Current Feral Energy Mechanics Not Accurate to TBC (Links)

Awesome post by you and potionseller. Blizzard please respond

Thats a good point, spell batching is likely the reason the partial refund happened. Its exactly what people were simulating with staying out of form for 0.4 seconds previously

Yup, there’s definitely some connections here.

Oh c’mon Zipzo! They even link to the thread I’m citing from!

Oiysters post at the bottom. The “timing” thing doesn’t even make sense given they complain about watching health bars… as a Feral…

Y’all barking up the wrong tree with this.

If my quoted people are too stupid to figure it out then so are yours…

Oh come on… you’re being very silly about this.

The people you’re quoting are essentially randoms, and they’re not even wrong to think what they do given partial tics were a thing midway through TBC and Powershifting itself was a bit of a niche activity anyway. The EJ thread is filled with now current WoW Devs and Support Staff, like Hamlet and Astrylian, the latter of whom created Rawr, a stand-alone gear planner and calculator that began only for Feral and moved on to every other spec and class since.

The problem is that with changes occurring frequently, under the hood, and without any documentation, plenty of folks literally blinked and missed some of the development. That macro/addon tool in the EJ thread didn’t last long at all, barely a month.

All I’m saying is that I trust the word of addon developers and theorycrafters with a penchant for being painstakingly accurate over the quips and half-assed questions of people saying stuff like “watching health bars is distracting” while doing Feral DPS.

Your bias for wanting a change is showing. If the EJ thread agreed with you, then I’d be all for making it accurate to 2.4.3. But it isn’t… and it doesn’t… so I don’t.

Waaa, my sources are better than yours! Only comments that agree with my point are real! Waaa!

Great post, OP. Ignore the fools like this guy.

…how desperate for a buff do you have to be to say inane nonsense like this?

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https ://tbc.wowhead.com/news/increasing-feral-druids-energy-regen-using-weak-trolls-blood-potion-in-burning-322525 roughly this many desperate

That’s admittedly clever… and ripe for additional “fixes” by the Dev team.

The crux of the community’s frustration over Energy regen, as well as the insane workarounds that have been devised, is the fact that the Energy tick always resets on a shapeshift. This was confirmed by Blizzard to be “not a bug” in that it matches the 2.4.3 reference client, and also matches observations in 2007-2008 forum posts and gameplay videos.

From the same link.

you missed the point if you think matching the 2.4.3 reference client is all that matters

I mean… if you want things not part of the reference client that’s different from what this thread is asking.

I don’t believe you’re correct that partials didn’t exist past 2.4.3 though.

okay i’ll use your style of nitpicking

This regen system was used for all of vanilla WoW and in TBC until Patch 2.2. As a reference point, the Black Temple raid was released in Patch 2.1, so all of the TBC content through Tier 6 was already out under the vanilla system .

so yes, i don’t care about the reference client. i want to experience the best version of TBC. the one that was most similar to classic wow. the same, but with a new ability and new talents.

"With Burning Crusade, rather than have us just answer ‘this is how it was’, the question is, well, what do you think it should be? And we’ll listen. Because ultimately, we’re making a game for the people that want to play it. ” - Patrick Dawson, Production Director at Blizzard

i would like to believe blizzard is on the same page as me. make of that what you will.

i have one question for you that matters to me. how would any of these changes negatively impact your enjoyment of the game? rather than trying to prove a “negative” ie trying to prove us wrong, why don’t you tell us how you think it should be and why, and how the proposed changes in this article could make your experience worse? how are you right? because at the end of the day, we will not be wrong that our enjoyment has been compromised. our feelings matter somewhat, as feeling disappointment with our playstyle will only move us closer towards quitting.

to answer the question of what i think tbc should be; not broken

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I mean… the write-up complaint Meddle just posted says exactly the same thing so I’m not sure you’re going to win on these grounds. Asking for a change like they are sounds like your only option, as you don’t actually have a reference client “gotcha” to pull.

This thread does, it is in the title. If what you want is the ref client, as this thread is attempting to show to try to force Blizz to fix the problem, then the ref client matters.

If you don’t care and just want what you want, then that’s entirely fair. I don’t support it for the same reason I don’t support Dire Bear Form getting the 2.0 version of Mangle despite how fun it was.

fair enough but i’m still waiting for your answer to my question, and for blizzard’s answer to us cat form mains. at the end of the day we’re here to play the game right? i don’t just visit forums without a reason for doing so. i’d like to get back to the game and i’d like the issues in that game to be addressed (with changes or a word from blizzard about their intent) as i find my interest in playing the game wanes with every day we’re left hanging.

Aren’t we using patch 2.4.3? I might as well have argued for Blizzard to put back infinite rolling ignites in Classic.

What I find really funny is that the player base is still going back in time to figure things out. Figure it out for yourselves.

Edit: Private Servers are wrong in general. It’s their entire approach. They use the latest client, yet scrape the internet for tidbits from the past. What they do NOT know is that those little tidbits probably got nerfed or changed. Nor did they take that into account.

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“Not a bug” is probably the only answer you’re getting, I’m afraid.

If I recall, there were about four different incarnations (lol) of Feral energy patched into the full length of TBC; 2.0, 2.1, 2.2 and 2.4.3. Feral energy seemed to work out the best (for Feral performance) around the 2.2 patch. Blizzard has launched TBC on the 2.4.3 source code. This sort of screw Ferals as in the original TBC (2.1 -2.2) they had +4 energy return, +60 furor+WHH energy AND they could power-shift the energy tick to get that additional 20 energy too. In 2.4.3 they didn’t.

It’s a weird situation where the current iteration of Feral isn’t a “bug” exactly, but it’s also not the way Ferals played the majority of TBC, and it definitely gimps their performance being unable to consistently get the two shreds every powershift. It’s bad enough their BiS helm is a 45 rare until freakin’ Sunwell. Furthermore, it’s not like Feral DPS is gamebreaking. It’s pretty bad. Even with the 2.2 iteration of energy, their best period, Feral DPS is mediocre.

Would it really kill TBC to throw Ferals a bone and just guarantee them the 80 energy per shift?

Welp, we have troll blood potions allowing us to get the energy to double shred again. Don’t think Blizzard needs to give any input?