Current gearing systems are not casual friendly

The fact is you want to skip entire tiers of content so you can jump right to the end where your friends, who have put in the work while you were away, will take you back.

Some of us are adult enough to realize that we have to make sacrifices for real life, and for the fun of the game as a whole for everybody playing. Time spent and skill/effort required should equal an appropriate reward. Giving a 400 for a WF does not, nor does giving 385 for 4 WQs.

I get you want to keep up with the Joneses, but you canā€™t if youā€™re taking breaks for real life and the game really should not be designed to let you do that. Even in the most casual progression focused themepark out there - FFXIV - you canā€™t do that. You have to grind badges there via appropriate lower level content until you work your way up to normal and savage raids in that game.

Casuals of varying types have always made up a majority of this game and itā€™s detrimental to the health of the game if much of their desired content is made entirely irrelevant within the span of a week with mindless chores like WQs and WFs.

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Just thought Iā€™d add a reply since I have very similar feelings as the OP. I consider myself a ā€˜casualā€™ in that I donā€™t really have the schedule to commit to a regular raiding team and/or mythic team that gets into the really high level stuff. (But I do play quite a lot) So with that Iā€™m looking at raid finder and maybe up to +5s or soā€¦?

And yeah, I completely agree with the feeling that the gearing is so quick and easy now that you really quickly get to a point where you have no activities that have any gear-related rewards. Itā€™s totally awesome that someone with limited playtime, or a new player or alt, etc. can quickly get geared for raiding really quickly. But the flip side to that is this situation where you really quickly outgear the more casual stuff and if gear is a motivator to do activities then youā€™re losing motivation to do anything.

I hit 120 on a new hunter a few weeks back, and within one week I had him above 370 ilvl, a couple weeks later heā€™s now sitting at 385. Getting all that gear that allows me to do higher level stuff is awesome, but yeah, it was super quick and easy and nowā€¦? Iā€™ve only done one wing of raid finder once, and definitely want to see the new raid, but without gear motivating me to get in there I just havenā€™t done it yet.

And to answer the what do I enjoy question. Itā€™s probably nostalgia or misremembering how things were, but I feel like I remember back in Wrath (last time I played the game a lot) the badge system meant it was worth it to go crank out some heroics for a long time because you usually could use more badges to get a new piece of tier gear. Aside from a small trickle of titan residuum, I have nothing making me want to go run more than 1 of a given thing each week. I kind of do whatever level M+ Iā€™m comfortable with/can get into once a week and then wait and see if the thing in my chest happens to be in a a slot where I can actually use it. Maybe titan residuum rewards from heroics? Probably not a great idea, but you know, something that motivates me to go crank out a bunch of dungeons because thereā€™s an eventual upgrade in it for me.

And to those saying ā€˜do whatā€™s fun for youā€™. Totally agree, lots of fun stuff in the game these days I think. But I think most of the player base is motivated by gear to some extent, itā€™s an RPG, we want to get cool stuff for doing things, and you quickly get to a point where you really arenā€™t getting anything of worth from a lot of things.

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One of the biggest reasons people play an RPG is for character progression. When you overgear content, it literally means you can achieve zero character progression from said content (or very very littleā€¦ like 1 minor upgrade from an entire raid that drops from 1 boss). The OP is stating that, because so much gear is handed out, itā€™s sorta defeating to be entering into normal mode (the first version of the raid that pushes back) and have no upgrades at all. Itā€™s even more defeating when you enter heroic mode, a mode which has traditionally been for people who do start dedicating time to honing their ability as it really pushes back, and thereā€™s STILL only a few minor upgrades.

In other wordsā€¦ at that point thereā€™s no character progression. You only start to get character progression again when you hit Mythic or if you do M+ 10ā€™s (and then only from the weekly cache or WF/TF). Mythic raiding flat out isnā€™t for everyone. The time commitment, player dedication, team commitment, and flat out skill requirementā€¦ many people just canā€™t do it. M+ 10ā€™sā€¦ Similar story.

Thatā€™s what the OP is complaining about. It seems silly to have character progression halt until the cutting edge of game play due to how many sources and how fast you can get a character to that point (relative to prior expansions).

Itā€™s sorta funny. 10 years ago it was ā€˜Why is there still this pervasive sentiment about who ā€œdeservesā€ to see content? Everyone pays their subs right?ā€™ I donā€™t think any player back then would ever dream that it would come to your version of the same statement. Please note, that I am an LFR/D supporter for retail WoW. It has itā€™s place in the current version of the game. What you have to remember is that when you play WoW, youā€™re not playing in a vacuum. It is a MMO. So while a system that nets you all this really sweet loot is great for youā€¦ itā€™s also ā€œgreatā€ for everyone else. For youā€¦ this has zero negative effects! You donā€™t care about progression, nor do you care about competition. Thatā€™s great! Really Iā€™m not casting any negative aspersions about that. The problem isā€¦ Youā€™re not everyone. Lots of players, myself included, enjoy the competition and enjoy progression. All of these handouts devalue a lot of it for anyone in the Norm/Heroic region of progression. It doesnā€™t affect me as much as Iā€™m in Mythic progression. Only through WF/TF does it affect me.

So I guess you have to start asking yourself the question: Is me getting this insanely overpowered gear for the content Iā€™m doing worth it, at the expense of the bulk of the norm/heroic crowds enjoyment?

For some, the answer is yes. For others, myself included, the answer is no. You donā€™t need heroic raid loot to defeat a WF or a WQ or any of the other guaranteed success content. Itā€™s not just a ā€œnot needā€ itā€™s a you are so hilariously overpowered for that content that it may as well not exist except as points where you randomly collect rewards.

I think heā€™s saying that exactly yes. With all of the rewards, normal dungeons, heroic dungeons, regular mythic dungeons, LFR, normal raids, and to a point heroic raids are rendered moot due to non-stop hand outs of 385 and 400 pieces of gear. This on top of WF/TF makes all of that quickly useless content for a character progression oriented player.

I want to add as a final note, that itā€™s very easy to paint me as a typical elitist ā€œYOU DON"T DESERVE THIS YOU FILTHY CASUALā€ playerā€¦ I assure you Iā€™m not. Iā€™m approaching this from the point of view of my BC and Wrath self. I know that I would have been pretty disappointed if my entire character progress ended 2-3 weeks into playing the end game, unless I decided that I needed to join not only a raiding guild, but a relatively upper tier guild that had its sights set on eventually entering mythic raiding.

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I miss the Wrath badge system so much. Was the best they ever did and no idea why they didnā€™t continue with it.

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WOTLK had the best gearing system hands down

Itā€™s very unusual to see someone complain about getting good gear. My suggestion is to either bank or destroy any gear you donā€™t feel you deserve. That way everything still stays a challenge for you and you donā€™t feel so overpowered.

I enjoy getting nice stuff and upgrading. I still play in content that I am not challenged in. Iā€™m sure itā€™s the same for raiders who want to do current content outside of raids where they know that the loot rewards will not be even close to upgrades.

I will continue to have fun and at least know that I can kill stuff solo due to some nice items that I was able to get in casual content. Thanks, Blizzard, for allowing the casual player to get nice rewards to make their game time more enjoyable.

Thatā€™s sorta like saying, if the game is too easy, then just play one handed. Iā€™m sure youā€™ll then have fun playing it.

Most people want the game to naturally augment their style of play. They donā€™t want to have to place artificial barriers to ā€œenhanceā€ their play style.

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Lmao, Iā€™m not even gunna respond to that one dear lord imagine playing a game that was easy and not challenging like I donā€™t understand why youā€™d want to play it at all.

I do all of those and still end up with 1-2 upgrades per week actually. which is more or less the same upgrade rate via raiding.

Not everyone is into the raiding, dungeons, and top end game. I enjoy PLAYING the game. To me, it is fun and relaxing. I guess itā€™s different for everyone.

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Some do play for the story and for the social connection. What I donā€™t get is why people who play for such things also think it makes sense that they acquire the best gear in the game (aside from Mythic and upper level M+) fundamentally breaking it for other types of players (everyone below cutting edge).

Itā€™s a perfect example of the phrase: Having your cake and eating it.

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But why do you need gear for that? Why does it matter to you if you can clear the content you want to do already with lower ilevel gear?

You shouldnā€™t expect amazing gear for doing low skill level content thatā€™s just ridiculous itā€™s a progression game.

There are too many players to try and keep happy.

  • The veteran hardcore player who wants progression and gear to mean something
  • The player who wants progression to mean something but isnā€™t hardcore about it ā€¦ maybe raids but doesnā€™t do heroic
  • People who do raids and/or M+ as end game ā€¦ both? only one?
  • People who play casual but want quick progression
  • People who play casual but DONā€™T want quick progression
  • People who log on to farm old stuff or do pet battles or play the AH and donā€™t give a crap about gear and progression
  • PVE player vs PVP players, or players who like both

There is NO way to make a game that is going to please everyone and yet thatā€™s exactly what they seem hellbent on doing (probably cause they think 'mo people, 'mo money) and in the process are turning out a product that just seems to frustrate everyone.

WoW has no identity anymore.

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This is the first expansion where gear comes from all directions. Most casuals donā€™t expect the best gear, but when it drops, weā€™re certainly not going to toss it.

In Legion and prior, I was happy just surviving on the casual drops, being far below the ilvl of raiders.

what you mean ā€˜breaking itā€™? people that raid heroic+ are more geared than those that donā€™t(with very very few extremely lucky exceptions) unless youā€™re trying to tell me that normal raids are actually difficult end game content O.o iā€™d put that in the same category as darkshore warfront.

lets not even get into farming m10+

Gear should be determined and rewarded based on the difficulty of content youā€™re doing. All these WQs with Collector Kojo and Tidesage Nola that are rewarding gear equal to that youā€™d get somewhat difficult content is ridiculous.

If youā€™re doing easy content, why do you need gear anyways?

I donā€™t EXPECT anything. If it drops or is a reward, I will take it if it is an upgrade. Sometimes I reject the upgrades because it has the wrong stats that I am wanting. And youā€™re right, I donā€™t NEED top gear for casual stuff.

AGain only once and I said it many time casuals just cant get 415 pieces , and this 400 does not mean you get right second stats. Casuals will always be at 390 level max maybe a little reach 400 but still no lifers have the best gear and the highest dps overall . There is no point arguing anymore. To reach the best progression and the best gear you have to raid mythic and do higher keys eventually.

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When I used to be done in a content cycle, Iā€™d switch over to using my professions to gear up alts for myself and guildmates. Unfortunately, the current iteration of professions vs WQ gear means thatā€™s no longer viable, since profession gear hasnā€™t kept up with ilvl bloat.

What I am getting from them is with all this 385/400 ilvl gear raining from the skies for basically doing nothing, that it prevents more casuals then from wanting to do LFR or lower Mythic+ because they are out gearing those places. And since they are casuals they donā€™t want to raid normal or heroic and beyond or do harder mythic+s because that isnā€™t their play style. So the sense of accomplishment is gone that they would get when putting in time for some LFR or Mythic+ 4 and lower but with no point in doing them now gear wise they feel it is hurting their play style.

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