One of the biggest reasons people play an RPG is for character progression. When you overgear content, it literally means you can achieve zero character progression from said content (or very very littleā¦ like 1 minor upgrade from an entire raid that drops from 1 boss). The OP is stating that, because so much gear is handed out, itās sorta defeating to be entering into normal mode (the first version of the raid that pushes back) and have no upgrades at all. Itās even more defeating when you enter heroic mode, a mode which has traditionally been for people who do start dedicating time to honing their ability as it really pushes back, and thereās STILL only a few minor upgrades.
In other wordsā¦ at that point thereās no character progression. You only start to get character progression again when you hit Mythic or if you do M+ 10ās (and then only from the weekly cache or WF/TF). Mythic raiding flat out isnāt for everyone. The time commitment, player dedication, team commitment, and flat out skill requirementā¦ many people just canāt do it. M+ 10āsā¦ Similar story.
Thatās what the OP is complaining about. It seems silly to have character progression halt until the cutting edge of game play due to how many sources and how fast you can get a character to that point (relative to prior expansions).
Itās sorta funny. 10 years ago it was āWhy is there still this pervasive sentiment about who ādeservesā to see content? Everyone pays their subs right?ā I donāt think any player back then would ever dream that it would come to your version of the same statement. Please note, that I am an LFR/D supporter for retail WoW. It has itās place in the current version of the game. What you have to remember is that when you play WoW, youāre not playing in a vacuum. It is a MMO. So while a system that nets you all this really sweet loot is great for youā¦ itās also āgreatā for everyone else. For youā¦ this has zero negative effects! You donāt care about progression, nor do you care about competition. Thatās great! Really Iām not casting any negative aspersions about that. The problem isā¦ Youāre not everyone. Lots of players, myself included, enjoy the competition and enjoy progression. All of these handouts devalue a lot of it for anyone in the Norm/Heroic region of progression. It doesnāt affect me as much as Iām in Mythic progression. Only through WF/TF does it affect me.
So I guess you have to start asking yourself the question: Is me getting this insanely overpowered gear for the content Iām doing worth it, at the expense of the bulk of the norm/heroic crowds enjoyment?
For some, the answer is yes. For others, myself included, the answer is no. You donāt need heroic raid loot to defeat a WF or a WQ or any of the other guaranteed success content. Itās not just a ānot needā itās a you are so hilariously overpowered for that content that it may as well not exist except as points where you randomly collect rewards.
I think heās saying that exactly yes. With all of the rewards, normal dungeons, heroic dungeons, regular mythic dungeons, LFR, normal raids, and to a point heroic raids are rendered moot due to non-stop hand outs of 385 and 400 pieces of gear. This on top of WF/TF makes all of that quickly useless content for a character progression oriented player.
I want to add as a final note, that itās very easy to paint me as a typical elitist āYOU DON"T DESERVE THIS YOU FILTHY CASUALā playerā¦ I assure you Iām not. Iām approaching this from the point of view of my BC and Wrath self. I know that I would have been pretty disappointed if my entire character progress ended 2-3 weeks into playing the end game, unless I decided that I needed to join not only a raiding guild, but a relatively upper tier guild that had its sights set on eventually entering mythic raiding.