btw doesn’t really happen with most dungeons having somoning stones?
It’s important to surround yourself with an echo chamber to feel good about yourself. Being around people who are positive and enjoy the game is probably a toxic experience for you. Misery loves company…
I came to say I love the game. You came to try to convince me I’m wrong. You’re here to argue. I’m here to have fun in the game. Ultimately, I think I’m getting the better outcome. It’s been great.
I disagree, in my experience, player interactions exist.
Summoning stones are well embedded in the world and requires 2 people to function. They are very different, from an immersion standpoint, compared to a full group instant teleportation generated by an interfaces queuing window.
Ay it is what it is. If you wanna continue down the whole. I’m correct NO matter what then by all means continue LOL but at the same time… This is a BIG matter either to have it or not. because both ways will lose people evenually. and thinking otherwise is foolish.
Maybe so but I would be thrilled if the outcome is the players that are lost are the ones who like the feature. It is that very player and those features that destroyed the ecosystem of this game. This is reaffirmed for me by the fact that, beyond any hope I had, Blizzard launched Wrath -without- those toxic features. Playing again is validation for me that this version was the best and they are making the correct choice.
When all these players unsub and leave it will really improve the community.
You don’t know what everyone wants.
It’s true, I like the game the way it is and I don’t care if you do.